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-rw-r--r--src/sp-object-repr.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/sp-object-repr.cpp b/src/sp-object-repr.cpp
index f45ed1283..4c3d5196e 100644
--- a/src/sp-object-repr.cpp
+++ b/src/sp-object-repr.cpp
@@ -60,26 +60,26 @@
#include "xml/repr.h"
#include "sp-filter.h"
#include "sp-gaussian-blur.h"
-#include "sp-feblend.h"
-#include "sp-fecolormatrix.h"
-#include "sp-fecomponenttransfer.h"
-#include "sp-fecomponenttransfer-funcnode.h"
-#include "sp-fecomposite.h"
-#include "sp-feconvolvematrix.h"
-#include "sp-fediffuselighting.h"
-#include "sp-fedistantlight.h"
-#include "sp-fedisplacementmap.h"
-#include "sp-feflood.h"
-#include "sp-feimage.h"
-#include "sp-femerge.h"
-#include "sp-femorphology.h"
-#include "sp-feoffset.h"
-#include "sp-fepointlight.h"
-#include "sp-fespecularlighting.h"
-#include "sp-fespotlight.h"
-#include "sp-fetile.h"
-#include "sp-feturbulence.h"
-#include "sp-femergenode.h"
+#include "filters/blend.h"
+#include "filters/colormatrix.h"
+#include "filters/componenttransfer.h"
+#include "filters/componenttransfer-funcnode.h"
+#include "filters/composite.h"
+#include "filters/convolvematrix.h"
+#include "filters/diffuselighting.h"
+#include "filters/distantlight.h"
+#include "filters/displacementmap.h"
+#include "filters/flood.h"
+#include "filters/image.h"
+#include "filters/merge.h"
+#include "filters/morphology.h"
+#include "filters/offset.h"
+#include "filters/pointlight.h"
+#include "filters/specularlighting.h"
+#include "filters/spotlight.h"
+#include "filters/tile.h"
+#include "filters/turbulence.h"
+#include "filters/mergenode.h"
#include "live_effects/lpeobject.h"
#include "sp-title.h"
#include "sp-desc.h"