diff options
Diffstat (limited to 'src/sp-paint-server.h')
| -rw-r--r-- | src/sp-paint-server.h | 57 |
1 files changed, 56 insertions, 1 deletions
diff --git a/src/sp-paint-server.h b/src/sp-paint-server.h index c1c8d651e..91d292424 100644 --- a/src/sp-paint-server.h +++ b/src/sp-paint-server.h @@ -17,8 +17,16 @@ #include <cairo.h> #include <2geom/rect.h> +#include <sigc++/slot.h> #include "sp-object.h" +namespace Inkscape { + +class Drawing; +class DrawingPattern; + +} + #define SP_PAINT_SERVER(obj) (dynamic_cast<SPPaintServer*>((SPObject*)obj)) #define SP_IS_PAINT_SERVER(obj) (dynamic_cast<const SPPaintServer*>((SPObject*)obj) != NULL) @@ -31,12 +39,59 @@ public: bool isSolid() const; virtual bool isValid() const; - virtual cairo_pattern_t* pattern_new(cairo_t *ct, Geom::OptRect const &bbox, double opacity) = 0; + //There are two ways to render a paint. The simple one is to create cairo_pattern_t structure + //on demand by pattern_new method. It is used for gradients. The other one is to add elements + //representing PaintServer in NR tree. It is used by hatches and patterns. + //Either pattern new or all three methods show, hide, setBBox need to be implemented + virtual Inkscape::DrawingPattern *show(Inkscape::Drawing &drawing, unsigned int key) {return NULL;} + virtual void hide(unsigned int key) {}; + virtual void setBBox(unsigned int key, Geom::OptRect const &bbox) {}; + + virtual cairo_pattern_t* pattern_new(cairo_t *ct, Geom::OptRect const &bbox, double opacity) {return NULL;} protected: bool swatch; }; +/** + * Returns the first of {src, src-\>ref-\>getObject(), + * src-\>ref-\>getObject()-\>ref-\>getObject(),...} + * for which \a match is true, or NULL if none found. + * + * The raison d'ĂȘtre of this routine is that it correctly handles cycles in the href chain (e.g., if + * a gradient gives itself as its href, or if each of two gradients gives the other as its href). + * + * \pre SP_IS_GRADIENT(src). + */ +template <class PaintServer> +PaintServer *chase_hrefs(PaintServer *src, sigc::slot<bool, PaintServer const *> match) { + /* Use a pair of pointers for detecting loops: p1 advances half as fast as p2. If there is a + loop, then once p1 has entered the loop, we'll detect it the next time the distance between + p1 and p2 is a multiple of the loop size. */ + PaintServer *p1 = src, *p2 = src; + bool do1 = false; + for (;;) { + if (match(p2)) { + return p2; + } + + p2 = p2->ref->getObject(); + if (!p2) { + return p2; + } + if (do1) { + p1 = p1->ref->getObject(); + } + do1 = !do1; + + if ( p2 == p1 ) { + /* We've been here before, so return NULL to indicate that no matching gradient found + * in the chain. */ + return NULL; + } + } +} + #endif // SEEN_SP_PAINT_SERVER_H /* Local Variables: |
