diff options
Diffstat (limited to 'src/ui/dialog/floating-behavior.cpp')
| -rw-r--r-- | src/ui/dialog/floating-behavior.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ui/dialog/floating-behavior.cpp b/src/ui/dialog/floating-behavior.cpp index 0cc3af606..dccbd76b7 100644 --- a/src/ui/dialog/floating-behavior.cpp +++ b/src/ui/dialog/floating-behavior.cpp @@ -62,7 +62,7 @@ FloatingBehavior::FloatingBehavior(Dialog &dialog) : * zero so that the transition happens instantaneously. This occurs on * windows as opacity changes cause flicker there. */ -void FloatingBehavior::_focus_event (void) +void FloatingBehavior::_focus_event () { Inkscape::Preferences *prefs = Inkscape::Preferences::get(); _steps = 0; @@ -96,7 +96,7 @@ void FloatingBehavior::_focus_event (void) * the opacity half way to the goal until it runs out of steps, and then * it just forces the goal. */ -bool FloatingBehavior::_trans_timer (void) { +bool FloatingBehavior::_trans_timer () { // printf("Go go gadget timer: %d\n", _steps); if (_steps == 0) { if (_dialog_active.get_value()) { |
