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-rw-r--r--src/ui/dialog/dialog-manager.cpp2
-rw-r--r--src/ui/dialog/export.cpp2
-rw-r--r--src/ui/dialog/xml-tree.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/ui/dialog/dialog-manager.cpp b/src/ui/dialog/dialog-manager.cpp
index c5392864d..0a4a774e6 100644
--- a/src/ui/dialog/dialog-manager.cpp
+++ b/src/ui/dialog/dialog-manager.cpp
@@ -84,7 +84,7 @@ inline Dialog *create() { return PanelDialog<B>::template create<T>(); }
* initialize dialogs lazily - instead of constructing them during
* application startup, they're constructed the first time they're
* actually invoked by InkscapeApplication. The constructed
- * dialog is held here after that, so future invokations of the
+ * dialog is held here after that, so future invocations of the
* dialog don't need to get re-constructed each time. The memory for
* the dialogs are then reclaimed when the DialogManager is destroyed.
*
diff --git a/src/ui/dialog/export.cpp b/src/ui/dialog/export.cpp
index 53629a1a2..1c6632960 100644
--- a/src/ui/dialog/export.cpp
+++ b/src/ui/dialog/export.cpp
@@ -1759,7 +1759,7 @@ void Export::onBitmapHeightChange ()
* xdpi value is saved in the preferences for the next time the dialog
* is opened. (does the selection dpi need to be set here?)
*
- * A check is done to to ensure that we aren't outputing an invalid width,
+ * A check is done to to ensure that we aren't outputting an invalid width,
* this is set by SP_EXPORT_MIN_SIZE. If that is the case the dpi is
* changed to make it valid.
*
diff --git a/src/ui/dialog/xml-tree.h b/src/ui/dialog/xml-tree.h
index a4c3fffcb..cc28b5e5a 100644
--- a/src/ui/dialog/xml-tree.h
+++ b/src/ui/dialog/xml-tree.h
@@ -181,7 +181,7 @@ private:
void setDesktop(SPDesktop *desktop);
/**
- * Flag to ensure only one operation is perfomed at once
+ * Flag to ensure only one operation is performed at once
*/
gint blocked;