diff options
Diffstat (limited to 'src/ui/tool/control-point.cpp')
| -rw-r--r-- | src/ui/tool/control-point.cpp | 234 |
1 files changed, 83 insertions, 151 deletions
diff --git a/src/ui/tool/control-point.cpp b/src/ui/tool/control-point.cpp index 68749cdff..a10db03c7 100644 --- a/src/ui/tool/control-point.cpp +++ b/src/ui/tool/control-point.cpp @@ -1,7 +1,3 @@ -/** - * @file - * Desktop-bound visual control object - implementation. - */ /* Authors: * Krzysztof KosiĆski <tweenk.pl@gmail.com> * Jon A. Cruz <jon@joncruz.org> @@ -34,80 +30,26 @@ namespace Inkscape { namespace UI { -// class and member documentation goes here... - -/** - * @class ControlPoint - * Draggable point, the workhorse of on-canvas editing. - * - * Control points (formerly known as knots) are graphical representations of some significant - * point in the drawing. The drawing can be changed by dragging the point and the things that are - * attached to it with the mouse. Example things that could be edited with draggable points - * are gradient stops, the place where text is attached to a path, text kerns, nodes and handles - * in a path, and many more. - * - * @par Control point event handlers - * @par - * The control point has several virtual methods which allow you to react to things that - * happen to it. The most important ones are the grabbed, dragged, ungrabbed and moved functions. - * When a drag happens, the order of calls is as follows: - * - <tt>grabbed()</tt> - * - <tt>dragged()</tt> - * - <tt>dragged()</tt> - * - <tt>dragged()</tt> - * - ... - * - <tt>dragged()</tt> - * - <tt>ungrabbed()</tt> - * - * The control point can also respond to clicks and double clicks. On a double click, - * clicked() is called, followed by doubleclicked(). When deriving from SelectableControlPoint, - * you need to manually call the superclass version at the appropriate point in your handler. - * - * @par Which method to override? - * @par - * You might wonder which hook to use when you want to do things when the point is relocated. - * Here are some tips: - * - If the point is used to edit an object, override the move() method. - * - If the point can usually be dragged wherever you like but can optionally be constrained - * to axes or the like, add a handler for <tt>signal_dragged</tt> that modifies its new - * position argument. - * - If the point has additional canvas items tied to it (like handle lines), override - * the setPosition() method. - */ - -/** - * @enum ControlPoint::State - * Enumeration representing the possible states of the control point, used to determine - * its appearance. - * @var ControlPoint::STATE_NORMAL - * Normal state - * @var ControlPoint::STATE_MOUSEOVER - * Mouse is hovering over the control point - * @var ControlPoint::STATE_CLICKED - * First mouse button pressed over the control point - */ // Default colors for control points -static ControlPoint::ColorSet default_color_set = { +ControlPoint::ColorSet ControlPoint::_default_color_set = { {0xffffff00, 0x01000000}, // normal fill, stroke {0xff0000ff, 0x01000000}, // mouseover fill, stroke - {0x0000ffff, 0x01000000} // clicked fill, stroke + {0x0000ffff, 0x01000000}, // clicked fill, stroke + // + {0x0000ffff, 0x000000ff}, // normal fill, stroke when selected + {0xff000000, 0x000000ff}, // mouseover fill, stroke when selected + {0xff000000, 0x000000ff} // clicked fill, stroke when selected }; -/** Holds the currently mouseovered control point. */ ControlPoint *ControlPoint::mouseovered_point = 0; -/** Emitted when the mouseovered point changes. The parameter is the new mouseovered point. - * When a point ceases to be mouseovered, the parameter will be NULL. */ sigc::signal<void, ControlPoint*> ControlPoint::signal_mouseover_change; -/** Stores the window point over which the cursor was during the last mouse button press */ Geom::Point ControlPoint::_drag_event_origin(Geom::infinity(), Geom::infinity()); -/** Stores the desktop point from which the last drag was initiated */ Geom::Point ControlPoint::_drag_origin(Geom::infinity(), Geom::infinity()); -/** Events which should be captured when a handle is being dragged. */ int const ControlPoint::_grab_event_mask = (GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK); @@ -115,68 +57,50 @@ int const ControlPoint::_grab_event_mask = (GDK_BUTTON_PRESS_MASK | GDK_BUTTON_R bool ControlPoint::_drag_initiated = false; bool ControlPoint::_event_grab = false; -/** A color set which you can use to create an invisible control that can still receive events. - * @relates ControlPoint */ -ControlPoint::ColorSet invisible_cset = { +ControlPoint::ColorSet ControlPoint::invisible_cset = { + {0x00000000, 0x00000000}, + {0x00000000, 0x00000000}, + {0x00000000, 0x00000000}, {0x00000000, 0x00000000}, {0x00000000, 0x00000000}, {0x00000000, 0x00000000} }; -/** - * Create a regular control point. - * Derive to have constructors with a reasonable number of parameters. - * - * @param d Desktop for this control - * @param initial_pos Initial position of the control point in desktop coordinates - * @param anchor Where is the control point rendered relative to its desktop coordinates - * @param shape Shape of the control point: square, diamond, circle... - * @param size Pixel size of the visual representation - * @param cset Colors of the point - * @param group The canvas group the point's canvas item should be created in - */ -ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, - SPAnchorType anchor, SPCtrlShapeType shape, - unsigned int size, ColorSet *cset, SPCanvasGroup *group) - : _desktop (d) - , _canvas_item (NULL) - , _cset (cset ? cset : &default_color_set) - , _state (STATE_NORMAL) - , _position (initial_pos) +ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, SPAnchorType anchor, + SPCtrlShapeType shape, unsigned int size, + ColorSet const &cset, SPCanvasGroup *group) : + _desktop(d), + _canvas_item(NULL), + _cset(cset), + _state(STATE_NORMAL), + _position(initial_pos), + _lurking(false) { _canvas_item = sp_canvas_item_new( group ? group : sp_desktop_controls (_desktop), SP_TYPE_CTRL, "anchor", (SPAnchorType) anchor, "size", (gdouble) size, "shape", shape, - "filled", TRUE, "fill_color", _cset->normal.fill, - "stroked", TRUE, "stroke_color", _cset->normal.stroke, + "filled", TRUE, "fill_color", _cset.normal.fill, + "stroked", TRUE, "stroke_color", _cset.normal.stroke, "mode", SP_CTRL_MODE_XOR, NULL); _commonInit(); } -/** - * Create a control point with a pixbuf-based visual representation. - * - * @param d Desktop for this control - * @param initial_pos Initial position of the control point in desktop coordinates - * @param anchor Where is the control point rendered relative to its desktop coordinates - * @param pixbuf Pixbuf to be used as the visual representation - * @param cset Colors of the point - * @param group The canvas group the point's canvas item should be created in - */ -ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, - SPAnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pixbuf, - ColorSet *cset, SPCanvasGroup *group) - : _desktop (d) - , _canvas_item (NULL) - , _cset(cset ? cset : &default_color_set) - , _position (initial_pos) +ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, SPAnchorType anchor, + Glib::RefPtr<Gdk::Pixbuf> pixbuf, + ColorSet const &cset, SPCanvasGroup *group) : + _desktop(d), + _canvas_item(NULL), + _cset(cset), + _state(STATE_NORMAL), + _position(initial_pos), + _lurking(false) { _canvas_item = sp_canvas_item_new( group ? group : sp_desktop_controls(_desktop), SP_TYPE_CTRL, "anchor", (SPAnchorType) anchor, "size", (gdouble) pixbuf->get_width(), "shape", SP_CTRL_SHAPE_BITMAP, "pixbuf", pixbuf->gobj(), - "filled", TRUE, "fill_color", _cset->normal.fill, - "stroked", TRUE, "stroke_color", _cset->normal.stroke, + "filled", TRUE, "fill_color", _cset.normal.fill, + "stroked", TRUE, "stroke_color", _cset.normal.stroke, "mode", SP_CTRL_MODE_XOR, NULL); _commonInit(); } @@ -200,29 +124,17 @@ void ControlPoint::_commonInit() G_CALLBACK(_event_handler), this); } -/** Relocate the control point without side effects. - * Overload this method only if there is an additional graphical representation - * that must be updated (like the lines that connect handles to nodes). If you override it, - * you must also call the superclass implementation of the method. - * @todo Investigate whether this method should be protected */ void ControlPoint::setPosition(Geom::Point const &pos) { _position = pos; SP_CTRL(_canvas_item)->moveto(pos); } -/** Move the control point to new position with side effects. - * This is called after each drag. Override this method if only some positions make sense - * for a control point (like a point that must always be on a path and can't modify it), - * or when moving a control point changes the positions of other points. */ void ControlPoint::move(Geom::Point const &pos) { setPosition(pos); } -/** Apply an arbitrary affine transformation to a control point. This is used - * by ControlPointSelection, and is important for things like nodes with handles. - * The default implementation simply moves the point according to the transform. */ void ControlPoint::transform(Geom::Affine const &m) { move(position() * m); } @@ -232,9 +144,6 @@ bool ControlPoint::visible() const return sp_canvas_item_is_visible(_canvas_item); } -/** Set the visibility of the control point. An invisible point is not drawn on the canvas - * and cannot receive any events. If you want to have an invisible point that can respond - * to events, use <tt>invisible_cset</tt> as its color set. */ void ControlPoint::setVisible(bool v) { if (v) sp_canvas_item_show(_canvas_item); @@ -559,7 +468,9 @@ bool ControlPoint::_updateTip(unsigned state) bool ControlPoint::_updateDragTip(GdkEventMotion *event) { - if (!_hasDragTips()) return false; + if (!_hasDragTips()) { + return false; + } Glib::ustring tip = _getDragTip(event); if (!tip.empty()) { _desktop->event_context->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, @@ -581,16 +492,6 @@ void ControlPoint::_clearMouseover() } } -/** Transfer the grab to another point. This method allows one to create a draggable point - * that should be dragged instead of the one that received the grabbed signal. - * This is used to implement dragging out handles in the new node tool, for example. - * - * This method will NOT emit the ungrab signal of @c prev_point, because this would complicate - * using it with selectable control points. If you use this method while dragging, you must emit - * the ungrab signal yourself. - * - * Note that this will break horribly if you try to transfer grab between points in different - * desktops, which doesn't make much sense anyway. */ void ControlPoint::transferGrab(ControlPoint *prev_point, GdkEventMotion *event) { if (!_event_grab) return; @@ -608,42 +509,73 @@ void ControlPoint::transferGrab(ControlPoint *prev_point, GdkEventMotion *event) _setMouseover(this, event->state); } -/** - * Change the state of the knot. - * Alters the appearance of the knot to match one of the states: normal, mouseover - * or clicked. - */ void ControlPoint::_setState(State state) { ColorEntry current = {0, 0}; + ColorSet const &activeCset = (_isLurking()) ? invisible_cset : _cset; switch(state) { - case STATE_NORMAL: - current = _cset->normal; break; - case STATE_MOUSEOVER: - current = _cset->mouseover; break; - case STATE_CLICKED: - current = _cset->clicked; break; + case STATE_NORMAL: + current = activeCset.normal; + break; + case STATE_MOUSEOVER: + current = activeCset.mouseover; + break; + case STATE_CLICKED: + current = activeCset.clicked; + break; }; _setColors(current); _state = state; } + void ControlPoint::_setColors(ColorEntry colors) { g_object_set(_canvas_item, "fill_color", colors.fill, "stroke_color", colors.stroke, NULL); } +bool ControlPoint::_isLurking() +{ + return _lurking; +} + +void ControlPoint::_setLurking(bool lurking) +{ + if (lurking != _lurking) { + _lurking = lurking; + _setState(_state); // TODO refactor out common part + } +} + + bool ControlPoint::_is_drag_cancelled(GdkEventMotion *event) { return !event || event->x_root == -1; } // dummy implementations for handlers -// they are here to avoid unused param warnings -bool ControlPoint::grabbed(GdkEventMotion *) { return false; } -void ControlPoint::dragged(Geom::Point &, GdkEventMotion *) {} -void ControlPoint::ungrabbed(GdkEventButton *) {} -bool ControlPoint::clicked(GdkEventButton *) { return false; } -bool ControlPoint::doubleclicked(GdkEventButton *) { return false; } + +bool ControlPoint::grabbed(GdkEventMotion * /*event*/) +{ + return false; +} + +void ControlPoint::dragged(Geom::Point &/*new_pos*/, GdkEventMotion * /*event*/) +{ +} + +void ControlPoint::ungrabbed(GdkEventButton * /*event*/) +{ +} + +bool ControlPoint::clicked(GdkEventButton * /*event*/) +{ + return false; +} + +bool ControlPoint::doubleclicked(GdkEventButton * /*event*/) +{ + return false; +} } // namespace UI } // namespace Inkscape |
