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Diffstat (limited to 'src/ui/tool/curve-drag-point.cpp')
| -rw-r--r-- | src/ui/tool/curve-drag-point.cpp | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/src/ui/tool/curve-drag-point.cpp b/src/ui/tool/curve-drag-point.cpp new file mode 100644 index 000000000..e761daf20 --- /dev/null +++ b/src/ui/tool/curve-drag-point.cpp @@ -0,0 +1,196 @@ +/** @file + * Control point that is dragged during path drag + */ +/* Authors: + * Krzysztof KosiĆski <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <glib/gi18n.h> +#include <2geom/bezier-curve.h> +#include "desktop.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/curve-drag-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/multi-path-manipulator.h" +#include "ui/tool/path-manipulator.h" +#include "ui/tool/node.h" + +namespace Inkscape { +namespace UI { + +/** + * @class CurveDragPoint + * An invisible point used to drag curves. This point is used by PathManipulator to allow editing + * of path segments by dragging them. It is defined in a separate file so that the node tool + * can check if the mouseovered control point is a curve drag point and update the cursor + * accordingly, without the need to drag in the full PathManipulator header. + */ + +// This point should be invisible to the user - use the invisible_cset from control-point.h +// TODO make some methods from path-manipulator.cpp public so that this point doesn't have +// to be declared as a friend + +bool CurveDragPoint::_drags_stroke = false; + +CurveDragPoint::CurveDragPoint(PathManipulator &pm) + : ControlPoint(pm._multi_path_manipulator._path_data.node_data.desktop, Geom::Point(), + Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_CIRCLE, 1.0, &invisible_cset, + pm._multi_path_manipulator._path_data.dragpoint_group) + , _pm(pm) +{ + setVisible(false); +} + +bool CurveDragPoint::_eventHandler(GdkEvent *event) +{ + // do not process any events when the manipulator is empty + if (_pm.empty()) { + setVisible(false); + return false; + } + return ControlPoint::_eventHandler(event); +} + +bool CurveDragPoint::grabbed(GdkEventMotion */*event*/) +{ + _pm._selection.hideTransformHandles(); + NodeList::iterator second = first.next(); + + // move the handles to 1/3 the length of the segment for line segments + if (first->front()->isDegenerate() && second->back()->isDegenerate()) { + + // delta is a vector equal 1/3 of distance from first to second + Geom::Point delta = (second->position() - first->position()) / 3.0; + first->front()->move(first->front()->position() + delta); + second->back()->move(second->back()->position() - delta); + + _pm.update(); + } + return false; +} + +void CurveDragPoint::dragged(Geom::Point &new_pos, GdkEventMotion *) +{ + NodeList::iterator second = first.next(); + // Magic Bezier Drag Equations follow! + // "weight" describes how the influence of the drag should be distributed + // among the handles; 0 = front handle only, 1 = back handle only. + double weight, t = _t; + if (t <= 1.0 / 6.0) weight = 0; + else if (t <= 0.5) weight = (pow((6 * t - 1) / 2.0, 3)) / 2; + else if (t <= 5.0 / 6.0) weight = (1 - pow((6 * (1-t) - 1) / 2.0, 3)) / 2 + 0.5; + else weight = 1; + + Geom::Point delta = new_pos - position(); + Geom::Point offset0 = ((1-weight)/(3*t*(1-t)*(1-t))) * delta; + Geom::Point offset1 = (weight/(3*t*t*(1-t))) * delta; + + first->front()->move(first->front()->position() + offset0); + second->back()->move(second->back()->position() + offset1); + + _pm.update(); +} + +void CurveDragPoint::ungrabbed(GdkEventButton *) +{ + _pm._updateDragPoint(_desktop->d2w(position())); + _pm._commit(_("Drag curve")); + _pm._selection.restoreTransformHandles(); +} + +bool CurveDragPoint::clicked(GdkEventButton *event) +{ + // This check is probably redundant + if (!first || event->button != 1) return false; + // the next iterator can be invalid if we click very near the end of path + NodeList::iterator second = first.next(); + if (!second) return false; + + // insert nodes on Ctrl+Alt+click + if (held_control(*event) && held_alt(*event)) { + _insertNode(false); + return true; + } + + if (held_shift(*event)) { + // if both nodes of the segment are selected, deselect; + // otherwise add to selection + if (first->selected() && second->selected()) { + _pm._selection.erase(first.ptr()); + _pm._selection.erase(second.ptr()); + } else { + _pm._selection.insert(first.ptr()); + _pm._selection.insert(second.ptr()); + } + } else { + // without Shift, take selection + _pm._selection.clear(); + _pm._selection.insert(first.ptr()); + _pm._selection.insert(second.ptr()); + } + return true; +} + +bool CurveDragPoint::doubleclicked(GdkEventButton *event) +{ + if (event->button != 1 || !first || !first.next()) return false; + _insertNode(true); + return true; +} + +void CurveDragPoint::_insertNode(bool take_selection) +{ + // The purpose of this call is to make way for the just created node. + // Otherwise clicks on the new node would only work after the user moves the mouse a bit. + // PathManipulator will restore visibility when necessary. + setVisible(false); + NodeList::iterator inserted = _pm.subdivideSegment(first, _t); + if (take_selection) { + _pm._selection.clear(); + } + _pm._selection.insert(inserted.ptr()); + + _pm.update(); + _pm._commit(_("Add node")); +} + +Glib::ustring CurveDragPoint::_getTip(unsigned state) +{ + if (_pm.empty()) return ""; + if (!first || !first.next()) return ""; + bool linear = first->front()->isDegenerate() && first.next()->back()->isDegenerate(); + if (state_held_shift(state)) { + return C_("Path segment tip", + "<b>Shift:</b> click to toggle segment selection"); + } + if (state_held_control(state) && state_held_alt(state)) { + return C_("Path segment tip", + "<b>Ctrl+Alt:</b> click to insert a node"); + } + if (linear) { + return C_("Path segment tip", + "<b>Linear segment:</b> drag to convert to a Bezier segment, " + "doubleclick to insert node, click to select (more: Shift, Ctrl+Alt)"); + } else { + return C_("Path segment tip", + "<b>Bezier segment:</b> drag to shape the segment, doubleclick to insert node, " + "click to select (more: Shift, Ctrl+Alt)"); + } +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
