diff options
Diffstat (limited to 'src/ui/tool/multi-path-manipulator.cpp')
| -rw-r--r-- | src/ui/tool/multi-path-manipulator.cpp | 598 |
1 files changed, 598 insertions, 0 deletions
diff --git a/src/ui/tool/multi-path-manipulator.cpp b/src/ui/tool/multi-path-manipulator.cpp new file mode 100644 index 000000000..3ae7e4d24 --- /dev/null +++ b/src/ui/tool/multi-path-manipulator.cpp @@ -0,0 +1,598 @@ +/** @file + * Path manipulator - implementation + */ +/* Authors: + * Krzysztof KosiĆski <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <tr1/unordered_set> +#include <boost/shared_ptr.hpp> +#include <glib.h> +#include <glibmm/i18n.h> +#include "desktop.h" +#include "desktop-handles.h" +#include "document.h" +#include "live_effects/lpeobject.h" +#include "message-stack.h" +#include "preferences.h" +#include "sp-path.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/node.h" +#include "ui/tool/multi-path-manipulator.h" +#include "ui/tool/path-manipulator.h" + +namespace std { using namespace tr1; } + +namespace Inkscape { +namespace UI { + +namespace { +typedef std::pair<NodeList::iterator, NodeList::iterator> IterPair; +typedef std::vector<IterPair> IterPairList; +typedef std::unordered_set<NodeList::iterator> IterSet; +typedef std::multimap<double, IterPair> DistanceMap; +typedef std::pair<double, IterPair> DistanceMapItem; + +/** Find pairs of selected endnodes suitable for joining. */ +void find_join_iterators(ControlPointSelection &sel, IterPairList &pairs) +{ + IterSet join_iters; + DistanceMap dists; + + // find all endnodes in selection + for (ControlPointSelection::iterator i = sel.begin(); i != sel.end(); ++i) { + Node *node = dynamic_cast<Node*>(i->first); + if (!node) continue; + NodeList::iterator iter = NodeList::get_iterator(node); + if (!iter.next() || !iter.prev()) join_iters.insert(iter); + } + + if (join_iters.size() < 2) return; + + // Below we find the closest pairs. The algorithm is O(N^3). + // We can go down to O(N^2 log N) by using O(N^2) memory, by putting all pairs + // with their distances in a multimap (not worth it IMO). + while (join_iters.size() >= 2) { + double closest = DBL_MAX; + IterPair closest_pair; + for (IterSet::iterator i = join_iters.begin(); i != join_iters.end(); ++i) { + for (IterSet::iterator j = join_iters.begin(); j != i; ++j) { + double dist = Geom::distance(**i, **j); + if (dist < closest) { + closest = dist; + closest_pair = std::make_pair(*i, *j); + } + } + } + pairs.push_back(closest_pair); + join_iters.erase(closest_pair.first); + join_iters.erase(closest_pair.second); + } +} + +/** After this function, first should be at the end of path and second at the beginnning. + * @returns True if the nodes are in the same subpath */ +bool prepare_join(IterPair &join_iters) +{ + if (&NodeList::get(join_iters.first) == &NodeList::get(join_iters.second)) { + if (join_iters.first.next()) // if first is begin, swap the iterators + std::swap(join_iters.first, join_iters.second); + return true; + } + + NodeList &sp_first = NodeList::get(join_iters.first); + NodeList &sp_second = NodeList::get(join_iters.second); + if (join_iters.first.next()) { // first is begin + if (join_iters.second.next()) { // second is begin + sp_first.reverse(); + } else { // second is end + std::swap(join_iters.first, join_iters.second); + } + } else { // first is end + if (join_iters.second.next()) { // second is begin + // do nothing + } else { // second is end + sp_second.reverse(); + } + } + return false; +} +} // anonymous namespace + + +MultiPathManipulator::MultiPathManipulator(PathSharedData &data, sigc::connection &chg) + : PointManipulator(data.node_data.desktop, *data.node_data.selection) + , _path_data(data) + , _changed(chg) +{ + _selection.signal_commit.connect( + sigc::mem_fun(*this, &MultiPathManipulator::_commit)); + _selection.signal_point_changed.connect( + sigc::hide( sigc::hide( + signal_coords_changed.make_slot()))); +} + +MultiPathManipulator::~MultiPathManipulator() +{ + _mmap.clear(); +} + +/** Remove empty manipulators. */ +void MultiPathManipulator::cleanup() +{ + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ) { + if (i->second->empty()) _mmap.erase(i++); + else ++i; + } +} + +/** @brief Change the set of items to edit. + * + * This method attempts to preserve as much of the state as possible. */ +void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s) +{ + std::set<ShapeRecord> shapes(s); + + // iterate over currently edited items, modifying / removing them as necessary + for (MapType::iterator i = _mmap.begin(); i != _mmap.end();) { + std::set<ShapeRecord>::iterator si = shapes.find(i->first); + if (si == shapes.end()) { + // This item is no longer supposed to be edited - remove its manipulator + _mmap.erase(i++); + } else { + ShapeRecord const &sr = i->first; + ShapeRecord const &sr_new = *si; + // if the shape record differs, replace the key only and modify other values + if (sr.edit_transform != sr_new.edit_transform || + sr.role != sr_new.role) + { + boost::shared_ptr<PathManipulator> hold(i->second); + if (sr.edit_transform != sr_new.edit_transform) + hold->setControlsTransform(sr_new.edit_transform); + if (sr.role != sr_new.role) { + //hold->setOutlineColor(_getOutlineColor(sr_new.role)); + } + _mmap.erase(sr); + _mmap.insert(std::make_pair(sr_new, hold)); + } + shapes.erase(si); // remove the processed record + ++i; + } + } + + // add newly selected items + for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) { + ShapeRecord const &r = *i; + if (!SP_IS_PATH(r.item) && !IS_LIVEPATHEFFECT(r.item)) continue; + boost::shared_ptr<PathManipulator> newpm(new PathManipulator(*this, (SPPath*) r.item, + r.edit_transform, _getOutlineColor(r.role), r.lpe_key)); + newpm->showHandles(_show_handles); + // always show outlines for clips and masks + newpm->showOutline(_show_outline || r.role != SHAPE_ROLE_NORMAL); + newpm->showPathDirection(_show_path_direction); + _mmap.insert(std::make_pair(r, newpm)); + } +} + +void MultiPathManipulator::selectSubpaths() +{ + if (_selection.empty()) { + _selection.selectAll(); + } else { + invokeForAll(&PathManipulator::selectSubpaths); + } +} + +void MultiPathManipulator::shiftSelection(int dir) +{ + invokeForAll(&PathManipulator::shiftSelection, dir); +} + +void MultiPathManipulator::invertSelectionInSubpaths() +{ + invokeForAll(&PathManipulator::invertSelectionInSubpaths); +} + +void MultiPathManipulator::setNodeType(NodeType type) +{ + if (_selection.empty()) return; + for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) { + Node *node = dynamic_cast<Node*>(i->first); + if (node) node->setType(type); + } + _done(_("Change node type")); +} + +void MultiPathManipulator::setSegmentType(SegmentType type) +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::setSegmentType, type); + if (type == SEGMENT_STRAIGHT) { + _done(_("Straighten segments")); + } else { + _done(_("Make segments curves")); + } +} + +void MultiPathManipulator::insertNodes() +{ + invokeForAll(&PathManipulator::insertNodes); + _done(_("Add nodes")); +} + +void MultiPathManipulator::joinNodes() +{ + invokeForAll(&PathManipulator::hideDragPoint); + // Node join has two parts. In the first one we join two subpaths by fusing endpoints + // into one. In the second we fuse nodes in each subpath. + IterPairList joins; + NodeList::iterator preserve_pos; + Node *mouseover_node = dynamic_cast<Node*>(ControlPoint::mouseovered_point); + if (mouseover_node) { + preserve_pos = NodeList::get_iterator(mouseover_node); + } + find_join_iterators(_selection, joins); + + for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) { + bool same_path = prepare_join(*i); + bool mouseover = true; + NodeList &sp_first = NodeList::get(i->first); + NodeList &sp_second = NodeList::get(i->second); + i->first->setType(NODE_CUSP, false); + + Geom::Point joined_pos, pos_front, pos_back; + pos_front = *i->second->front(); + pos_back = *i->first->back(); + if (i->first == preserve_pos) { + joined_pos = *i->first; + } else if (i->second == preserve_pos) { + joined_pos = *i->second; + } else { + joined_pos = Geom::middle_point(pos_back, pos_front); + mouseover = false; + } + + // if the handles aren't degenerate, don't move them + i->first->move(joined_pos); + Node *joined_node = i->first.ptr(); + if (!i->second->front()->isDegenerate()) { + joined_node->front()->setPosition(pos_front); + } + if (!i->first->back()->isDegenerate()) { + joined_node->back()->setPosition(pos_back); + } + if (mouseover) { + // Second node could be mouseovered, but it will be deleted, so we must change + // the preserve_pos iterator to the first node. + preserve_pos = i->first; + } + sp_second.erase(i->second); + + if (same_path) { + sp_first.setClosed(true); + } else { + sp_first.splice(sp_first.end(), sp_second); + sp_second.kill(); + } + _selection.insert(i->first.ptr()); + } + + if (joins.empty()) { + // Second part replaces contiguous selections of nodes with single nodes + invokeForAll(&PathManipulator::weldNodes, preserve_pos); + } + + _doneWithCleanup(_("Join nodes")); +} + +void MultiPathManipulator::breakNodes() +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::breakNodes); + _done(_("Break nodes")); +} + +void MultiPathManipulator::deleteNodes(bool keep_shape) +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::deleteNodes, keep_shape); + _doneWithCleanup(_("Delete nodes")); +} + +/** Join selected endpoints to create segments. */ +void MultiPathManipulator::joinSegments() +{ + IterPairList joins; + find_join_iterators(_selection, joins); + + for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) { + bool same_path = prepare_join(*i); + NodeList &sp_first = NodeList::get(i->first); + NodeList &sp_second = NodeList::get(i->second); + i->first->setType(NODE_CUSP, false); + i->second->setType(NODE_CUSP, false); + if (same_path) { + sp_first.setClosed(true); + } else { + sp_first.splice(sp_first.end(), sp_second); + sp_second.kill(); + } + } + + if (joins.empty()) { + invokeForAll(&PathManipulator::weldSegments); + } + _doneWithCleanup("Join segments"); +} + +void MultiPathManipulator::deleteSegments() +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::deleteSegments); + _doneWithCleanup("Delete segments"); +} + +void MultiPathManipulator::alignNodes(Geom::Dim2 d) +{ + _selection.align(d); + if (d == Geom::X) { + _done("Align nodes to a horizontal line"); + } else { + _done("Align nodes to a vertical line"); + } +} + +void MultiPathManipulator::distributeNodes(Geom::Dim2 d) +{ + _selection.distribute(d); + if (d == Geom::X) { + _done("Distrubute nodes horizontally"); + } else { + _done("Distribute nodes vertically"); + } +} + +void MultiPathManipulator::reverseSubpaths() +{ + invokeForAll(&PathManipulator::reverseSubpaths); + _done("Reverse selected subpaths"); +} + +void MultiPathManipulator::move(Geom::Point const &delta) +{ + _selection.transform(Geom::Translate(delta)); + _done("Move nodes"); +} + +void MultiPathManipulator::showOutline(bool show) +{ + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + // always show outlines for clipping paths and masks + i->second->showOutline(show || i->first.role != SHAPE_ROLE_NORMAL); + } + _show_outline = show; +} + +void MultiPathManipulator::showHandles(bool show) +{ + invokeForAll(&PathManipulator::showHandles, show); + _show_handles = show; +} + +void MultiPathManipulator::showPathDirection(bool show) +{ + invokeForAll(&PathManipulator::showPathDirection, show); + _show_path_direction = show; +} + +void MultiPathManipulator::updateOutlineColors() +{ + //for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + // i->second->setOutlineColor(_getOutlineColor(i->first.role)); + //} +} + +bool MultiPathManipulator::event(GdkEvent *event) +{ + switch (event->type) { + case GDK_KEY_PRESS: + switch (shortcut_key(event->key)) { + case GDK_Insert: + case GDK_KP_Insert: + insertNodes(); + return true; + case GDK_i: + case GDK_I: + if (held_only_shift(event->key)) { + insertNodes(); + return true; + } + break; + case GDK_j: + case GDK_J: + if (held_only_shift(event->key)) { + joinNodes(); + return true; + } + if (held_only_alt(event->key)) { + joinSegments(); + return true; + } + break; + case GDK_b: + case GDK_B: + if (held_only_shift(event->key)) { + breakNodes(); + return true; + } + break; + case GDK_Delete: + case GDK_KP_Delete: + case GDK_BackSpace: + if (held_shift(event->key)) break; + if (held_alt(event->key)) { + deleteSegments(); + } else { + deleteNodes(!held_control(event->key)); + } + return true; + case GDK_c: + case GDK_C: + if (held_only_shift(event->key)) { + setNodeType(NODE_CUSP); + return true; + } + break; + case GDK_s: + case GDK_S: + if (held_only_shift(event->key)) { + setNodeType(NODE_SMOOTH); + return true; + } + break; + case GDK_a: + case GDK_A: + if (held_only_shift(event->key)) { + setNodeType(NODE_AUTO); + return true; + } + break; + case GDK_y: + case GDK_Y: + if (held_only_shift(event->key)) { + setNodeType(NODE_SYMMETRIC); + return true; + } + break; + case GDK_r: + case GDK_R: + if (held_only_shift(event->key)) { + reverseSubpaths(); + break; + } + break; + default: + break; + } + break; + default: break; + } + + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + if (i->second->event(event)) return true; + } + return false; +} + +/** Commit changes to XML and add undo stack entry based on the action that was done. Invoked + * by sub-manipulators, for example TransformHandleSet and ControlPointSelection. */ +void MultiPathManipulator::_commit(CommitEvent cps) +{ + gchar const *reason = NULL; + gchar const *key = NULL; + switch(cps) { + case COMMIT_MOUSE_MOVE: + reason = _("Move nodes"); + break; + case COMMIT_KEYBOARD_MOVE_X: + reason = _("Move nodes horizontally"); + key = "node:move:x"; + break; + case COMMIT_KEYBOARD_MOVE_Y: + reason = _("Move nodes vertically"); + key = "node:move:y"; + break; + case COMMIT_MOUSE_ROTATE: + reason = _("Rotate nodes"); + break; + case COMMIT_KEYBOARD_ROTATE: + reason = _("Rotate nodes"); + key = "node:rotate"; + break; + case COMMIT_MOUSE_SCALE_UNIFORM: + reason = _("Scale nodes uniformly"); + break; + case COMMIT_MOUSE_SCALE: + reason = _("Scale nodes"); + break; + case COMMIT_KEYBOARD_SCALE_UNIFORM: + reason = _("Scale nodes uniformly"); + key = "node:scale:uniform"; + break; + case COMMIT_KEYBOARD_SCALE_X: + reason = _("Scale nodes horizontally"); + key = "node:scale:x"; + break; + case COMMIT_KEYBOARD_SCALE_Y: + reason = _("Scale nodes vertically"); + key = "node:scale:y"; + break; + case COMMIT_FLIP_X: + reason = _("Flip nodes horizontally"); + break; + case COMMIT_FLIP_Y: + reason = _("Flip nodes vertically"); + break; + default: return; + } + + _selection.signal_update.emit(); + invokeForAll(&PathManipulator::writeXML); + if (key) { + sp_document_maybe_done(sp_desktop_document(_desktop), key, SP_VERB_CONTEXT_NODE, reason); + } else { + sp_document_done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason); + } + signal_coords_changed.emit(); +} + +/** Commits changes to XML and adds undo stack entry. */ +void MultiPathManipulator::_done(gchar const *reason) { + invokeForAll(&PathManipulator::update); + invokeForAll(&PathManipulator::writeXML); + sp_document_done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason); + signal_coords_changed.emit(); +} + +/** Commits changes to XML, adds undo stack entry and removes empty manipulators. */ +void MultiPathManipulator::_doneWithCleanup(gchar const *reason) { + _changed.block(); + _done(reason); + cleanup(); + _changed.unblock(); +} + +/** Get an outline color based on the shape's role (normal, mask, LPE parameter, etc.). */ +guint32 MultiPathManipulator::_getOutlineColor(ShapeRole role) +{ + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + switch(role) { + case SHAPE_ROLE_CLIPPING_PATH: + return prefs->getColor("/tools/nodes/clipping_path_color", 0x00ff00ff); + case SHAPE_ROLE_MASK: + return prefs->getColor("/tools/nodes/mask_color", 0x0000ffff); + case SHAPE_ROLE_LPE_PARAM: + return prefs->getColor("/tools/nodes/lpe_param_color", 0x009000ff); + case SHAPE_ROLE_NORMAL: + default: + return prefs->getColor("/tools/nodes/outline_color", 0xff0000ff); + } +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
