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-rw-r--r--src/ui/tool/multi-path-manipulator.cpp23
1 files changed, 15 insertions, 8 deletions
diff --git a/src/ui/tool/multi-path-manipulator.cpp b/src/ui/tool/multi-path-manipulator.cpp
index 082ac194b..27418d302 100644
--- a/src/ui/tool/multi-path-manipulator.cpp
+++ b/src/ui/tool/multi-path-manipulator.cpp
@@ -1,5 +1,6 @@
-/** @file
- * Multi path manipulator - implementation
+/**
+ * @file
+ * Multi path manipulator - implementation.
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
@@ -149,9 +150,11 @@ void MultiPathManipulator::cleanup()
}
}
-/** @brief Change the set of items to edit.
+/**
+ * Change the set of items to edit.
*
- * This method attempts to preserve as much of the state as possible. */
+ * This method attempts to preserve as much of the state as possible.
+ */
void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s)
{
std::set<ShapeRecord> shapes(s);
@@ -507,20 +510,24 @@ void MultiPathManipulator::showPathDirection(bool show)
_show_path_direction = show;
}
-/** @brief Set live outline update status
+/**
+ * Set live outline update status.
* When set to true, outline will be updated continuously when dragging
* or transforming nodes. Otherwise it will only update when changes are committed
- * to XML. */
+ * to XML.
+ */
void MultiPathManipulator::setLiveOutline(bool set)
{
invokeForAll(&PathManipulator::setLiveOutline, set);
_live_outline = set;
}
-/** @brief Set live object update status
+/**
+ * Set live object update status.
* When set to true, objects will be updated continuously when dragging
* or transforming nodes. Otherwise they will only update when changes are committed
- * to XML. */
+ * to XML.
+ */
void MultiPathManipulator::setLiveObjects(bool set)
{
invokeForAll(&PathManipulator::setLiveObjects, set);