diff options
Diffstat (limited to 'src/ui/tool/node-tool.cpp')
| -rw-r--r-- | src/ui/tool/node-tool.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp index e310731bb..735ddf87e 100644 --- a/src/ui/tool/node-tool.cpp +++ b/src/ui/tool/node-tool.cpp @@ -38,6 +38,50 @@ #include "pixmaps/cursor-node.xpm" #include "pixmaps/cursor-node-d.xpm" +/** @struct InkNodeTool + * + * Node tool event context. + * + * @par Architectural overview of the tool + * @par + * Here's a breakdown of what each object does. + * - Handle: shows a handle and keeps the node type constraint (smooth / symmetric) by updating + * the other handle's position when dragged. Its move() method cannot violate the constraints. + * - Node: keeps node type constraints for auto nodes and smooth nodes at ends of linear segments. + * Its move() method cannot violate constraints. Handles linear grow and dispatches spatial grow + * to MultiPathManipulator. Keeps a reference to its NodeList. + * - NodeList: exposes an iterator-based interface to nodes. It is possible to obtain an iterator + * to a node from the node. Keeps a reference to its SubpathList. + * - SubpathList: list of NodeLists that represents an editable pathvector. Keeps a reference + * to its PathManipulator. + * - PathManipulator: performs most of the single-path actions like reverse subpaths, + * delete segment, shift selection, etc. Keeps a reference to MultiPathManipulator. + * - MultiPathManipulator: performs additional operations for actions that are not per-path, + * for example node joins and segment joins. Tracks the control transforms for PMs that edit + * clipping paths and masks. It is more or less equivalent to ShapeEditor and in the future + * it might handle all shapes. Handles XML commit of actions that affect all paths or + * the node selection and removes PathManipulators that have no nodes left after e.g. node + * deletes. + * - ControlPointSelection: keeps track of node selection. Performs actions that require no + * knowledge about the path, only about the nodes, like dragging and transforms. It is not + * specific to nodes and can accomodate any control point derived from SelectableControlPoint. + * Transforms nodes in response to transform handle events. + * - TransformHandleSet: displays nodeset transform handles and emits transform events. The aim + * is to eventually use a common class for object and control point transforms. + * + * @par Plans for the future + * @par + * - MultiPathManipulator should become a generic shape editor that manages all active manipulator, + * more or less like the old ShapeEditor. + * - Knotholder should be rewritten into one manipulator class per shape, using the control point + * classes. Interesting features like dragging rectangle sides could be added along the way. + * - Better handling of clip and mask editing, particularly in response to undo. + * - High level refactoring of the event context hierarchy. All aspects of tools, like toolbox + * controls, icons, event handling should be collected in one class, though each aspect + * of a tool might be in an separate class for better modularity. The long term goal is to allow + * tools to be defined in extensions or shared library plugins. + */ + namespace { SPCanvasGroup *create_control_group(SPDesktop *d); void ink_node_tool_class_init(InkNodeToolClass *klass); |
