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-rw-r--r--src/ui/tool/node-tool.cpp651
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diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp
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+++ b/src/ui/tool/node-tool.cpp
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+/** @file
+ * @brief New node tool - implementation
+ */
+/* Authors:
+ * Krzysztof KosiƄski <tweenk@gmail.com>
+ *
+ * Copyright (C) 2009 Authors
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include <glib.h>
+#include <glib/gi18n.h>
+#include "desktop.h"
+#include "desktop-handles.h"
+#include "display/canvas-bpath.h"
+#include "display/curve.h"
+#include "display/sp-canvas.h"
+#include "document.h"
+#include "live_effects/lpeobject.h"
+#include "message-context.h"
+#include "selection.h"
+#include "shape-editor.h" // temporary!
+#include "sp-clippath.h"
+#include "sp-item-group.h"
+#include "sp-mask.h"
+#include "sp-object-group.h"
+#include "sp-path.h"
+#include "ui/tool/node-tool.h"
+#include "ui/tool/control-point-selection.h"
+#include "ui/tool/curve-drag-point.h"
+#include "ui/tool/event-utils.h"
+#include "ui/tool/manipulator.h"
+#include "ui/tool/multi-path-manipulator.h"
+#include "ui/tool/path-manipulator.h"
+#include "ui/tool/selector.h"
+#include "ui/tool/shape-record.h"
+
+#include "pixmaps/cursor-node.xpm"
+#include "pixmaps/cursor-node-d.xpm"
+
+/** @struct InkNodeTool
+ *
+ * Node tool event context.
+ *
+ * @par Architectural overview of the tool
+ * @par
+ * Here's a breakdown of what each object does.
+ * - Handle: shows a handle and keeps the node type constraint (smooth / symmetric) by updating
+ * the other handle's position when dragged. Its move() method cannot violate the constraints.
+ * - Node: keeps node type constraints for auto nodes and smooth nodes at ends of linear segments.
+ * Its move() method cannot violate constraints. Handles linear grow and dispatches spatial grow
+ * to MultiPathManipulator. Keeps a reference to its NodeList.
+ * - NodeList: exposes an iterator-based interface to nodes. It is possible to obtain an iterator
+ * to a node from the node. Keeps a reference to its SubpathList.
+ * - SubpathList: list of NodeLists that represents an editable pathvector. Keeps a reference
+ * to its PathManipulator.
+ * - PathManipulator: performs most of the single-path actions like reverse subpaths,
+ * delete segment, shift selection, etc. Keeps a reference to MultiPathManipulator.
+ * - MultiPathManipulator: performs additional operations for actions that are not per-path,
+ * for example node joins and segment joins. Tracks the control transforms for PMs that edit
+ * clipping paths and masks. It is more or less equivalent to ShapeEditor and in the future
+ * it might handle all shapes. Handles XML commit of actions that affect all paths or
+ * the node selection and removes PathManipulators that have no nodes left after e.g. node
+ * deletes.
+ * - ControlPointSelection: keeps track of node selection and a set of nodes that can potentially
+ * be selected. There can be more than one selection. Performs actions that require no
+ * knowledge about the path, only about the nodes, like dragging and transforms. It is not
+ * specific to nodes and can accomodate any control point derived from SelectableControlPoint.
+ * Transforms nodes in response to transform handle events.
+ * - TransformHandleSet: displays nodeset transform handles and emits transform events. The aim
+ * is to eventually use a common class for object and control point transforms.
+ * - SelectableControlPoint: base for any type of selectable point. It can belong to only one
+ * selection.
+ *
+ * @par Plans for the future
+ * @par
+ * - MultiPathManipulator should become a generic shape editor that manages all active manipulator,
+ * more or less like the old ShapeEditor.
+ * - Knotholder should be rewritten into one manipulator class per shape, using the control point
+ * classes. Interesting features like dragging rectangle sides could be added along the way.
+ * - Better handling of clip and mask editing, particularly in response to undo.
+ * - High level refactoring of the event context hierarchy. All aspects of tools, like toolbox
+ * controls, icons, event handling should be collected in one class, though each aspect
+ * of a tool might be in an separate class for better modularity. The long term goal is to allow
+ * tools to be defined in extensions or shared library plugins.
+ */
+
+namespace {
+SPCanvasGroup *create_control_group(SPDesktop *d);
+void ink_node_tool_class_init(InkNodeToolClass *klass);
+void ink_node_tool_init(InkNodeTool *node_context);
+void ink_node_tool_dispose(GObject *object);
+
+void ink_node_tool_setup(SPEventContext *ec);
+gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event);
+gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event);
+void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value);
+
+void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event);
+void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel);
+void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &, GdkEventButton *);
+void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &, GdkEventButton *);
+void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p);
+} // anonymous namespace
+
+GType ink_node_tool_get_type()
+{
+ static GType type = 0;
+ if (!type) {
+ GTypeInfo info = {
+ sizeof(InkNodeToolClass),
+ NULL, NULL,
+ (GClassInitFunc) ink_node_tool_class_init,
+ NULL, NULL,
+ sizeof(InkNodeTool),
+ 4,
+ (GInstanceInitFunc) ink_node_tool_init,
+ NULL, /* value_table */
+ };
+ type = g_type_register_static(SP_TYPE_EVENT_CONTEXT, "InkNodeTool", &info, (GTypeFlags)0);
+ }
+ return type;
+}
+
+namespace {
+
+SPCanvasGroup *create_control_group(SPDesktop *d)
+{
+ return reinterpret_cast<SPCanvasGroup*>(sp_canvas_item_new(
+ sp_desktop_controls(d), SP_TYPE_CANVAS_GROUP, NULL));
+}
+
+void destroy_group(SPCanvasGroup *g)
+{
+ gtk_object_destroy(GTK_OBJECT(g));
+}
+
+void ink_node_tool_class_init(InkNodeToolClass *klass)
+{
+ GObjectClass *object_class = (GObjectClass *) klass;
+ SPEventContextClass *event_context_class = (SPEventContextClass *) klass;
+
+ object_class->dispose = ink_node_tool_dispose;
+
+ event_context_class->setup = ink_node_tool_setup;
+ event_context_class->set = ink_node_tool_set;
+ event_context_class->root_handler = ink_node_tool_root_handler;
+ event_context_class->item_handler = ink_node_tool_item_handler;
+}
+
+void ink_node_tool_init(InkNodeTool *nt)
+{
+ SPEventContext *event_context = SP_EVENT_CONTEXT(nt);
+
+ event_context->cursor_shape = cursor_node_xpm;
+ event_context->hot_x = 1;
+ event_context->hot_y = 1;
+
+ new (&nt->_selection_changed_connection) sigc::connection();
+ new (&nt->_selection_modified_connection) sigc::connection();
+ new (&nt->_mouseover_changed_connection) sigc::connection();
+ //new (&nt->_mgroup) Inkscape::UI::ManipulatorGroup(nt->desktop);
+ new (&nt->_selected_nodes) CSelPtr();
+ new (&nt->_multipath) MultiPathPtr();
+ new (&nt->_selector) SelectorPtr();
+ new (&nt->_path_data) PathSharedDataPtr();
+}
+
+void ink_node_tool_dispose(GObject *object)
+{
+ InkNodeTool *nt = INK_NODE_TOOL(object);
+
+ nt->enableGrDrag(false);
+
+ nt->_selection_changed_connection.disconnect();
+ nt->_selection_modified_connection.disconnect();
+ nt->_mouseover_changed_connection.disconnect();
+ nt->_multipath.~MultiPathPtr();
+ nt->_selected_nodes.~CSelPtr();
+ nt->_selector.~SelectorPtr();
+
+ Inkscape::UI::PathSharedData &data = *nt->_path_data;
+ destroy_group(data.node_data.node_group);
+ destroy_group(data.node_data.handle_group);
+ destroy_group(data.node_data.handle_line_group);
+ destroy_group(data.outline_group);
+ destroy_group(data.dragpoint_group);
+ destroy_group(nt->_transform_handle_group);
+
+ nt->_path_data.~PathSharedDataPtr();
+ nt->_selection_changed_connection.~connection();
+ nt->_selection_modified_connection.~connection();
+ nt->_mouseover_changed_connection.~connection();
+
+ if (nt->_node_message_context) {
+ delete nt->_node_message_context;
+ }
+ if (nt->shape_editor) {
+ nt->shape_editor->unset_item(SH_KNOTHOLDER);
+ delete nt->shape_editor;
+ }
+
+ G_OBJECT_CLASS(g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)))->dispose(object);
+}
+
+void ink_node_tool_setup(SPEventContext *ec)
+{
+ InkNodeTool *nt = INK_NODE_TOOL(ec);
+
+ SPEventContextClass *parent = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
+ if (parent->setup) parent->setup(ec);
+
+ nt->_node_message_context = new Inkscape::MessageContext((ec->desktop)->messageStack());
+
+ nt->_path_data.reset(new Inkscape::UI::PathSharedData());
+ Inkscape::UI::PathSharedData &data = *nt->_path_data;
+ data.node_data.desktop = nt->desktop;
+
+ // selector has to be created here, so that its hidden control point is on the bottom
+ nt->_selector.reset(new Inkscape::UI::Selector(nt->desktop));
+
+ // Prepare canvas groups for controls. This guarantees correct z-order, so that
+ // for example a dragpoint won't obscure a node
+ data.outline_group = create_control_group(nt->desktop);
+ data.node_data.handle_line_group = create_control_group(nt->desktop);
+ data.dragpoint_group = create_control_group(nt->desktop);
+ nt->_transform_handle_group = create_control_group(nt->desktop);
+ data.node_data.node_group = create_control_group(nt->desktop);
+ data.node_data.handle_group = create_control_group(nt->desktop);
+
+ Inkscape::Selection *selection = sp_desktop_selection (ec->desktop);
+ nt->_selection_changed_connection.disconnect();
+ nt->_selection_changed_connection =
+ selection->connectChanged(
+ sigc::bind<0>(
+ sigc::ptr_fun(&ink_node_tool_selection_changed),
+ nt));
+ /*nt->_selection_modified_connection.disconnect();
+ nt->_selection_modified_connection =
+ selection->connectModified(
+ sigc::hide(sigc::bind<0>(
+ sigc::ptr_fun(&ink_node_tool_selection_modified),
+ nt)));*/
+ nt->_mouseover_changed_connection.disconnect();
+ nt->_mouseover_changed_connection =
+ Inkscape::UI::ControlPoint::signal_mouseover_change.connect(
+ sigc::bind<0>(
+ sigc::ptr_fun(&ink_node_tool_mouseover_changed),
+ nt));
+
+ nt->_selected_nodes.reset(
+ new Inkscape::UI::ControlPointSelection(nt->desktop, nt->_transform_handle_group));
+ data.node_data.selection = nt->_selected_nodes.get();
+ nt->_multipath.reset(new Inkscape::UI::MultiPathManipulator(data,
+ nt->_selection_changed_connection));
+
+ nt->_selector->signal_point.connect(
+ sigc::bind<0>(
+ sigc::ptr_fun(&ink_node_tool_select_point),
+ nt));
+ nt->_selector->signal_area.connect(
+ sigc::bind<0>(
+ sigc::ptr_fun(&ink_node_tool_select_area),
+ nt));
+
+ nt->_multipath->signal_coords_changed.connect(
+ sigc::bind(
+ sigc::mem_fun(*nt->desktop, &SPDesktop::emitToolSubselectionChanged),
+ (void*) 0));
+ nt->_selected_nodes->signal_point_changed.connect(
+ sigc::hide( sigc::hide(
+ sigc::bind(
+ sigc::bind(
+ sigc::ptr_fun(ink_node_tool_update_tip),
+ (GdkEvent*)0),
+ nt))));
+
+ nt->cursor_drag = false;
+ nt->show_transform_handles = true;
+ nt->single_node_transform_handles = false;
+ nt->flash_tempitem = NULL;
+ nt->flashed_item = NULL;
+ nt->_last_over = NULL;
+ // TODO long term, fold ShapeEditor into MultiPathManipulator and rename MPM
+ // to something better
+ nt->shape_editor = new ShapeEditor(nt->desktop);
+
+ // read prefs before adding items to selection to prevent momentarily showing the outline
+ sp_event_context_read(nt, "show_handles");
+ sp_event_context_read(nt, "show_outline");
+ sp_event_context_read(nt, "live_outline");
+ sp_event_context_read(nt, "live_objects");
+ sp_event_context_read(nt, "show_path_direction");
+ sp_event_context_read(nt, "show_transform_handles");
+ sp_event_context_read(nt, "single_node_transform_handles");
+ sp_event_context_read(nt, "edit_clipping_paths");
+ sp_event_context_read(nt, "edit_masks");
+
+ ink_node_tool_selection_changed(nt, selection);
+ ink_node_tool_update_tip(nt, NULL);
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ if (prefs->getBool("/tools/nodes/selcue")) {
+ ec->enableSelectionCue();
+ }
+ if (prefs->getBool("/tools/nodes/gradientdrag")) {
+ ec->enableGrDrag();
+ }
+
+ nt->desktop->emitToolSubselectionChanged(NULL); // sets the coord entry fields to inactive
+}
+
+void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value)
+{
+ InkNodeTool *nt = INK_NODE_TOOL(ec);
+ Glib::ustring entry_name = value->getEntryName();
+
+ if (entry_name == "show_handles") {
+ nt->_multipath->showHandles(value->getBool(true));
+ } else if (entry_name == "show_outline") {
+ nt->show_outline = value->getBool();
+ nt->_multipath->showOutline(nt->show_outline);
+ } else if (entry_name == "live_outline") {
+ nt->live_outline = value->getBool();
+ nt->_multipath->setLiveOutline(nt->live_outline);
+ } else if (entry_name == "live_objects") {
+ nt->live_objects = value->getBool();
+ nt->_multipath->setLiveObjects(nt->live_objects);
+ } else if (entry_name == "show_path_direction") {
+ nt->show_path_direction = value->getBool();
+ nt->_multipath->showPathDirection(nt->show_path_direction);
+ } else if (entry_name == "show_transform_handles") {
+ nt->show_transform_handles = value->getBool(true);
+ nt->_selected_nodes->showTransformHandles(
+ nt->show_transform_handles, nt->single_node_transform_handles);
+ } else if (entry_name == "single_node_transform_handles") {
+ nt->single_node_transform_handles = value->getBool();
+ nt->_selected_nodes->showTransformHandles(
+ nt->show_transform_handles, nt->single_node_transform_handles);
+ } else if (entry_name == "edit_clipping_paths") {
+ nt->edit_clipping_paths = value->getBool();
+ ink_node_tool_selection_changed(nt, nt->desktop->selection);
+ } else if (entry_name == "edit_masks") {
+ nt->edit_masks = value->getBool();
+ ink_node_tool_selection_changed(nt, nt->desktop->selection);
+ } else {
+ SPEventContextClass *parent_class =
+ (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
+ if (parent_class->set)
+ parent_class->set(ec, value);
+ }
+}
+
+/** Recursively collect ShapeRecords */
+void gather_items(InkNodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::ShapeRole role,
+ std::set<Inkscape::UI::ShapeRecord> &s)
+{
+ using namespace Inkscape::UI;
+ if (!obj) return;
+
+ if (SP_IS_PATH(obj) && obj->repr->attribute("inkscape:original-d") != NULL) {
+ ShapeRecord r;
+ r.item = static_cast<SPItem*>(obj);
+ r.edit_transform = Geom::identity(); // TODO wrong?
+ r.role = role;
+ s.insert(r);
+ } else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) {
+ for (SPObject *c = obj->children; c; c = c->next) {
+ gather_items(nt, base, c, role, s);
+ }
+ } else if (SP_IS_ITEM(obj)) {
+ SPItem *item = static_cast<SPItem*>(obj);
+ ShapeRecord r;
+ r.item = item;
+ // TODO add support for objectBoundingBox
+ r.edit_transform = base ? sp_item_i2doc_affine(base) : Geom::identity();
+ r.role = role;
+ if (s.insert(r).second) {
+ // this item was encountered the first time
+ if (nt->edit_clipping_paths && item->clip_ref) {
+ gather_items(nt, item, item->clip_ref->getObject(), SHAPE_ROLE_CLIPPING_PATH, s);
+ }
+ if (nt->edit_masks && item->mask_ref) {
+ gather_items(nt, item, item->mask_ref->getObject(), SHAPE_ROLE_MASK, s);
+ }
+ }
+ }
+}
+
+void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel)
+{
+ using namespace Inkscape::UI;
+
+ std::set<ShapeRecord> shapes;
+
+ GSList const *ilist = sel->itemList();
+
+ for (GSList *i = const_cast<GSList*>(ilist); i; i = i->next) {
+ SPObject *obj = static_cast<SPObject*>(i->data);
+ if (SP_IS_ITEM(obj)) {
+ gather_items(nt, NULL, static_cast<SPItem*>(obj), SHAPE_ROLE_NORMAL, shapes);
+ }
+ }
+
+ // ugly hack: set the first editable non-path item for knotholder
+ // maybe use multiple ShapeEditors for now, to allow editing many shapes at once?
+ bool something_set = false;
+ for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) {
+ ShapeRecord const &r = *i;
+ if (SP_IS_SHAPE(r.item) ||
+ (SP_IS_PATH(r.item) && r.item->repr->attribute("inkscape:original-d") != NULL))
+ {
+ nt->shape_editor->set_item(r.item, SH_KNOTHOLDER);
+ something_set = true;
+ break;
+ }
+ }
+ if (!something_set) {
+ nt->shape_editor->unset_item(SH_KNOTHOLDER);
+ }
+
+ nt->_multipath->setItems(shapes);
+ ink_node_tool_update_tip(nt, NULL);
+ nt->desktop->updateNow();
+}
+
+gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event)
+{
+ /* things to handle here:
+ * 1. selection of items
+ * 2. passing events to manipulators
+ * 3. some keybindings
+ */
+ using namespace Inkscape::UI; // pull in event helpers
+
+ SPDesktop *desktop = event_context->desktop;
+ Inkscape::Selection *selection = desktop->selection;
+ InkNodeTool *nt = static_cast<InkNodeTool*>(event_context);
+ static Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+
+ if (nt->_multipath->event(event)) return true;
+ if (nt->_selector->event(event)) return true;
+ if (nt->_selected_nodes->event(event)) return true;
+
+ switch (event->type)
+ {
+ case GDK_MOTION_NOTIFY: {
+ combine_motion_events(desktop->canvas, event->motion, 0);
+ SPItem *over_item = sp_event_context_find_item (desktop, event_point(event->button),
+ FALSE, TRUE);
+ if (over_item != nt->_last_over) {
+ nt->_last_over = over_item;
+ ink_node_tool_update_tip(nt, event);
+ }
+
+ // create pathflash outline
+ if (prefs->getBool("/tools/nodes/pathflash_enabled")) {
+ if (over_item == nt->flashed_item) break;
+ if (!prefs->getBool("/tools/nodes/pathflash_selected") && selection->includes(over_item)) break;
+ if (nt->flash_tempitem) {
+ desktop->remove_temporary_canvasitem(nt->flash_tempitem);
+ nt->flash_tempitem = NULL;
+ nt->flashed_item = NULL;
+ }
+ if (!SP_IS_PATH(over_item)) break; // for now, handle only paths
+
+ nt->flashed_item = over_item;
+ SPCurve *c = sp_path_get_curve_for_edit(SP_PATH(over_item));
+ c->transform(sp_item_i2d_affine(over_item));
+ SPCanvasItem *flash = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), c);
+ sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(flash),
+ prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff), 1.0,
+ SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
+ sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(flash), 0, SP_WIND_RULE_NONZERO);
+ nt->flash_tempitem = desktop->add_temporary_canvasitem(flash,
+ prefs->getInt("/tools/nodes/pathflash_timeout", 500));
+ c->unref();
+ }
+ } break; // do not return true, because we need to pass this event to the parent context
+ // otherwise some features cease to work
+
+ case GDK_KEY_PRESS:
+ switch (get_group0_keyval(&event->key))
+ {
+ case GDK_Escape: // deselect everything
+ if (nt->_selected_nodes->empty()) {
+ selection->clear();
+ } else {
+ nt->_selected_nodes->clear();
+ }
+ ink_node_tool_update_tip(nt, event);
+ return TRUE;
+ case GDK_a:
+ if (held_control(event->key) && held_alt(event->key)) {
+ nt->_selected_nodes->selectAll();
+ // Ctrl+A is handled in selection-chemistry.cpp via verb
+ ink_node_tool_update_tip(nt, event);
+ return TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+ ink_node_tool_update_tip(nt, event);
+ break;
+ case GDK_KEY_RELEASE:
+ ink_node_tool_update_tip(nt, event);
+ break;
+ default: break;
+ }
+
+ SPEventContextClass *parent_class = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
+ if (parent_class->root_handler)
+ return parent_class->root_handler(event_context, event);
+ return FALSE;
+}
+
+void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event)
+{
+ using namespace Inkscape::UI;
+ if (event && (event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE)) {
+ unsigned new_state = state_after_event(event);
+ if (new_state == event->key.state) return;
+ if (state_held_shift(new_state)) {
+ if (nt->_last_over) {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE,
+ C_("Node tool tip", "<b>Shift:</b> drag to add nodes to the selection, "
+ "click to toggle object selection"));
+ } else {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE,
+ C_("Node tool tip", "<b>Shift:</b> drag to add nodes to the selection"));
+ }
+ return;
+ }
+ }
+ unsigned sz = nt->_selected_nodes->size();
+ unsigned total = nt->_selected_nodes->allPoints().size();
+ if (sz != 0) {
+ if (nt->_last_over) {
+ char *dyntip = g_strdup_printf(C_("Node tool tip",
+ "<b>%u of %u nodes</b> selected. "
+ "Drag to select nodes, click to edit only this object (more: Shift)"), sz, total);
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
+ g_free(dyntip);
+ } else {
+ char *dyntip = g_strdup_printf(C_("Node tool tip",
+ "<b>%u of %u nodes</b> selected. "
+ "Drag to select nodes, click clear the selection"), sz, total);
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
+ g_free(dyntip);
+ }
+ } else if (!nt->_multipath->empty()) {
+ if (nt->_last_over) {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
+ "Drag to select nodes, click to edit only this object"));
+ } else {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
+ "Drag to select nodes, click to clear the selection"));
+ }
+ } else {
+ if (nt->_last_over) {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
+ "Drag to select objects to edit, click to edit this object (more: Shift)"));
+ } else {
+ nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
+ "Drag to select objects to edit"));
+ }
+ }
+}
+
+gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event)
+{
+ SPEventContextClass *parent_class =
+ (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
+ if (parent_class->item_handler)
+ return parent_class->item_handler(event_context, item, event);
+ return FALSE;
+}
+
+void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &sel, GdkEventButton *event)
+{
+ using namespace Inkscape::UI;
+ if (nt->_multipath->empty()) {
+ // if multipath is empty, select rubberbanded items rather than nodes
+ Inkscape::Selection *selection = nt->desktop->selection;
+ GSList *items = sp_document_items_in_box(
+ sp_desktop_document(nt->desktop), nt->desktop->dkey, sel);
+ selection->setList(items);
+ g_slist_free(items);
+ } else {
+ if (!held_shift(*event)) nt->_selected_nodes->clear();
+ nt->_selected_nodes->selectArea(sel);
+ }
+}
+void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &/*sel*/, GdkEventButton *event)
+{
+ using namespace Inkscape::UI; // pull in event helpers
+ if (!event) return;
+ if (event->button != 1) return;
+
+ Inkscape::Selection *selection = nt->desktop->selection;
+
+ SPItem *item_clicked = sp_event_context_find_item (nt->desktop, event_point(*event),
+ (event->state & GDK_MOD1_MASK) && !(event->state & GDK_CONTROL_MASK), TRUE);
+
+ if (item_clicked == NULL) { // nothing under cursor
+ // if no Shift, deselect
+ if (!(event->state & GDK_SHIFT_MASK)) {
+ selection->clear();
+ }
+ } else {
+ if (held_shift(*event)) {
+ selection->toggle(item_clicked);
+ } else {
+ selection->set(item_clicked);
+ }
+ nt->desktop->updateNow();
+ }
+}
+
+void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p)
+{
+ using Inkscape::UI::CurveDragPoint;
+ CurveDragPoint *cdp = dynamic_cast<CurveDragPoint*>(p);
+ if (cdp && !nt->cursor_drag) {
+ nt->cursor_shape = cursor_node_d_xpm;
+ nt->hot_x = 1;
+ nt->hot_y = 1;
+ sp_event_context_update_cursor(nt);
+ nt->cursor_drag = true;
+ } else if (!cdp && nt->cursor_drag) {
+ nt->cursor_shape = cursor_node_xpm;
+ nt->hot_x = 1;
+ nt->hot_y = 1;
+ sp_event_context_update_cursor(nt);
+ nt->cursor_drag = false;
+ }
+}
+
+} // anonymous namespace
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :