summaryrefslogtreecommitdiffstats
path: root/src/ui/tool/path-manipulator.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/ui/tool/path-manipulator.h')
-rw-r--r--src/ui/tool/path-manipulator.h165
1 files changed, 165 insertions, 0 deletions
diff --git a/src/ui/tool/path-manipulator.h b/src/ui/tool/path-manipulator.h
new file mode 100644
index 000000000..a8f1c957e
--- /dev/null
+++ b/src/ui/tool/path-manipulator.h
@@ -0,0 +1,165 @@
+/** @file
+ * Path manipulator - a component that edits a single path on-canvas
+ */
+/* Authors:
+ * Krzysztof KosiƄski <tweenk.pl@gmail.com>
+ *
+ * Copyright (C) 2009 Authors
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#ifndef SEEN_UI_TOOL_PATH_MANIPULATOR_H
+#define SEEN_UI_TOOL_PATH_MANIPULATOR_H
+
+#include <string>
+#include <memory>
+#include <2geom/pathvector.h>
+#include <2geom/matrix.h>
+#include <boost/shared_ptr.hpp>
+#include <boost/weak_ptr.hpp>
+#include "display/display-forward.h"
+#include "forward.h"
+#include "ui/tool/node.h"
+#include "ui/tool/manipulator.h"
+
+struct SPCanvasItem;
+
+namespace Inkscape {
+namespace XML { class Node; }
+
+namespace UI {
+
+class PathManipulator;
+class ControlPointSelection;
+class PathManipulatorObserver;
+class CurveDragPoint;
+class PathCanvasGroups;
+class MultiPathManipulator;
+class Node;
+class Handle;
+
+struct PathSharedData {
+ NodeSharedData node_data;
+ SPCanvasGroup *outline_group;
+ SPCanvasGroup *dragpoint_group;
+};
+
+/**
+ * Manipulator that edits a single path using nodes with handles.
+ * Currently only cubic bezier and linear segments are supported, but this might change
+ * some time in the future.
+ */
+class PathManipulator : public PointManipulator {
+public:
+ typedef SPPath *ItemType;
+
+ PathManipulator(MultiPathManipulator &mpm, SPPath *path, Geom::Matrix const &edit_trans,
+ guint32 outline_color, Glib::ustring lpe_key);
+ ~PathManipulator();
+ virtual bool event(GdkEvent *);
+
+ bool empty();
+ void writeXML();
+ void update(); // update display, but don't commit
+ void clear(); // remove all nodes from manipulator
+ SPPath *item() { return _path; }
+
+ void selectSubpaths();
+ void shiftSelection(int dir);
+ void invertSelectionInSubpaths();
+
+ void insertNodes();
+ void weldNodes(NodeList::iterator preserve_pos = NodeList::iterator());
+ void weldSegments();
+ void breakNodes();
+ void deleteNodes(bool keep_shape = true);
+ void deleteSegments();
+ void reverseSubpaths(bool selected_only);
+ void setSegmentType(SegmentType);
+
+ void scaleHandle(Node *n, int which, int dir, bool pixel);
+ void rotateHandle(Node *n, int which, int dir, bool pixel);
+
+ void showOutline(bool show);
+ void showHandles(bool show);
+ void showPathDirection(bool show);
+ void setLiveOutline(bool set);
+ void setLiveObjects(bool set);
+ void setControlsTransform(Geom::Matrix const &);
+ void hideDragPoint();
+ MultiPathManipulator &mpm() { return _multi_path_manipulator; }
+
+ NodeList::iterator subdivideSegment(NodeList::iterator after, double t);
+ NodeList::iterator extremeNode(NodeList::iterator origin, bool search_selected,
+ bool search_unselected, bool closest);
+
+ static bool is_item_type(void *item);
+private:
+ typedef NodeList Subpath;
+ typedef boost::shared_ptr<NodeList> SubpathPtr;
+
+ void _createControlPointsFromGeometry();
+ void _createGeometryFromControlPoints();
+ unsigned _deleteStretch(NodeList::iterator first, NodeList::iterator last, bool keep_shape);
+ std::string _createTypeString();
+ void _updateOutline();
+ //void _setOutline(Geom::PathVector const &);
+ void _getGeometry();
+ void _setGeometry();
+ Glib::ustring _nodetypesKey();
+ Inkscape::XML::Node *_getXMLNode();
+
+ void _selectionChanged(SelectableControlPoint *p, bool selected);
+ bool _nodeClicked(Node *, GdkEventButton *);
+ void _handleGrabbed();
+ bool _handleClicked(Handle *, GdkEventButton *);
+ void _handleUngrabbed();
+
+ void _externalChange(unsigned type);
+ void _removeNodesFromSelection();
+ void _commit(Glib::ustring const &annotation);
+ void _commit(Glib::ustring const &annotation, gchar const *key);
+ void _updateDragPoint(Geom::Point const &);
+ void _updateOutlineOnZoomChange();
+ double _getStrokeTolerance();
+ Handle *_chooseHandle(Node *n, int which);
+
+ SubpathList _subpaths;
+ MultiPathManipulator &_multi_path_manipulator;
+ SPPath *_path;
+ SPCurve *_spcurve; // in item coordinates
+ SPCanvasItem *_outline;
+ CurveDragPoint *_dragpoint; // an invisible control point hoverng over curve
+ PathManipulatorObserver *_observer;
+ Geom::Matrix _d2i_transform; ///< desktop-to-item transform
+ Geom::Matrix _i2d_transform; ///< item-to-desktop transform, inverse of _d2i_transform
+ Geom::Matrix _edit_transform; ///< additional transform to apply to editing controls
+ unsigned _num_selected; ///< number of selected nodes
+ bool _show_handles;
+ bool _show_outline;
+ bool _show_path_direction;
+ bool _live_outline;
+ bool _live_objects;
+ Glib::ustring _lpe_key;
+
+ friend class PathManipulatorObserver;
+ friend class CurveDragPoint;
+ friend class Node;
+ friend class Handle;
+};
+
+} // namespace UI
+} // namespace Inkscape
+
+#endif
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :