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-rw-r--r--src/ui/tools/node-tool.cpp18
1 files changed, 8 insertions, 10 deletions
diff --git a/src/ui/tools/node-tool.cpp b/src/ui/tools/node-tool.cpp
index 99f5e4bcf..52632098f 100644
--- a/src/ui/tools/node-tool.cpp
+++ b/src/ui/tools/node-tool.cpp
@@ -302,8 +302,8 @@ void sp_update_helperpath() {
Inkscape::UI::ControlPointSelection *selectionNodes = nt->_selected_nodes;
std::vector<Geom::Point> selectedNodesPositions;
- for (Inkscape::UI::ControlPointSelection::iterator i = selectionNodes->begin(); i != selectionNodes->end(); ++i) {
- Inkscape::UI::Node *n = dynamic_cast<Inkscape::UI::Node *>(*i);
+ for (auto selectionNode : *selectionNodes) {
+ Inkscape::UI::Node *n = dynamic_cast<Inkscape::UI::Node *>(selectionNode);
selectedNodesPositions.push_back(n->position());
}
lpe->setSelectedNodePoints(selectedNodesPositions);
@@ -311,8 +311,8 @@ void sp_update_helperpath() {
SPCurve *c = new SPCurve();
SPCurve *cc = new SPCurve();
std::vector<Geom::PathVector> cs = lpe->getCanvasIndicators(SP_LPE_ITEM(selection->singleItem()));
- for (std::vector<Geom::PathVector>::iterator p = cs.begin(); p != cs.end(); ++p) {
- cc->set_pathvector(*p);
+ for (auto & p : cs) {
+ cc->set_pathvector(p);
c->append(cc, false);
cc->reset();
}
@@ -441,9 +441,7 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) {
}
}
- for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) {
- ShapeRecord const &r = *i;
-
+ for (const auto & r : shapes) {
if ((SP_IS_SHAPE(r.item) || SP_IS_TEXT(r.item) || SP_IS_GROUP(r.item) || SP_IS_OBJECTGROUP(r.item)) &&
this->_shape_editors.find(r.item) == this->_shape_editors.end())
{
@@ -674,9 +672,9 @@ void NodeTool::update_tip(GdkEvent *event) {
// of a line going through them relative to the X axis.
Inkscape::UI::ControlPointSelection::Set &selection_nodes = this->_selected_nodes->allPoints();
std::vector<Geom::Point> positions;
- for (Inkscape::UI::ControlPointSelection::Set::iterator i = selection_nodes.begin(); i != selection_nodes.end(); ++i) {
- if ((*i)->selected()) {
- Inkscape::UI::Node *n = dynamic_cast<Inkscape::UI::Node *>(*i);
+ for (auto selection_node : selection_nodes) {
+ if (selection_node->selected()) {
+ Inkscape::UI::Node *n = dynamic_cast<Inkscape::UI::Node *>(selection_node);
positions.push_back(n->position());
}
}