diff options
Diffstat (limited to 'src/ui/tools/node-tool.cpp')
| -rw-r--r-- | src/ui/tools/node-tool.cpp | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/src/ui/tools/node-tool.cpp b/src/ui/tools/node-tool.cpp index 23aaf6bb1..f7f09610c 100644 --- a/src/ui/tools/node-tool.cpp +++ b/src/ui/tools/node-tool.cpp @@ -24,25 +24,19 @@ #include "message-context.h" #include "selection.h" #include "ui/shape-editor.h" // temporary! -#include "live_effects/effect.h" -#include "display/curve.h" #include "snap.h" #include "sp-namedview.h" #include "sp-clippath.h" #include "sp-item-group.h" #include "sp-mask.h" -#include "sp-object-group.h" -#include "sp-path.h" #include "sp-text.h" #include "ui/control-manager.h" #include "ui/tools/node-tool.h" #include "ui/tool/control-point-selection.h" #include "ui/tool/event-utils.h" -#include "ui/tool/manipulator.h" #include "ui/tool/multi-path-manipulator.h" #include "ui/tool/path-manipulator.h" #include "ui/tool/selector.h" -#include "ui/tool/shape-record.h" #include "pixmaps/cursor-node.xpm" #include "pixmaps/cursor-node-d.xpm" @@ -378,8 +372,8 @@ void gather_items(NodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::Shape r.role = role; s.insert(r); } else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) { - for (SPObject *c = obj->children; c; c = c->next) { - gather_items(nt, base, c, role, s); + for (auto& c: obj->children) { + gather_items(nt, base, &c, role, s); } } else if (SP_IS_ITEM(obj)) { SPItem *item = static_cast<SPItem*>(obj); @@ -407,8 +401,8 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) { std::set<ShapeRecord> shapes; - std::vector<SPItem*> items=sel->itemList(); - for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();++i){ + auto items= sel->items(); + for(auto i=items.begin();i!=items.end();++i){ SPObject *obj = *i; if (SP_IS_ITEM(obj)) { @@ -443,8 +437,9 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) { } } + std::vector<SPItem *> vec(sel->items().begin(), sel->items().end()); _previous_selection = _current_selection; - _current_selection = sel->itemList(); + _current_selection = vec; this->_multipath->setItems(shapes); this->update_tip(NULL); |
