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-rw-r--r--src/2geom/svg-elliptical-arc.cpp209
1 files changed, 209 insertions, 0 deletions
diff --git a/src/2geom/svg-elliptical-arc.cpp b/src/2geom/svg-elliptical-arc.cpp
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+/*
+ * SVG Elliptical Arc Class
+ *
+ * Copyright 2008 Marco Cecchetti <mrcekets at gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ */
+
+
+#include "path.h"
+
+
+namespace Geom
+{
+
+D2<SBasis> SVGEllipticalArc::toSBasis() const
+{
+ // the interval of parametrization has to be [0,1]
+ Coord et = start_angle() + ( sweep_flag() ? sweep_angle() : -sweep_angle() );
+ Linear param(start_angle(), et);
+ Coord cos_rot_angle = std::cos(rotation_angle());
+ Coord sin_rot_angle = std::sin(rotation_angle());
+ // order = 4 seems to be enough to get a perfect looking elliptical arc
+ // should it be choosen in function of the arc length anyway ?
+ // or maybe a user settable parameter: toSBasis(unsigned int order) ?
+ SBasis arc_x = ray(X) * cos(param,4);
+ SBasis arc_y = ray(Y) * sin(param,4);
+ D2<SBasis> arc;
+ arc[0] = arc_x * cos_rot_angle - arc_y * sin_rot_angle + Linear(center(X),center(X));
+ arc[1] = arc_x * sin_rot_angle + arc_y * cos_rot_angle + Linear(center(Y),center(Y));
+ return arc;
+}
+
+double SVGEllipticalArc::valueAt(Coord t, Dim2 d) const
+{
+ Coord tt = from_01_to_02PI(t);
+ double sin_rot_angle = std::sin(rotation_angle());
+ double cos_rot_angle = std::cos(rotation_angle());
+ if ( d == X )
+ {
+ return ray(X) * cos_rot_angle * std::cos(tt)
+ - ray(Y) * sin_rot_angle * std::sin(tt)
+ + center(X);
+ }
+ else
+ {
+ return ray(X) * sin_rot_angle * std::cos(tt)
+ + ray(Y) * cos_rot_angle * std::sin(tt)
+ + center(Y);
+ }
+}
+
+
+Curve* SVGEllipticalArc::portion(double f, double t) const
+{
+ if (f < 0) f = 0;
+ if (f > 1) f = 1;
+ if (t < 0) t = 0;
+ if (t > 1) t = 1;
+ SVGEllipticalArc* arc = new SVGEllipticalArc( *this );
+ arc->m_initial_point = pointAt(f);
+ arc->m_final_point = pointAt(t);
+ double sa = sweep_flag() ? sweep_angle() : -sweep_angle();
+ arc->m_start_angle = m_start_angle + sa * f;
+ if ( !(arc->m_start_angle < 2*M_PI) )
+ arc->m_start_angle -= 2*M_PI;
+ if ( !(arc->m_start_angle > 0) )
+ arc->m_start_angle += 2*M_PI;
+ arc->m_end_angle = m_start_angle + sa * t;
+ if ( !(arc->m_end_angle < 2*M_PI) )
+ arc->m_end_angle -= 2*M_PI;
+ if ( !(arc->m_end_angle > 0) )
+ arc->m_end_angle += 2*M_PI;
+ if ( f > t ) arc->m_sweep = !sweep_flag();
+ if ( large_arc_flag() && (arc->sweep_angle() < M_PI) )
+ arc->m_large_arc = false;
+ return arc;
+}
+
+// NOTE: doesn't work with 360 deg arcs
+void SVGEllipticalArc::calculate_center_and_extreme_angles()
+{
+ double sin_rot_angle = std::sin(rotation_angle());
+ double cos_rot_angle = std::cos(rotation_angle());
+
+ Point sp = sweep_flag() ? initialPoint() : finalPoint();
+ Point ep = sweep_flag() ? finalPoint() : initialPoint();
+
+ Matrix m( ray(X) * cos_rot_angle, ray(X) * sin_rot_angle,
+ -ray(Y) * sin_rot_angle, ray(Y) * cos_rot_angle,
+ 0, 0 );
+ Matrix im = m.inverse();
+ Point sol = (ep - sp) * im;
+ double half_sum_angle = std::atan2(-sol[X], sol[Y]);
+ double half_diff_angle;
+ if ( are_near(std::fabs(half_sum_angle), M_PI/2) )
+ {
+ double anti_sgn_hsa = (half_sum_angle > 0) ? -1 : 1;
+ double arg = anti_sgn_hsa * sol[X] / 2;
+ // if |arg| is a little bit > 1 acos returns nan
+ if ( are_near(arg, 1) )
+ half_diff_angle = 0;
+ else if ( are_near(arg, -1) )
+ half_diff_angle = M_PI;
+ else
+ {
+ assert( -1 < arg && arg < 1 );
+ // if it fails
+ // => there is no ellipse that satisfies the given constraints
+ half_diff_angle = std::acos( arg );
+ }
+
+ half_diff_angle = M_PI/2 - half_diff_angle;
+ }
+ else
+ {
+ double arg = sol[Y] / ( 2 * std::cos(half_sum_angle) );
+ // if |arg| is a little bit > 1 asin returns nan
+ if ( are_near(arg, 1) )
+ half_diff_angle = M_PI/2;
+ else if ( are_near(arg, -1) )
+ half_diff_angle = -M_PI/2;
+ else
+ {
+ assert( -1 < arg && arg < 1 );
+ // if it fails
+ // => there is no ellipse that satisfies the given constraints
+ half_diff_angle = std::asin( arg );
+ }
+ }
+
+ if ( ( m_large_arc && half_diff_angle > 0 )
+ || (!m_large_arc && half_diff_angle < 0 ) )
+ {
+ half_diff_angle = -half_diff_angle;
+ }
+ if ( half_sum_angle < 0 ) half_sum_angle += 2*M_PI;
+ if ( half_diff_angle < 0 ) half_diff_angle += M_PI;
+
+ m_start_angle = half_sum_angle - half_diff_angle;
+ m_end_angle = half_sum_angle + half_diff_angle;
+ // 0 <= m_start_angle, m_end_angle < 2PI
+ if ( m_start_angle < 0 ) m_start_angle += 2*M_PI;
+ if( !(m_end_angle < 2*M_PI) ) m_end_angle -= 2*M_PI;
+ sol[0] = std::cos(m_start_angle);
+ sol[1] = std::sin(m_start_angle);
+ m_center = sp - sol * m;
+ if ( !sweep_flag() )
+ {
+ double angle = m_start_angle;
+ m_start_angle = m_end_angle;
+ m_end_angle = angle;
+ }
+}
+
+Coord SVGEllipticalArc::from_01_to_02PI(Coord t) const
+{
+ if ( sweep_flag() )
+ {
+ Coord angle = start_angle() + sweep_angle() * t;
+ if ( !(angle < 2*M_PI) )
+ angle -= 2*M_PI;
+ return angle;
+ }
+ else
+ {
+ Coord angle = start_angle() - sweep_angle() * t;
+ if ( angle < 0 ) angle += 2*M_PI;
+ return angle;
+ }
+}
+
+
+} // end namespace Geom
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
+
+