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-rw-r--r--src/seltrans.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/seltrans.cpp b/src/seltrans.cpp
index e474ae232..45574fee1 100644
--- a/src/seltrans.cpp
+++ b/src/seltrans.cpp
@@ -297,7 +297,7 @@ void Inkscape::SelTrans::grab(Geom::Point const &p, gdouble x, gdouble y, bool s
_snap_points.clear();
_snap_points = selection->getSnapPoints(&m.snapprefs);
std::vector<Inkscape::SnapCandidatePoint> snap_points_hull = selection->getSnapPointsConvexHull(&m.snapprefs);
- if (_snap_points.size() > 200) {
+ if (_snap_points.size() > 200 && !(prefs->getBool("/options/snapclosestonly/value", false))) {
/* Snapping a huge number of nodes will take way too long, so limit the number of snappable nodes
A typical user would rarely ever try to snap such a large number of nodes anyway, because
(s)he would hardly be able to discern which node would be snapping */