| Commit message (Collapse) | Author | Age | Files | Lines |
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added <missing-glyph>
(bzr r4890)
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<glyph> node parameter loading
(bzr r4879)
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(bzr r4867)
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* handle fefuncR, fefuncG, fefuncB and fefuncA nodes
* implement fecomponenttransfer renderer
** identity and gamma modes render perfectly
** linear and table modes are rendering with very slight imperfections
This commit still mantains feComponentTransfer out of UI (still not implemented)
(bzr r4704)
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(bzr r4480)
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X menubar when GTK+quartz is used. This is taken from Gimp and should be safe enough at this stage since it really only affects OS X.
(bzr r4454)
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this fixes bugs #168900 and #168868). See mailing list for details. Sorry for this single large commit but it was unfeasible to keep the history.
(bzr r4224)
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Adding in isinf.h and removing spaces (tabs in this one folks).
(bzr r4209)
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Adjusting line-snapper.cpp so that it doesn't include snapper-line.cpp such that it can be included normally in the Makefile_insert. Also, adding in helper-fns.h to the included source files.
(bzr r4207)
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Builds for me. A couple of changes that broke things. But this works for me (tm).
(bzr r4205)
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distcheck
(bzr r4200)
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(bzr r4095)
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Add conversion functions between Geom::Point and NR::Point
(bzr r4050)
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Switching everything over to a linked in libwpg
(bzr r3992)
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Adding in libwpg
(bzr r3991)
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(bzr r3862)
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Removing more GNOME Print. It's everywhere!
(bzr r3773)
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(https://sourceforge.net/tracker/?func=detail&atid=604308&aid=1688508&group_id=93438)
(bzr r3613)
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(disabled extension/internal/bitmap/*.* in build.xml to fix compilation)
(bzr r3472)
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ImageMagick effects patch from Chris Brown. Google Summer of Code
project.
(bzr r3450)
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(bzr r3423)
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(bzr r3308)
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feSpecularLighting filter primitives
(bzr r3269)
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* As coded by Johan Engelen, made the filter-effect-enums code more generic; the data and conversion classes are now in src/util, filter-specific data is in filter-enums.h
* Improved filter_add_primitive so that default values are filled in appropriately to prevent errors or possible crashes
(bzr r3241)
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(patch by gbanaszk)
(bzr r3227)
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(bzr r3226)
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boxes in a fixed perspective without any live interaction.
(bzr r3084)
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(bzr r2904)
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(bzr r2820)
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(bzr r2772)
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(bzr r2742)
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(bzr r2736)
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(bzr r2630)
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Splitting out the command line action class to try and leave SOME
dependencies out of main.cpp.
(bzr r2481)
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(bzr r2432)
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(bzr r2402)
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handles listeners etc. and provides a single interface to work with nodepath or knotholder; later will add another layer, ShapeEditorsCollective, which will allow us to have any number of nodepaths and knotholders simultaneously
(bzr r2374)
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(bzr r2189)
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(bzr r2095)
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(bzr r2077)
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axonom-snapping stuff.
(bzr r1848)
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(bzr r1846)
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(bzr r1809)
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(bzr r1775)
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Fixed sp-object-repr.cpp typos
(bzr r1598)
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(bzr r1557)
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slider on fill/stroke dialog (uncomment on object-properties.cpp).
(bzr r1542)
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Getting the basic build stuff in. No we're building libwpg
(bzr r1524)
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src/xml/Makefile_insert, src/libnr/Makefile_insert:
Add "$(srcdir)/" to some things so that "make check" works in
the case that the build directory is somewhere other than the
source directory.
(bzr r1413)
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implemented in Boost. I am replacing this with a custom implementation of
a constrained stress-majorization algorithm.
The stress-majorization algorithm is more robust and has better convergence
characteristics than Kamada-Kawai, and also simple constraints can be placed
on node position (for example, to enforce downward-pointing edges, non-overlap constraints, or cluster constraints).
Another big advantage is that we no longer need Boost.
I've tested the basic functionality, but I have yet to properly handle
disconnected graphs or to properly scale the resulting layout.
This commit also includes significant refactoring... the quadratic program solver - libvpsc (Variable Placement with Separation Constraints) has been moved to src/libvpsc and the actual graph layout algorithm is in libcola.
(bzr r1394)
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