| Commit message (Collapse) | Author | Age | Files | Lines |
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which cannot be fixed easily.
(bzr r8422)
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(bzr r8405)
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(bzr r7325)
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(bzr r7259)
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* Removing the filter files that haven't been used.
* Adding a small little script to pull the strings out of the filters.svg
file and pull them into a header file so that they can be translated.
* Fix generate_POTFILES.sh so that it warns that it'll probably break
things
* Update POTFILES.in so that it matches the files better.
* Making a bunch of .svg files not executable.
* Patching the effects code so that the sorting of the menus is correct
and the first entry is not ignored.
(bzr r6984)
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(bzr r6855)
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Core of having a real namespace for Inkscape extensions.
r19077@shi: ted | 2008-04-21 15:50:12 -0700
First layer of adding NS
r19078@shi: ted | 2008-04-21 15:56:03 -0700
Whew, doing the rest of them.
(bzr r5483)
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(bzr r5469)
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(bzr r5464)
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Okay, sadly I'm not keeping the version history because I'm not convenced
that SVK will do it right. One mega-patch, but that's life.
Reshuffle the exection-env and prefdialog code so that the state machines
aren't intertwines, which fixes a whole host of bugs with them. I think
the behavior is correct now.
Make it so that the effects can count how many preferences they have to
determine if the dialog should be shown (fix above). Once this code was
written it was easy to make it show an ellipsis on the verb if there is
a dialog or not. This involved removing ellipsis from those effects that
had it hard coded.
Make it so that the parameters know that their command line options are
going into a list. They don't have to acknowledge it, but they can, and
specifically notebook does and handles it differently. This should fix
the notebooks on Win32, but doesn't apparently completely.
Change the script extension on windows to use pythonw instead of python
so that the command line doesn't appear all the time.
(bzr r4908)
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Locking on both types of execution
(bzr r4652)
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(bzr r4043)
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Wow, that wasn't as hard as I thought it would be. Changing away from SPDocument. Sounded like a good idea, but we
need to be able to get selections in the document cache.
(bzr r3979)
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Okay, so now the caches get into the execution environment and can be passed around to the effects. Now it's a
matter of implementing the caches in the drivers.
(bzr r3978)
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Creating and adding interfaces for a document based cache that an effect can define. This removes the effect from
having to know if the document has changed, and keep track of that. This allows them to optimize their performance
when doing things like live effects.
(bzr r3977)
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One preference dialog per effect. Nothing crazy here. Also setting the
timer to be ref counted in lock/unlock mode. This way the whole thing
stays locked while the dialog is shown.
(bzr r3653)
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Reroute the way that the preferences signal changes so that pinning
works as expected. Fixes a segmentation fault.
(bzr r3645)
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This is a good stopping point. I think things are working... more
testing.
(bzr r3640)
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Split out the execution environment object.
(bzr r3163)
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Removing a check that needlessly exited if there was no GUI to display.
It is now removed so those extensions only show the working dialog.
(bzr r3162)
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Tying in integer and float types along with removing some bugs that they
showed.
(bzr r3135)
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Wow, the basics are kinda working. Only for ints and floats, and it
seems to not like repeadative entry. But, it really is seeming very
feasible.
(bzr r3128)
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Switching to sigc::signal so it actually works.
(bzr r3126)
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The basics are all working, no call back from the preferences yet.
That's the next step. But the dialogs appear correctly, and it works in
the background.
(bzr r3125)
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Can now hit the cancel key and have it mean something.
(bzr r3122)
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Moving the dialog one step out and adding a cancel event.
(bzr r3121)
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Effects now register two different verbs. One is the same one they've
always registered and one is the same ID with ".nopref" added to it.
This one executes the effect without the prefrences dialog. Default
values will be used.
(bzr r2480)
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Protecting against the posibility of the INKSCAPE variable being NULL
(bzr r2475)
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(bzr r2270)
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(bzr r2266)
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saving/reading/parsing errors when running them
(bzr r2194)
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(bzr r1926)
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(bzr r1789)
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(bzr r1379)
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(bzr r1315)
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Making it so that menu-name and menu-tip are translatable.
(bzr r749)
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Adding in the basic infrastructure for handling the cascading status
dialogs between the different subclasses of widgets.
(bzr r360)
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Adding in support for a <help> tag in the base extension part of the INX
file. Currently that just gets passed to the prefdialog, but it will be
used in a little while.
(bzr r334)
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Adding in menu-name and menu-tip XML file options to make it so that
those can be set in the INX file.
(bzr r333)
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Whoo hoo, we do submenus now too!
(bzr r53)
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Basic submenus are working, and alphebetized
(bzr r52)
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Working, but not going down submenus right.
(bzr r51)
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Basically the menu stuff is working. Still needs features before it can
be checked in. But the basics are all there right now.
(bzr r50)
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Some modifications, getting basic menu merging working
(bzr r48)
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(bzr r1)
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