| Commit message (Collapse) | Author | Age | Files | Lines |
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This replaces all NULL or 0 with nullptr when assigned to or returned as
a pointer.
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This reverts commit bba4ff6672494fab59286b50f6c645ad62a47e60.
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A lot of header clean-up.
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Found via `codespell`
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This turned out to be a bit of a mess due to the interplay between
the classes Script / ExecutionEnv / Effect / PrefDialog.
(Basically they don't talk to each other much but all want to
contribute to the GUI)
Likely "Script" (and possibly "ExecutionEnv") should be refactored
to let the other classes handle UI exclusively and throw errors
where suitable.
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(bzr r15034)
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(bzr r15027)
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(bzr r15025)
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(bzr r13820)
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disallow pointers to Application
(bzr r13341.5.9)
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(bzr r13341.5.3)
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(bzr r13341.5.1)
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are not localized.).
Fixed bugs:
- https://launchpad.net/bugs/1252229
(bzr r12820)
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this we can purge a redundant reading of menus skeleton, which leaked its xml tree
(bzr r12616)
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based on merge request code review and feedback
(bzr r12387.1.7)
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console (--without-gui) mode.
(bzr r12387.1.3)
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Inkscape::Selection to use a LayerModel that is not associated with a UI.
Changed the interface of verbs (SPAction) to use a new ActionContext
rather than UI::View::View, again so that verbs may be used in a console
mode.
Modified boolean operation verbs to work in console-only mode.
Fixed up DESKTOP_IS_ACTIVE macro to work in the case of no desktops.
Modified main.cpp to process selections and verbs in no-GUI mode.
Other changes are all consequences of the SPDesktop, Selection and
LayerModel interface changes.
(bzr r12387.1.1)
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(bzr r11030)
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(bzr r10963)
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(bzr r10830)
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(bzr r10702)
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(bzr r10582.1.10)
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- enclose && / || with brackets to avoid ambiguity.
- don't cast from booleans to pointers.
(bzr r10359)
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(bzr r9945.1.1)
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SPDocument based methods
(bzr r9546.1.3)
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Fixed bugs:
- https://launchpad.net/bugs/600671
(bzr r9799)
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which cannot be fixed easily.
(bzr r8422)
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(bzr r8405)
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(bzr r7325)
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(bzr r7259)
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* Removing the filter files that haven't been used.
* Adding a small little script to pull the strings out of the filters.svg
file and pull them into a header file so that they can be translated.
* Fix generate_POTFILES.sh so that it warns that it'll probably break
things
* Update POTFILES.in so that it matches the files better.
* Making a bunch of .svg files not executable.
* Patching the effects code so that the sorting of the menus is correct
and the first entry is not ignored.
(bzr r6984)
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(bzr r6855)
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Core of having a real namespace for Inkscape extensions.
r19077@shi: ted | 2008-04-21 15:50:12 -0700
First layer of adding NS
r19078@shi: ted | 2008-04-21 15:56:03 -0700
Whew, doing the rest of them.
(bzr r5483)
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(bzr r5469)
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(bzr r5464)
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Okay, sadly I'm not keeping the version history because I'm not convenced
that SVK will do it right. One mega-patch, but that's life.
Reshuffle the exection-env and prefdialog code so that the state machines
aren't intertwines, which fixes a whole host of bugs with them. I think
the behavior is correct now.
Make it so that the effects can count how many preferences they have to
determine if the dialog should be shown (fix above). Once this code was
written it was easy to make it show an ellipsis on the verb if there is
a dialog or not. This involved removing ellipsis from those effects that
had it hard coded.
Make it so that the parameters know that their command line options are
going into a list. They don't have to acknowledge it, but they can, and
specifically notebook does and handles it differently. This should fix
the notebooks on Win32, but doesn't apparently completely.
Change the script extension on windows to use pythonw instead of python
so that the command line doesn't appear all the time.
(bzr r4908)
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Locking on both types of execution
(bzr r4652)
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(bzr r4043)
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Wow, that wasn't as hard as I thought it would be. Changing away from SPDocument. Sounded like a good idea, but we
need to be able to get selections in the document cache.
(bzr r3979)
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Okay, so now the caches get into the execution environment and can be passed around to the effects. Now it's a
matter of implementing the caches in the drivers.
(bzr r3978)
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Creating and adding interfaces for a document based cache that an effect can define. This removes the effect from
having to know if the document has changed, and keep track of that. This allows them to optimize their performance
when doing things like live effects.
(bzr r3977)
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One preference dialog per effect. Nothing crazy here. Also setting the
timer to be ref counted in lock/unlock mode. This way the whole thing
stays locked while the dialog is shown.
(bzr r3653)
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Reroute the way that the preferences signal changes so that pinning
works as expected. Fixes a segmentation fault.
(bzr r3645)
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This is a good stopping point. I think things are working... more
testing.
(bzr r3640)
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