| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2008-07-16 | warning cleanup | Jon A. Cruz | 1 | -18/+16 |
| 2008-03-21 | No more NRMatrix or NRPoint. | Jasper van de Gronde | 1 | -43/+44 |
| 2007-08-30 | fix compositing for premultiplication and non-alpha cases | MenTaLguY | 1 | -4/+39 |
| 2007-08-29 | DNR bpp stuff so much | MenTaLguY | 1 | -22/+46 |
| 2007-08-29 | Refactor gradient rendering to facilitate future changes, since the simple | MenTaLguY | 1 | -457/+302 |
| 2007-08-21 | fix typo | MenTaLguY | 1 | -1/+1 |
| 2007-08-21 | increase gradient noise slightly | MenTaLguY | 1 | -9/+9 |
| 2007-08-21 | experimental: add some noise to the gradient function | MenTaLguY | 1 | -0/+14 |
| 2007-08-21 | factor out gradient index calculation | MenTaLguY | 1 | -55/+59 |
| 2007-08-21 | unify linear and radial gradients in same file (with appropriate note | MenTaLguY | 1 | -1/+297 |
| 2006-07-29 | patch for rendering quality and speed from Jasper van de Gronde | bulia byak | 1 | -9/+9 |
| 2006-06-26 | remove non-portable fast_sqrt; turns out simply sqrt(x*x+y*y) works even fast... | bulia byak | 1 | -14/+3 |
| 2006-06-25 | radial gradients faster by about 10% | bulia byak | 1 | -3/+14 |
