| Commit message (Collapse) | Author | Age | Files | Lines |
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Realy fixes two path parameters what are using "original-d" path data instead "d" on link paths.
This parameters are used in a few LPE and all of them get better/wanted result than previous beabiour. With this fixed, we
can use the fill between many LPE to archive the wanted effect of a path mixed of Bezier,BSpline and Spiro.
Here are a pic with the archived result fixing the bug:https://inkscape.org/en/~jabiertxof/%E2%98%85fix-bug-1664632
Today in IRC logs about 21:30 I do a full inform about this.
Fixed bugs:
- https://launchpad.net/bugs/1664632
(bzr r15536)
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Fixed bugs:
- https://launchpad.net/bugs/1654798
(bzr r15404)
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ensuring that glibmm headers always preceed glib.h headers. Same applies with gtkmm/gtk+ etc
(bzr r14064)
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(bzr r13809)
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(bzr r12868)
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(bzr r12355)
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has it.
(bzr r12353)
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versions. Fixes bug #1179338.
Fixed bugs:
- https://launchpad.net/bugs/1179338
(bzr r12346.1.1)
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linked path movement. but it should be worked out how the actual compensation should be written to SVG. don't want to add something to the cloneLPE SVG syntax in a haste
(bzr r11188)
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(bzr r11018)
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(bzr r10940)
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(bzr r10875)
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(without LPE) of a path with an LPE applied
(bzr r10874)
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