| Commit message (Collapse) | Author | Age | Files | Lines |
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desktop styles with it
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Call this->setAttribute(...) directly instead of
this->getRepr()->setAttribute(...). This avoids clutter and mental indirection.
See
http://wiki.inkscape.org/wiki/index.php?title=Refactoring_projects&oldid=112116
and https://en.wikipedia.org/wiki/Law_of_Demeter .
---
I hereby disclaim any implicit or explicit ownership of my changes in this
changeset, and put them under a multiple licence consisting of your choice of
one of more of:
- The CC0 / Public Domain - https://creativecommons.org/choose/zero/ .
- The MIT / Expat license - https://en.wikipedia.org/wiki/MIT_License
- The default licence of your project
- The https://en.wikipedia.org/wiki/GNU_Lesser_General_Public_License - version
2.1 or higher
- The https://en.wikipedia.org/wiki/GNU_General_Public_License - version 2 or
higher
- Any licence in the 2018-Aug-27 popular licenses list of
https://opensource.org/licenses
- The https://en.wikipedia.org/wiki/Apache_License version 2.0 or later
- The https://en.wikipedia.org/wiki/Artistic_License version 2.0 or later
- The https://en.wikipedia.org/wiki/ISC_license
- The https://opensource.org/licenses/BSD-2-Clause
Crediting me will be nice, but not mandatory, and you can change the licence
of the project without needing my permission.
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Keep generic attributes and child nodes when doing path conversion like
"Simplify", "Object To Path", "Combine", Inset/Outset or Boolean operations.
Fixes https://bugs.launchpad.net/inkscape/+bug/373140
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the canvas during the break-apart algorithm is running.
Testing this change with a large pathset accelerated the break-apart operation duration from 24 seconds down to mere 4 seconds.
Signed-off-by: Olli Parviainen <oparviai@iki.fi>
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- add license headers to everything
- convert a few files from public domain or LGPL2.1+ to GPL2+
- some archaeology to clarify which files are from which library
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This replaces all NULL or 0 with nullptr when assigned to or returned as
a pointer.
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A lot of header clean-up.
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Found via `codespell`
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*Allow boolops operation with non paths converting them to path first
*Allow convert to stroke non paths converting previously to paths
*Allow combine with use elements converting it to paths first
*Allow convert to curves use/clone elements converting to curves
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(bzr r15698.1.2)
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(bzr r15471)
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(bzr r15294)
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global functions are now methods of ObjectSet*, with these additional benefits:
- They can now act on any SelectionSet, not just the current selection;
- Whenever possible, they don't need a desktop anymore and can run if called from GUI.
I hope I did not break too many things in the process.
*: So instead of callink sp_selection_move(desktop,x,y), you call myobjectset->move(x,y)
(bzr r15189)
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(bzr r14954.1.29)
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(bzr r14954.1.13)
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(bzr r14954.1.10)
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different than px
Fixed bugs:
- https://launchpad.net/bugs/1552765
(bzr r14765)
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Fixed bugs:
- https://launchpad.net/bugs/1553182
(bzr r14688)
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(bzr r14463)
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(Also has advantage of preserving lines.)
Fixed bugs:
- https://launchpad.net/bugs/1502013
(bzr r14390)
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(bzr r14123)
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(bzr r14122)
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(bzr r13922.1.19)
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(bzr r14066)
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forgotten things, but hopefully, there are only very few changes of semantics:
->childList is now in the intuitive order (childList()[0] is now firstChild)
-> sp_selection_paste_impl is now in the opposite order (change is local to selection-chemistry.cpp, and simplify a few things)
-> selection.setReprList now takes the list in the opposite order. It was always the case (the list was always reversed before handing to it)
-> a few comparison functions now work "the c++ way": the C way was to return -1 if a<b, 0 if a==b and 1 if a>b, now they return (bool)(a<b)
(bzr r13922.1.15)
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(bzr r13922.1.11)
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