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* Super duper mega (fun!) commit: replaced encoding=utf-8 with ↵Chris Morgan2010-11-171-1/+1
| | | | | | | | | | | | | | | fileencoding=utf-8 in all 1074 Vim modelines. The reason for this is that (a) setting the encoding isn't nice, and (b) Vim 7.3 (with modeline enabled) disallows it and pops up an error whenever you open any file with it ("invalid modeline"). Also corrected five deviant modestrings: * src/ui/widget/dock.cpp and src/ui/widget/dock.h: missing colon at the end * src/ui/dialog/tile.cpp: removed gratuitous second colon at the end * src/helper/units-test.h: removed gratuitous space before a colon * share/extensions/export_gimp_palette.py: missing textwidth=99 That's my geekiest commit yet. (bzr r9900)
* updating my email address in file headersFelipe Corr??a da Silva Sanches2009-12-131-1/+1
| | | (bzr r8889)
* adding a "scripting" tab to document properties dialog that allow the user ↵Felipe Corr??a da Silva Sanches2009-01-151-0/+1
| | | | | | | to manage external javascript references. (also only working for "Inkscape SVG") (bzr r7137)
* initial handling of <script> tagFelipe Corr??a da Silva Sanches2008-07-221-0/+45
Some people develope SVG files that contain javascript. We should not erase their script nodes! Also, we could develop a scripting IDE in inkscape. Look at http://wiki.inkscape.org/wiki/index.php/BlueprintScriptingIDE (bzr r6391)