| Commit message (Collapse) | Author | Age | Files | Lines |
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(bzr r13656)
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bounding box
It affect to Envelope mode, sometimes give undesirable results, now fixed.
(bzr r13655)
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(bzr r13653)
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roughen, thanks to Ivan Louette for advert me
(bzr r13651)
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(bzr r13650)
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(bzr r13647)
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(bzr r13644)
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(bzr r13643)
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(bzr r13642)
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(bzr r13341.1.288)
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(bzr r13640)
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(bzr r13341.1.286)
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(bzr r13638)
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(bzr r13637)
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(bzr r13636)
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(bzr r13634)
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instead of single-precision SVGLength.computed.
(bzr r13632)
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(bzr r13631)
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invalid).
(bzr r13628)
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(visible for example with Catmul-Rom interpolation)
The instability happens when the width-value of adjacent control knots are the same.
It's technical, but here goes quickly. Knots are treated as [offset along path, width] points.
The offset along path is the segment number + the location along that segment.
The width is (may not be true, but for ease of discussion) in canvas coordinates.
This means that the interpolation is performed in a *very* compressed coordinate system,
where the x-coords may range from, say, 0 to 5, and the y-coords from 0 to 2000.
This is also scale dependent; changing the scale of your path and scaling all widths accordingly will change the look of your path.
The fix now does the interpolation in a scaled coordinate system. It stretches the x-coordinates to the arclength of the path.
After interpolation, the inverse scaling is applied to the interpolation result.
(bzr r13627)
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(bzr r13341.1.285)
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(bzr r13341.1.280)
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(bzr r13625)
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(bzr r13624)
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when the proportional-stroke-scaling toggle is on.
Patch by Javier, tweaks by Johan.
(bzr r13623)
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uninitialized value.
(bzr r13622)
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(visible for example with Catmul-Rom interpolation)
The instability happens when the width-value of adjacent control knots are the same.
It's technical, but here goes quickly. Knots are treated as [offset along path, width] points.
The offset along path is the segment number + the location along that segment.
The width is (may not be true, but for ease of discussion) in canvas coordinates.
This means that the interpolation is performed in a *very* compressed coordinate system,
where the x-coords may range from, say, 0 to 5, and the y-coords from 0 to 2000.
This is also scale dependent; changing the scale of your path and scaling all widths accordingly will change the look of your path.
The fix now does the interpolation in a scaled coordinate system. It stretches the x-coordinates to the arclength of the path.
After interpolation, the inverse scaling is applied to the interpolation result.
(bzr r13341.1.279)
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(bzr r13341.1.278)
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Fixed bugs:
- https://launchpad.net/bugs/1323592
Original authors:
- Fridrich Strba <fridrich.strba@bluewin.ch>
- Alex Valavanis <valavanisalex@gmail.com>
(bzr r13621)
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(bzr r13398.1.10)
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(bzr r13398.1.8)
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versions of libwpg, libcdr and libvisio
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(bzr r13398.1.6)
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(bzr r13398.1.4)
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(bzr r13398.1.3)
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(bzr r13398.1.2)
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(bzr r13398.1.1)
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trunk.
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(bzr r13506.1.85)
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