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# macOS build pipeline
This folder contains the scripts that make up the build pipeline for Inkscape on macOS.
## Requirements
_In some regards it would've been more fair if this section was called "recommendations" instead, but that would only encourage carelessness or deviating from a known-good setup._
- Use a __dedicated, clean macOS installation__ as build machine. "clean" as in "freshly installed + Xcode". Nothing more, nothing less.
- Especially no MacPorts, no Fink, no Homebrew, ... because they could interfere with the build system we're using.
- macOS 10.11.6 with Xcode 8.2.1.
- macOS 10.11 SDK from Xcode 7.3.1
- Place it inside your `Xcode.app` and re-symlink to make look as follows:
```bash
elcapitan:SDKs rene$ pwd
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
elcapitan:SDKs rene$ ls -lah
total 8
drwxr-xr-x 5 root wheel 170B 20 Jun 12:23 .
drwxr-xr-x 5 root wheel 170B 15 Dez 2016 ..
lrwxr-xr-x 1 root wheel 15B 20 Jun 12:23 MacOSX.sdk -> MacOSX10.11.sdk
drwxr-xr-x 5 root wheel 170B 21 Okt 2020 MacOSX10.11.sdk
drwxr-xr-x 5 root wheel 170B 17 Sep 2017 MacOSX10.12.sdk.disabled
```
- __Use a dedicated user account__ unless you're prepared that these scripts will delete and overwrite your data in the following locations:
_(based on default configuration)_
```bash
$HOME/.cache # will be linked to $TMP_DIR
$HOME/.config/jhbuildrc* # will be overwritten
$HOME/.local # will be linked to $OPT_DIR
$HOME/.profile # will be overwritten
```
- __16 GiB RAM__, since we're using a 9 GiB ramdisk to build everything.
- Using a ramdisk speeds up the process significantly and avoids wearing out your SSD.
- You can choose to not use a ramdisk by overriding `RAMDISK_ENABLE=false` in a e.g. `021-custom.sh` file.
- The build environment takes up ~6.1 GiB of disk space, the Inkscape Git repository ~1.6 GiB. Subject to change and YMMV.
- somewhat decent __internet connection__ for all the downloads
## Usage
### standalone
> TODO: These scripts were initially designed as part of a dedicated repository, not the Inkscape repository itself. Therefore they contain a step that shallow-clones the Inkscape repository to build. This behaviour will be improved upon in a future version.
You can either run all the executable scripts that have a numerical prefix yourself and in the given order (`1nn`, `2nn` - not the `0nn` ones), or, if you're feeling bold, use
```bash
./build_all.sh
```
to have everything run for you. If you are doing this the first time, my advice is to do it manually and step-by-step first to see if you're getting through all of it without errors.
### GitLab CI
> TODO: configuration examples need to be updated!
#### configuration example `.gitlab-runner/config.toml`
```toml
[[runners]]
name = "<YOUR RUNNER'S NAME>"
url = "https://gitlab.com/"
token = "<YOUR TOKEN>"
executor = "shell"
builds_dir = "/Users/<YOUR DEDICATED USER>/work/builds"
cache_dir = "/Users/<YOUR DEDICATED USER>/work/cache"
```
#### configuration example `.gitlab-ci.yml`
```yaml
buildmacos:
before_script:
- packaging/macos/build_toolset.sh
script:
- packaging/macos/build_inkscape.sh
```
## Status
This is based on [mibap](https://github.com/dehesselle/mibap) and still a work in progress.
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