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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
see #inkscape on Freenode and
https://github.com/nikitakit/svg2sif/blob/master/synfig_prepare.py#L370
for an example how to do the transform of parent to children.
"""
__version__ = "0.2" # Works but in terms of maturity, still unsure
from inkex import addNS
import logging
import simplestyle
import simpletransform
logging.basicConfig(format='%(levelname)s:%(funcName)s:%(message)s',
level=logging.INFO)
try:
import inkex
except ImportError:
raise ImportError("""No module named inkex in {0}.""".format(__file__))
try:
from numpy import matrix
except:
raise ImportError("""Cannot find numpy.matrix in {0}.""".format(__file__))
SVG_NS = "http://www.w3.org/2000/svg"
INKSCAPE_NS = "http://www.inkscape.org/namespaces/inkscape"
class Ungroup(inkex.Effect):
def __init__(self):
inkex.Effect.__init__(self)
self.OptionParser.add_option("-s", "--startdepth",
action="store", type="int",
dest="startdepth", default=0,
help="starting depth for ungrouping")
self.OptionParser.add_option("-m", "--maxdepth",
action="store", type="int",
dest="maxdepth", default=65535,
help="maximum ungrouping depth")
self.OptionParser.add_option("-k", "--keepdepth",
action="store", type="int",
dest="keepdepth", default=0,
help="levels of ungrouping to " +
"leave untouched")
def _get_dimension(s="1024"):
"""Convert an SVG length string from arbitrary units to pixels"""
if s == "":
return 0
try:
last = int(s[-1])
except:
last = None
if type(last) == int:
return float(s)
elif s[-1] == "%":
return 1024
elif s[-2:] == "px":
return float(s[:-2])
elif s[-2:] == "pt":
return float(s[:-2]) * 1.33
elif s[-2:] == "em":
return float(s[:-2]) * 16
elif s[-2:] == "mm":
return float(s[:-2]) * 3.779
elif s[-2:] == "pc":
return float(s[:-2]) * 16
elif s[-2:] == "cm":
return float(s[:-2]) * 37.79
elif s[-2:] == "in":
return float(s[:-2]) * 96
else:
return 1024
def _merge_transform(self, node, transform):
"""Propagate style and transform to remove inheritance
Originally from
https://github.com/nikitakit/svg2sif/blob/master/synfig_prepare.py#L370
"""
# Compose the transformations
if node.tag == addNS("svg", "svg") and node.get("viewBox"):
vx, vy, vw, vh = [self._get_dimension(x)
for x in node.get("viewBox").split()]
dw = self._get_dimension(node.get("width", vw))
dh = self._get_dimension(node.get("height", vh))
t = ("translate(%f, %f) scale(%f, %f)" %
(-vx, -vy, dw / vw, dh / vh))
this_transform = simpletransform.parseTransform(
t, transform)
this_transform = simpletransform.parseTransform(
node.get("transform"), this_transform)
del node.attrib["viewBox"]
else:
this_transform = simpletransform.parseTransform(node.get(
"transform"), transform)
# Set the node's transform attrib
node.set("transform",
simpletransform.formatTransform(this_transform))
def _merge_style(self, node, style):
"""Propagate style and transform to remove inheritance
Originally from
https://github.com/nikitakit/svg2sif/blob/master/synfig_prepare.py#L370
"""
# Compose the style attribs
this_style = simplestyle.parseStyle(node.get("style", ""))
remaining_style = {} # Style attributes that are not propagated
# Filters should remain on the top ancestor
non_propagated = ["filter"]
for key in non_propagated:
if key in this_style.keys():
remaining_style[key] = this_style[key]
del this_style[key]
# Create a copy of the parent style, and merge this style into it
parent_style_copy = style.copy()
parent_style_copy.update(this_style)
this_style = parent_style_copy
# Merge in any attributes outside of the style
style_attribs = ["fill", "stroke"]
for attrib in style_attribs:
if node.get(attrib):
this_style[attrib] = node.get(attrib)
del node.attrib[attrib]
if (node.tag == addNS("svg", "svg")
or node.tag == addNS("g", "svg")
or node.tag == addNS("a", "svg")
or node.tag == addNS("switch", "svg")):
# Leave only non-propagating style attributes
if len(remaining_style) == 0:
if "style" in node.keys():
del node.attrib["style"]
else:
node.set("style", simplestyle.formatStyle(remaining_style))
else:
# This element is not a container
# Merge remaining_style into this_style
this_style.update(remaining_style)
# Set the element's style attribs
node.set("style", simplestyle.formatStyle(this_style))
def _merge_clippath(self, node, clippathurl):
if (clippathurl):
node_transform = simpletransform.parseTransform(
node.get("transform"))
if (node_transform):
# Clip-paths on nodes with a transform have the transform
# applied to the clipPath as well, which we don't want. So, we
# create new clipPath element with references to all existing
# clippath subelements, but with the inverse transform applied
inverse_node_transform = simpletransform.formatTransform(
self._invert_transform(node_transform))
new_clippath = inkex.etree.SubElement(
self.xpathSingle('//svg:defs'), 'clipPath',
{'clipPathUnits': 'userSpaceOnUse',
'id': self.uniqueId("clipPath")})
clippath = self.getElementById(clippathurl[5:-1])
for c in (clippath.iterchildren()):
inkex.etree.SubElement(
new_clippath, 'use',
{inkex.addNS('href', 'xlink'): '#' + c.get("id"),
'transform': inverse_node_transform,
'id': self.uniqueId("use")})
# Set the clippathurl to be the one with the inverse transform
clippathurl = "url(#" + new_clippath.get("id") + ")"
# Reference the parent clip-path to keep clipping intersection
# Find end of clip-path chain and add reference there
node_clippathurl = node.get("clip-path")
while (node_clippathurl):
node = self.getElementById(node_clippathurl[5:-1])
node_clippathurl = node.get("clip-path")
node.set("clip-path", clippathurl)
def _invert_transform(self, transform):
# duplicate list to avoid modifying it
return matrix(transform + [[0, 0, 1]]).I.tolist()[0:2]
# Flatten a group into same z-order as parent, propagating attribs
def _ungroup(self, node):
node_parent = node.getparent()
node_index = list(node_parent).index(node)
node_style = simplestyle.parseStyle(node.get("style"))
node_transform = simpletransform.parseTransform(node.get("transform"))
node_clippathurl = node.get('clip-path')
for c in reversed(list(node)):
self._merge_transform(c, node_transform)
self._merge_style(c, node_style)
self._merge_clippath(c, node_clippathurl)
node_parent.insert(node_index, c)
node_parent.remove(node)
# Put all ungrouping restrictions here
def _want_ungroup(self, node, depth, height):
if (node.tag == addNS("g", "svg") and
node.getparent() is not None and
height > self.options.keepdepth and
depth >= self.options.startdepth and
depth <= self.options.maxdepth):
return True
return False
def _deep_ungroup(self, node):
# using iteration instead of recursion to avoid hitting Python
# max recursion depth limits, which is a problem in converted PDFs
# Seed the queue (stack) with initial node
q = [{'node': node,
'depth': 0,
'prev': {'height': None},
'height': None}]
while q:
current = q[-1]
node = current['node']
depth = current['depth']
height = current['height']
# Recursion path
if (height is None):
# Don't enter non-graphical portions of the document
if (node.tag == addNS("namedview", "sodipodi")
or node.tag == addNS("defs", "svg")
or node.tag == addNS("metadata", "svg")
or node.tag == addNS("foreignObject", "svg")):
q.pop()
# Base case: Leaf node
if (node.tag != addNS("g", "svg") or not len(node)):
current['height'] = 0
# Recursive case: Group element with children
else:
depth += 1
for c in node.iterchildren():
q.append({'node': c, 'prev': current,
'depth': depth, 'height': None})
# Return path
else:
# Ungroup if desired
if (self._want_ungroup(node, depth, height)):
self._ungroup(node)
# Propagate (max) height up the call chain
height += 1
previous = current['prev']
prev_height = previous['height']
if (prev_height is None or prev_height < height):
previous['height'] = height
# Only process each node once
q.pop()
def effect(self):
if len(self.selected):
for elem in self.selected.itervalues():
self._deep_ungroup(elem)
else:
for elem in self.document.getroot():
self._deep_ungroup(elem)
if __name__ == '__main__':
effect = Ungroup()
effect.affect()
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