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/**
* \file
* \brief Intersection graph for Boolean operations
*//*
* Authors:
* Krzysztof Kosiński <tweenk.pl@gmail.com>
*
* Copyright 2015 Authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*/
#include <2geom/intersection-graph.h>
#include <2geom/path.h>
#include <2geom/pathvector.h>
#include <iostream>
#include <iterator>
namespace Geom {
struct PathIntersectionGraph::IntersectionVertexLess {
bool operator()(IntersectionVertex const &a, IntersectionVertex const &b) const {
return a.pos < b.pos;
}
};
/** @class PathIntersectionGraph
* @brief Intermediate data for computing Boolean operations on paths.
*
* This class implements the Greiner-Hormann clipping algorithm,
* with improvements inspired by Foster and Overfelt as well as some
* original contributions.
*
* @ingroup Paths
*/
PathIntersectionGraph::PathIntersectionGraph(PathVector const &a, PathVector const &b, Coord precision)
: _a(a)
, _b(b)
{
if (a.empty() || b.empty()) return;
// all paths must be closed, otherwise we will miss some intersections
for (std::size_t i = 0; i < a.size(); ++i) {
_a[i].close();
}
for (std::size_t i = 0; i < b.size(); ++i) {
_b[i].close();
}
std::vector<PVIntersection> pxs = _a.intersect(_b, precision);
// NOTE: this early return means that the path data structures will not be created
// if there are no intersections at all!
if (pxs.empty()) return;
// prepare intersection lists for each path component
for (std::size_t i = 0; i < _a.size(); ++i) {
_apaths.push_back(new PathData());
}
for (std::size_t i = 0; i < _b.size(); ++i) {
_bpaths.push_back(new PathData());
}
for (std::size_t i = 0; i < pxs.size(); ++i) {
IntersectionVertex *xa, *xb;
xa = new IntersectionVertex();
xb = new IntersectionVertex();
xa->processed = xb->processed = false;
xa->pos = pxs[i].first;
xb->pos = pxs[i].second;
xa->p = xb->p = pxs[i].point();
xa->neighbor = xb;
xb->neighbor = xa;
_xs.push_back(xa);
_xs.push_back(xb);
_apaths[xa->pos.path_index].xlist.push_back(*xa);
_bpaths[xb->pos.path_index].xlist.push_back(*xb);
}
for (std::size_t i = 0; i < _apaths.size(); ++i) {
_apaths[i].xlist.sort(IntersectionVertexLess());
}
for (std::size_t i = 0; i < _bpaths.size(); ++i) {
_bpaths[i].xlist.sort(IntersectionVertexLess());
}
typedef IntersectionList::iterator Iter;
// determine in/out/on flags using winding
for (unsigned npv = 0; npv < 2; ++npv) {
boost::ptr_vector<PathData> &ls = npv ? _bpaths : _apaths;
boost::ptr_vector<PathData> &ols = npv ? _apaths : _bpaths;
PathVector const &pv = npv ? b : a;
PathVector const &other = npv ? a : b;
for (unsigned li = 0; li < ls.size(); ++li) {
IntersectionList &xl = ls[li].xlist;
for (Iter i = xl.begin(); i != xl.end(); ++i) {
Iter n = boost::next(i);
if (n == xl.end()) {
n = xl.begin();
}
std::size_t pi = i->pos.path_index;
PathInterval ival = forward_interval(i->pos, n->pos, pv[pi].size());
PathTime mid = ival.inside(precision);
// TODO check for degenerate cases
int w = other.winding(pv[pi].pointAt(mid));
if (w % 2) {
i->next = POINT_INSIDE;
n->previous = POINT_INSIDE;
} else {
i->next = POINT_OUTSIDE;
n->previous = POINT_OUTSIDE;
}
}
// remove intersections that don't change between in/out
// and assign exit / entry flags
for (Iter i = xl.begin(); i != xl.end();) {
if (i->previous == i->next) {
IntersectionList &oxl = ols[i->neighbor->pos.path_index].xlist;
oxl.erase(oxl.iterator_to(*i->neighbor));
xl.erase(i++);
if (i->next == POINT_INSIDE) {
++ls[li].removed_in;
} else {
++ls[li].removed_out;
}
} else {
i->entry = ((i->next == POINT_INSIDE) && (i->previous == POINT_OUTSIDE));
++i;
}
}
}
}
}
PathVector PathIntersectionGraph::getUnion()
{
PathVector result = _getResult(false, false);
_handleNonintersectingPaths(result, 0, false);
_handleNonintersectingPaths(result, 1, false);
return result;
}
PathVector PathIntersectionGraph::getIntersection()
{
PathVector result = _getResult(true, true);
_handleNonintersectingPaths(result, 0, true);
_handleNonintersectingPaths(result, 1, true);
return result;
}
PathVector PathIntersectionGraph::getAminusB()
{
PathVector result = _getResult(false, true);
_handleNonintersectingPaths(result, 0, false);
_handleNonintersectingPaths(result, 1, true);
return result;
}
PathVector PathIntersectionGraph::getBminusA()
{
PathVector result = _getResult(true, false);
_handleNonintersectingPaths(result, 1, false);
_handleNonintersectingPaths(result, 0, true);
return result;
}
PathVector PathIntersectionGraph::getXOR()
{
PathVector r1 = getAminusB();
PathVector r2 = getBminusA();
std::copy(r2.begin(), r2.end(), std::back_inserter(r1));
return r1;
}
std::size_t PathIntersectionGraph::size() const
{
std::size_t result = 0;
for (std::size_t i = 0; i < _apaths.size(); ++i) {
result += _apaths[i].xlist.size();
}
return result;
}
std::vector<Point> PathIntersectionGraph::intersectionPoints() const
{
std::vector<Point> result;
typedef IntersectionList::const_iterator Iter;
for (std::size_t i = 0; i < _apaths.size(); ++i) {
for (Iter j = _apaths[i].xlist.begin(); j != _apaths[i].xlist.end(); ++j) {
result.push_back(j->p);
}
}
return result;
}
PathVector PathIntersectionGraph::_getResult(bool enter_a, bool enter_b)
{
typedef IntersectionList::iterator Iter;
PathVector result;
if (_xs.empty()) return result;
// reset processed status
for (unsigned npv = 0; npv < 2; ++npv) {
boost::ptr_vector<PathData> &ls = npv ? _bpaths : _apaths;
for (std::size_t li = 0; li < ls.size(); ++li) {
for (Iter k = ls[li].xlist.begin(); k != ls[li].xlist.end(); ++k) {
k->processed = false;
}
}
}
unsigned n_processed = 0;
while (true) {
PathVector const *cur = &_a, *other = &_b;
boost::ptr_vector<PathData> *lscur = &_apaths, *lsother = &_bpaths;
// find unprocessed intersection
Iter i;
if (!_findUnprocessed(i)) break;
result.push_back(Path(i->p));
result.back().setStitching(true);
while (!i->processed) {
Iter prev = i;
std::size_t pi = i->pos.path_index;
// determine which direction to go
// union: always go outside
// intersection: always go inside
// a minus b: go inside in b, outside in a
// b minus a: go inside in a, outside in b
bool reverse = false;
if (cur == &_a) {
reverse = i->entry ^ enter_a;
} else {
reverse = i->entry ^ enter_b;
}
// get next intersection
if (reverse) {
if (i == (*lscur)[pi].xlist.begin()) {
i = (*lscur)[pi].xlist.end();
}
--i;
} else {
++i;
if (i == (*lscur)[pi].xlist.end()) {
i = (*lscur)[pi].xlist.begin();
}
}
// append portion of path
PathInterval ival = PathInterval::from_direction(
prev->pos.asPathTime(), i->pos.asPathTime(),
reverse, (*cur)[pi].size());
(*cur)[pi].appendPortionTo(result.back(), ival, prev->p, i->p);
// mark both vertices as processed
prev->processed = true;
i->processed = true;
n_processed += 2;
// switch to the other path
i = (*lsother)[i->neighbor->pos.path_index].xlist.iterator_to(*i->neighbor);
std::swap(lscur, lsother);
std::swap(cur, other);
}
result.back().close(true);
assert(!result.back().empty());
}
assert(n_processed == size() * 2);
return result;
}
void PathIntersectionGraph::_handleNonintersectingPaths(PathVector &result, int which, bool inside)
{
/* Every component that has any intersections will be processed by _getResult.
* Here we take care of paths that don't have any intersections. They are either
* completely inside or completely outside the other pathvector. We test this by
* evaluating the winding rule at the initial point. If inside is true and
* the path is inside, we add it to the result.
*/
boost::ptr_vector<PathData> const &ls = which ? _bpaths : _apaths;
PathVector const &cur = which ? _b : _a;
PathVector const &other = which ? _a : _b;
for (std::size_t i = 0; i < cur.size(); ++i) {
// the path data vector might have been left empty if there were no intersections at all
bool has_path_data = !ls.empty();
// Skip if the path has intersections
if (has_path_data && !ls[i].xlist.empty()) continue;
bool path_inside = false;
// If the path had any intersections removed, use the result of that,
// since one of those might have been at the initial point.
// Also, it saves time.
if (has_path_data && ls[i].removed_in != 0) {
path_inside = true;
} else if (has_path_data && ls[i].removed_out != 0) {
path_inside = false;
} else {
int w = other.winding(cur[i].initialPoint());
path_inside = w % 2 != 0;
}
if (path_inside == inside) {
result.push_back(cur[i]);
}
}
}
bool PathIntersectionGraph::_findUnprocessed(IntersectionList::iterator &result)
{
typedef IntersectionList::iterator Iter;
Iter it, last;
for (std::size_t k = 0; k < _apaths.size(); ++k) {
it = _apaths[k].xlist.begin();
last = _apaths[k].xlist.end();
for (; it != last; ++it) {
if (!it->_hook.is_linked()) {
// this intersection was removed since it did not change inside/outside status
continue;
}
if (!it->processed) {
result = it;
return true;
}
}
}
return false;
}
std::ostream &operator<<(std::ostream &os, PathIntersectionGraph const &pig)
{
os << "Intersection graph:\n"
<< pig._xs.size()/2 << " total intersections\n"
<< pig.size() << " considered intersections\n";
for (std::size_t i = 0; i < pig._apaths.size(); ++i) {
typedef PathIntersectionGraph::IntersectionList::const_iterator Iter;
for (Iter j = pig._apaths[i].xlist.begin(); j != pig._apaths[i].xlist.end(); ++j) {
os << j->pos << " - " << j->neighbor->pos << " @ " << j->p << "\n";
}
}
return os;
}
} // namespace Geom
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
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