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#define __AXIS_MANIP_C__
/*
* Generic auxiliary routines for 3D axes
*
* Authors:
* Maximilian Albert <Anhalter42@gmx.de>
*
* Copyright (C) 2007 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "axis-manip.h"
namespace Proj {
Axis axes[4] = { X, Y, Z, W };
} // namespace Proj
namespace Box3D {
Axis axes[3] = { X, Y, Z };
Axis planes[3] = { XY, XZ, YZ };
FrontOrRear face_positions [2] = { FRONT, REAR };
std::pair <Axis, Axis>
get_remaining_axes (Axis axis) {
if (!is_single_axis_direction (axis)) return std::make_pair (NONE, NONE);
Axis plane = orth_plane_or_axis (axis);
return std::make_pair (extract_first_axis_direction (plane), extract_second_axis_direction (plane));
}
} // namespace Box3D
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
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