1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
|
#define __SP_3DBOX_C__
/*
* SVG <box3d> implementation
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* Maximilian Albert <Anhalter42@gmx.de>
*
* Copyright (C) 2007 Authors
* Copyright (C) 1999-2002 Lauris Kaplinski
* Copyright (C) 2000-2001 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <glibmm/i18n.h>
#include "box3d.h"
static void sp_3dbox_class_init(SP3DBoxClass *klass);
static void sp_3dbox_init(SP3DBox *box3d);
static void sp_3dbox_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr);
//static void sp_3dbox_release (SPObject *object);
static void sp_3dbox_set(SPObject *object, unsigned int key, const gchar *value);
static void sp_3dbox_update(SPObject *object, SPCtx *ctx, guint flags);
static Inkscape::XML::Node *sp_3dbox_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
static gchar *sp_3dbox_description(SPItem *item);
//static void sp_3dbox_set_shape(SPShape *shape);
static void sp_3dbox_set_shape(SP3DBox *box3d);
static SPGroupClass *parent_class;
GType
sp_3dbox_get_type(void)
{
static GType type = 0;
if (!type) {
GTypeInfo info = {
sizeof(SP3DBoxClass),
NULL, /* base_init */
NULL, /* base_finalize */
(GClassInitFunc) sp_3dbox_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof(SP3DBox),
16, /* n_preallocs */
(GInstanceInitFunc) sp_3dbox_init,
NULL, /* value_table */
};
type = g_type_register_static(SP_TYPE_GROUP, "SP3DBox", &info, (GTypeFlags) 0);
}
return type;
}
static void
sp_3dbox_class_init(SP3DBoxClass *klass)
{
SPObjectClass *sp_object_class = (SPObjectClass *) klass;
SPItemClass *item_class = (SPItemClass *) klass;
parent_class = (SPGroupClass *) g_type_class_ref(SP_TYPE_GROUP);
sp_object_class->build = sp_3dbox_build;
sp_object_class->set = sp_3dbox_set;
sp_object_class->write = sp_3dbox_write;
sp_object_class->update = sp_3dbox_update;
//sp_object_class->release = sp_3dbox_release;
item_class->description = sp_3dbox_description;
}
static void
sp_3dbox_init(SP3DBox *box3d)
{
box3d->faces[4] = new Box3DFace (box3d);
//box3d->faces[4]->hook_path_to_3dbox();
for (int i = 0; i < 6; ++i) {
if (i == 4) continue;
box3d->faces[i] = NULL;
}
}
static void
sp_3dbox_build(SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
{
if (((SPObjectClass *) (parent_class))->build) {
((SPObjectClass *) (parent_class))->build(object, document, repr);
}
//sp_object_read_attr(object, "width");
}
/*
static void
sp_3dbox_release (SPObject *object)
{
SP3DBox *box3d = SP_3DBOX(object);
for (int i = 0; i < 6; ++i) {
if (box3d->faces[i]) {
delete box3d->faces[i]; // FIXME: Anything else to do? Do we need to clean up the face first?
}
}
if (((SPObjectClass *) parent_class)->release) {
((SPObjectClass *) parent_class)->release (object);
}
}
*/
static void sp_3dbox_set(SPObject *object, unsigned int key, const gchar *value)
{
//SP3DBox *box3d = SP_3DBOX(object);
switch (key) {
/***
case SP_ATTR_WIDTH:
rect->width.readOrUnset(value);
object->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
break;
***/
default:
if (((SPObjectClass *) (parent_class))->set) {
((SPObjectClass *) (parent_class))->set(object, key, value);
}
break;
}
}
static void
sp_3dbox_update(SPObject *object, SPCtx *ctx, guint flags)
{
//SP3DBox *box3d = SP_3DBOX(object);
/* Invoke parent method */
if (((SPObjectClass *) (parent_class))->update)
((SPObjectClass *) (parent_class))->update(object, ctx, flags);
//sp_3dbox_set_shape (box3d);
}
static Inkscape::XML::Node *sp_3dbox_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
{
SP3DBox *box3d = SP_3DBOX(object);
// FIXME: How to handle other contexts???
// FIXME: Is tools_isactive(..) more recommended to check for the current context/tool?
if (!SP_IS_3DBOX_CONTEXT(inkscape_active_event_context()))
return repr;
SP3DBoxContext *bc = SP_3DBOX_CONTEXT(inkscape_active_event_context());
if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) {
Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_OBJECT_DOCUMENT(object));
repr = xml_doc->createElement("svg:g");
repr->setAttribute("sodipodi:type", "inkscape:3dbox");
}
box3d->faces[4]->set_path_repr();
if (bc->extruded) {
for (int i = 0; i < 6; ++i) {
if (i == 4) continue;
box3d->faces[i]->set_path_repr();
}
}
if (((SPObjectClass *) (parent_class))->write) {
((SPObjectClass *) (parent_class))->write(object, repr, flags);
}
return repr;
}
static gchar *
sp_3dbox_description(SPItem *item)
{
g_return_val_if_fail(SP_IS_3DBOX(item), NULL);
return g_strdup(_("<b>3D Box</b>"));
}
void
sp_3dbox_position_set (SP3DBoxContext &bc)
{
SP3DBox *box3d = SP_3DBOX(bc.item);
sp_3dbox_set_shape(box3d);
// FIXME: Why does the following call not automatically update the children
// of box3d (which is an SPGroup, which should do this)?
//SP_OBJECT(box3d)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
/**
SP_OBJECT(box3d->path_face1)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
SP_OBJECT(box3d->path_face2)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
SP_OBJECT(box3d->path_face3)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
SP_OBJECT(box3d->path_face4)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
SP_OBJECT(box3d->path_face5)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
SP_OBJECT(box3d->path_face6)->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
***/
}
static void
// FIXME: Note that this is _not_ the virtual set_shape() method inherited from SPShape,
// since SP3DBox is inherited from SPGroup. The following method is "artificially"
// called from sp_3dbox_update().
//sp_3dbox_set_shape(SPShape *shape)
sp_3dbox_set_shape(SP3DBox *box3d)
{
// FIXME: How to handle other contexts???
// FIXME: Is tools_isactive(..) more recommended to check for the current context/tool?
if (!SP_IS_3DBOX_CONTEXT(inkscape_active_event_context()))
return;
SP3DBoxContext *bc = SP_3DBOX_CONTEXT(inkscape_active_event_context());
/* Only update the curves during dragging; setting the svg representations
is expensive and only done once at the end */
sp_3dbox_recompute_corners (box3d, bc->drag_origin, bc->drag_ptB, bc->drag_ptC);
if (bc->extruded) {
box3d->faces[0]->set_corners (box3d->corners[0], box3d->corners[4], box3d->corners[6], box3d->corners[2]);
box3d->faces[1]->set_corners (box3d->corners[1], box3d->corners[5], box3d->corners[7], box3d->corners[3]);
box3d->faces[2]->set_corners (box3d->corners[0], box3d->corners[1], box3d->corners[5], box3d->corners[4]);
box3d->faces[3]->set_corners (box3d->corners[2], box3d->corners[3], box3d->corners[7], box3d->corners[6]);
box3d->faces[5]->set_corners (box3d->corners[4], box3d->corners[5], box3d->corners[7], box3d->corners[6]);
}
box3d->faces[4]->set_corners (box3d->corners[0], box3d->corners[1], box3d->corners[3], box3d->corners[2]);
sp_3dbox_update_curves (box3d);
}
void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const A, NR::Point const B, NR::Point const C)
{
sp_3dbox_move_corner_in_XY_plane (box, 2, A);
sp_3dbox_move_corner_in_XY_plane (box, 1, B);
sp_3dbox_move_corner_in_Z_direction (box, 5, C);
}
void
sp_3dbox_update_curves (SP3DBox *box) {
for (int i = 0; i < 6; ++i) {
if (box->faces[i]) box->faces[i]->set_curve();
}
}
void
sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt, Box3D::Axis axes)
{
NR::Point A (box->corners[id ^ Box3D::XY]);
if (Box3D::is_single_axis_direction (axes)) {
pt = Box3D::PerspectiveLine (box->corners[id], axes).closest_to(pt);
}
/* set the 'front' corners */
box->corners[id] = pt;
Box3D::PerspectiveLine pl_one (A, Box3D::Y);
Box3D::PerspectiveLine pl_two (pt, Box3D::X);
box->corners[id ^ Box3D::X] = pl_one.meet(pl_two);
pl_one = Box3D::PerspectiveLine (A, Box3D::X);
pl_two = Box3D::PerspectiveLine (pt, Box3D::Y);
box->corners[id ^ Box3D::Y] = pl_one.meet(pl_two);
/* set the 'rear' corners */
NR::Point B (box->corners[id ^ Box3D::XYZ]);
pl_one = Box3D::PerspectiveLine (box->corners[id ^ Box3D::X], Box3D::Z);
pl_two = Box3D::PerspectiveLine (B, Box3D::Y);
box->corners[id ^ Box3D::XZ] = pl_one.meet(pl_two);
pl_one = Box3D::PerspectiveLine (box->corners[id ^ Box3D::XZ], Box3D::X);
pl_two = Box3D::PerspectiveLine (pt, Box3D::Z);
box->corners[id ^ Box3D::Z] = pl_one.meet(pl_two);
pl_one = Box3D::PerspectiveLine (box->corners[id ^ Box3D::Z], Box3D::Y);
pl_two = Box3D::PerspectiveLine (B, Box3D::X);
box->corners[id ^ Box3D::YZ] = pl_one.meet(pl_two);
}
void
sp_3dbox_move_corner_in_Z_direction (SP3DBox *box, guint id, NR::Point pt, bool constrained)
{
if (!constrained) sp_3dbox_move_corner_in_XY_plane (box, id, pt, Box3D::XY);
/* set the four corners of the face containing corners[id] */
box->corners[id] = Box3D::PerspectiveLine (box->corners[id], Box3D::Z).closest_to(pt);
Box3D::PerspectiveLine pl_one (box->corners[id], Box3D::X);
Box3D::PerspectiveLine pl_two (box->corners[id ^ Box3D::XZ], Box3D::Z);
box->corners[id ^ Box3D::X] = pl_one.meet(pl_two);
pl_one = Box3D::PerspectiveLine (box->corners[id ^ Box3D::X], Box3D::Y);
pl_two = Box3D::PerspectiveLine (box->corners[id ^ Box3D::XYZ], Box3D::Z);
box->corners[id ^ Box3D::XY] = pl_one.meet(pl_two);
pl_one = Box3D::PerspectiveLine (box->corners[id], Box3D::Y);
pl_two = Box3D::PerspectiveLine (box->corners[id ^ Box3D::YZ], Box3D::Z);
box->corners[id ^ Box3D::Y] = pl_one.meet(pl_two);
}
NR::Maybe<NR::Point>
sp_3dbox_get_center (SP3DBox *box)
{
return sp_3dbox_get_midpoint_between_corners (box, 0, 7);
}
NR::Maybe<NR::Point>
sp_3dbox_get_midpoint_between_corners (SP3DBox *box, guint id_corner1, guint id_corner2)
{
Box3D::Axis corner_axes = (Box3D::Axis) (id_corner1 ^ id_corner2);
// Is all this sufficiently precise also for degenerate cases?
if (sp_3dbox_corners_are_adjacent (id_corner1, id_corner2)) {
Box3D::Axis orth_dir = get_perpendicular_axis_direction (corner_axes);
Box3D::Line diag1 (box->corners[id_corner1], box->corners[id_corner2 ^ orth_dir]);
Box3D::Line diag2 (box->corners[id_corner1 ^ orth_dir], box->corners[id_corner2]);
NR::Maybe<NR::Point> adjacent_face_center = diag1.intersect(diag2);
if (!adjacent_face_center) return NR::Nothing();
Box3D::PerspectiveLine pl (*adjacent_face_center, orth_dir);
return pl.intersect(Box3D::PerspectiveLine(box->corners[id_corner1], corner_axes));
} else {
Box3D::Axis dir = Box3D::extract_first_axis_direction (corner_axes);
Box3D::Line diag1 (box->corners[id_corner1], box->corners[id_corner2]);
Box3D::Line diag2 (box->corners[id_corner1 ^ dir], box->corners[id_corner2 ^ dir]);
return diag1.intersect(diag2);
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
|