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#ifndef __SP_3DBOX_H__
#define __SP_3DBOX_H__
/*
* SVG <box3d> implementation
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
* Maximilian Albert <Anhalter42@gmx.de>
*
* Copyright (C) 2007 Authors
* Copyright (C) 1999-2002 Lauris Kaplinski
* Copyright (C) 2000-2001 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "inkscape.h"
#include "perspective-line.h"
//#include "display/curve.h"
#include "sp-item-group.h"
#include "sp-path.h"
#include "xml/document.h"
#include "xml/repr.h"
#include "line-geometry.h"
#include "box3d-face.h"
#define SP_TYPE_3DBOX (sp_3dbox_get_type ())
#define SP_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SP_TYPE_3DBOX, SP3DBox))
#define SP_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SP_TYPE_3DBOX, SP3DBoxClass))
#define SP_IS_3DBOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SP_TYPE_3DBOX))
#define SP_IS_3DBOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SP_TYPE_3DBOX))
struct SP3DBox : public SPGroup {
Box3DFace face1;
Box3DFace face2;
Box3DFace face3;
Box3DFace face4;
Box3DFace face5;
Box3DFace face6;
};
struct SP3DBoxClass {
SPGroupClass parent_class;
};
GType sp_3dbox_get_type (void);
void sp_3dbox_position_set (SP3DBoxContext &bc);
void sp_3dbox_compute_specific_corners (SP3DBoxContext *box3d_context, NR::Point &corner1, NR::Point &corner2, NR::Point &corner3, NR::Point &corner4);
#endif
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