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|
/**
* OpenDocument <drawing> input and output
*
* This is an an entry in the extensions mechanism to begin to enable
* the inputting and outputting of OpenDocument Format (ODF) files from
* within Inkscape. Although the initial implementations will be very lossy
* do to the differences in the models of SVG and ODF, they will hopefully
* improve greatly with time. People should consider this to be a framework
* that can be continously upgraded for ever improving fidelity. Potential
* developers should especially look in preprocess() and writeTree() to see how
* the SVG tree is scanned, read, translated, and then written to ODF.
*
* http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html
*
* Authors:
* Bob Jamison
*
* Copyright (C) 2006 Bob Jamison
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "odf.h"
//# System includes
#include <stdio.h>
#include <time.h>
#include <vector>
//# Inkscape includes
#include "clear-n_.h"
#include "inkscape.h"
#include <style.h>
#include "display/curve.h"
#include "libnr/n-art-bpath.h"
#include "extension/system.h"
#include "xml/repr.h"
#include "xml/attribute-record.h"
#include "sp-image.h"
#include "sp-gradient.h"
#include "sp-linear-gradient.h"
#include "sp-radial-gradient.h"
#include "sp-path.h"
#include "sp-text.h"
#include "sp-flowtext.h"
#include "svg/svg.h"
#include "text-editing.h"
//# DOM-specific includes
#include "dom/dom.h"
#include "dom/util/ziptool.h"
#include "dom/io/domstream.h"
#include "dom/io/bufferstream.h"
namespace Inkscape
{
namespace Extension
{
namespace Internal
{
//# Shorthand notation
typedef org::w3c::dom::DOMString DOMString;
typedef org::w3c::dom::io::OutputStreamWriter OutputStreamWriter;
typedef org::w3c::dom::io::BufferOutputStream BufferOutputStream;
//########################################################################
//# C L A S S SingularValueDecomposition
//########################################################################
#include <math.h>
class SVDMatrix
{
public:
SVDMatrix()
{
d = (double *)0;
rows = cols = size = 0;
}
SVDMatrix(unsigned int rowSize, unsigned int colSize)
{
rows = rowSize;
cols = colSize;
size = rows * cols;
d = new double[size];
for (unsigned int i=0 ; i<size ; i++)
d[i] = 0.0;
}
SVDMatrix(double *vals, unsigned int rowSize, unsigned int colSize)
{
rows = rowSize;
cols = colSize;
size = rows * cols;
d = new double[size];
for (unsigned int i=0 ; i<size ; i++)
d[i] = vals[i];
}
virtual ~SVDMatrix()
{
delete d;
}
SVDMatrix(const SVDMatrix &other)
{
assign(other);
}
SVDMatrix &operator=(const SVDMatrix &other)
{
assign(other);
return *this;
}
double& operator() (unsigned int row, unsigned int col)
{
if (row >= rows || col >= cols)
return badval;
return d[cols*row + col];
}
double operator() (unsigned int row, unsigned int col) const
{
if (row >= rows || col >= cols)
return badval;
return d[cols*row + col];
}
unsigned int getRows()
{
return rows;
}
unsigned int getCols()
{
return cols;
}
SVDMatrix multiply(const SVDMatrix &other)
{
if (cols != other.rows)
{
SVDMatrix dummy;
return dummy;
}
SVDMatrix result(rows, other.cols);
for (unsigned int i=0 ; i<rows ; i++)
{
for (unsigned int j=0 ; j<other.cols ; j++)
{
double sum = 0.0;
for (unsigned int k=0 ; k<cols ; k++)
{
//sum += a[i][k] * b[k][j];
sum += d[i*cols +k] * other(k, j);
}
result(i, j) = sum;
}
}
return result;
}
SVDMatrix transpose()
{
SVDMatrix result(cols, rows);
for (unsigned int i=0 ; i<rows ; i++)
for (unsigned int j=0 ; j<cols ; j++)
result(j, i) = d[i*cols + j];
return result;
}
private:
void assign(const SVDMatrix &other)
{
if (d)
delete d;
rows = other.rows;
cols = other.cols;
size = other.size;
d = new double[size];
for (unsigned int i=0 ; i<size ; i++)
d[i] = other.d[i];
}
double badval;
double *d;
unsigned int rows;
unsigned int cols;
unsigned int size;
};
/**
*
* ====================================================
*
* NOTE:
* This class is ported almost verbatim from the public domain
* JAMA Matrix package. It is modified to handle only 3x3 matrices
* and our NR::Matrix affine transform class. We give full
* attribution to them, along with many thanks. JAMA can be found at:
* http://math.nist.gov/javanumerics/jama
*
* ====================================================
*
* Singular Value Decomposition.
* <P>
* For an m-by-n matrix A with m >= n, the singular value decomposition is
* an m-by-n orthogonal matrix U, an n-by-n diagonal matrix S, and
* an n-by-n orthogonal matrix V so that A = U*S*V'.
* <P>
* The singular values, sigma[k] = S[k][k], are ordered so that
* sigma[0] >= sigma[1] >= ... >= sigma[n-1].
* <P>
* The singular value decompostion always exists, so the constructor will
* never fail. The matrix condition number and the effective numerical
* rank can be computed from this decomposition.
*/
class SingularValueDecomposition
{
public:
/** Construct the singular value decomposition
@param A Rectangular matrix
@return Structure to access U, S and V.
*/
SingularValueDecomposition (const SVDMatrix &mat)
{
A = mat;
calculate();
}
virtual ~SingularValueDecomposition()
{
delete s;
}
/**
* Return the left singular vectors
* @return U
*/
SVDMatrix &getU();
/**
* Return the right singular vectors
* @return V
*/
SVDMatrix &getV();
/**
* Return the s[index] value
*/
double getS(unsigned int index);
/**
* Two norm
* @return max(S)
*/
double norm2();
/**
* Two norm condition number
* @return max(S)/min(S)
*/
double cond();
/**
* Effective numerical matrix rank
* @return Number of nonnegligible singular values.
*/
int rank();
private:
void calculate();
SVDMatrix A;
SVDMatrix U;
double *s;
unsigned int s_size;
SVDMatrix V;
};
static double svd_hypot(double a, double b)
{
double r;
if (fabs(a) > fabs(b))
{
r = b/a;
r = fabs(a) * sqrt(1+r*r);
}
else if (b != 0)
{
r = a/b;
r = fabs(b) * sqrt(1+r*r);
}
else
{
r = 0.0;
}
return r;
}
void SingularValueDecomposition::calculate()
{
// Initialize.
int m = A.getRows();
int n = A.getCols();
int nu = (m > n) ? m : n;
s_size = (m+1 < n) ? m+1 : n;
s = new double[s_size];
U = SVDMatrix(m, nu);
V = SVDMatrix(n, n);
double *e = new double[n];
double *work = new double[m];
bool wantu = true;
bool wantv = true;
// Reduce A to bidiagonal form, storing the diagonal elements
// in s and the super-diagonal elements in e.
int nct = (m-1<n) ? m-1 : n;
int nrtx = (n-2<m) ? n-2 : m;
int nrt = (nrtx>0) ? nrtx : 0;
for (int k = 0; k < 2; k++) {
if (k < nct) {
// Compute the transformation for the k-th column and
// place the k-th diagonal in s[k].
// Compute 2-norm of k-th column without under/overflow.
s[k] = 0;
for (int i = k; i < m; i++) {
s[k] = svd_hypot(s[k],A(i, k));
}
if (s[k] != 0.0) {
if (A(k, k) < 0.0) {
s[k] = -s[k];
}
for (int i = k; i < m; i++) {
A(i, k) /= s[k];
}
A(k, k) += 1.0;
}
s[k] = -s[k];
}
for (int j = k+1; j < n; j++) {
if ((k < nct) & (s[k] != 0.0)) {
// Apply the transformation.
double t = 0;
for (int i = k; i < m; i++) {
t += A(i, k) * A(i, j);
}
t = -t/A(k, k);
for (int i = k; i < m; i++) {
A(i, j) += t*A(i, k);
}
}
// Place the k-th row of A into e for the
// subsequent calculation of the row transformation.
e[j] = A(k, j);
}
if (wantu & (k < nct)) {
// Place the transformation in U for subsequent back
// multiplication.
for (int i = k; i < m; i++) {
U(i, k) = A(i, k);
}
}
if (k < nrt) {
// Compute the k-th row transformation and place the
// k-th super-diagonal in e[k].
// Compute 2-norm without under/overflow.
e[k] = 0;
for (int i = k+1; i < n; i++) {
e[k] = svd_hypot(e[k],e[i]);
}
if (e[k] != 0.0) {
if (e[k+1] < 0.0) {
e[k] = -e[k];
}
for (int i = k+1; i < n; i++) {
e[i] /= e[k];
}
e[k+1] += 1.0;
}
e[k] = -e[k];
if ((k+1 < m) & (e[k] != 0.0)) {
// Apply the transformation.
for (int i = k+1; i < m; i++) {
work[i] = 0.0;
}
for (int j = k+1; j < n; j++) {
for (int i = k+1; i < m; i++) {
work[i] += e[j]*A(i, j);
}
}
for (int j = k+1; j < n; j++) {
double t = -e[j]/e[k+1];
for (int i = k+1; i < m; i++) {
A(i, j) += t*work[i];
}
}
}
if (wantv) {
// Place the transformation in V for subsequent
// back multiplication.
for (int i = k+1; i < n; i++) {
V(i, k) = e[i];
}
}
}
}
// Set up the final bidiagonal matrix or order p.
int p = (n < m+1) ? n : m+1;
if (nct < n) {
s[nct] = A(nct, nct);
}
if (m < p) {
s[p-1] = 0.0;
}
if (nrt+1 < p) {
e[nrt] = A(nrt, p-1);
}
e[p-1] = 0.0;
// If required, generate U.
if (wantu) {
for (int j = nct; j < nu; j++) {
for (int i = 0; i < m; i++) {
U(i, j) = 0.0;
}
U(j, j) = 1.0;
}
for (int k = nct-1; k >= 0; k--) {
if (s[k] != 0.0) {
for (int j = k+1; j < nu; j++) {
double t = 0;
for (int i = k; i < m; i++) {
t += U(i, k)*U(i, j);
}
t = -t/U(k, k);
for (int i = k; i < m; i++) {
U(i, j) += t*U(i, k);
}
}
for (int i = k; i < m; i++ ) {
U(i, k) = -U(i, k);
}
U(k, k) = 1.0 + U(k, k);
for (int i = 0; i < k-1; i++) {
U(i, k) = 0.0;
}
} else {
for (int i = 0; i < m; i++) {
U(i, k) = 0.0;
}
U(k, k) = 1.0;
}
}
}
// If required, generate V.
if (wantv) {
for (int k = n-1; k >= 0; k--) {
if ((k < nrt) & (e[k] != 0.0)) {
for (int j = k+1; j < nu; j++) {
double t = 0;
for (int i = k+1; i < n; i++) {
t += V(i, k)*V(i, j);
}
t = -t/V(k+1, k);
for (int i = k+1; i < n; i++) {
V(i, j) += t*V(i, k);
}
}
}
for (int i = 0; i < n; i++) {
V(i, k) = 0.0;
}
V(k, k) = 1.0;
}
}
// Main iteration loop for the singular values.
int pp = p-1;
int iter = 0;
//double eps = pow(2.0,-52.0);
//double tiny = pow(2.0,-966.0);
//let's just calculate these now
//a double can be e � 308.25, so this is safe
double eps = 2.22e-16;
double tiny = 1.6e-291;
while (p > 0) {
int k,kase;
// Here is where a test for too many iterations would go.
// This section of the program inspects for
// negligible elements in the s and e arrays. On
// completion the variables kase and k are set as follows.
// kase = 1 if s(p) and e[k-1] are negligible and k<p
// kase = 2 if s(k) is negligible and k<p
// kase = 3 if e[k-1] is negligible, k<p, and
// s(k), ..., s(p) are not negligible (qr step).
// kase = 4 if e(p-1) is negligible (convergence).
for (k = p-2; k >= -1; k--) {
if (k == -1) {
break;
}
if (fabs(e[k]) <=
tiny + eps*(fabs(s[k]) + fabs(s[k+1]))) {
e[k] = 0.0;
break;
}
}
if (k == p-2) {
kase = 4;
} else {
int ks;
for (ks = p-1; ks >= k; ks--) {
if (ks == k) {
break;
}
double t = (ks != p ? fabs(e[ks]) : 0.) +
(ks != k+1 ? fabs(e[ks-1]) : 0.);
if (fabs(s[ks]) <= tiny + eps*t) {
s[ks] = 0.0;
break;
}
}
if (ks == k) {
kase = 3;
} else if (ks == p-1) {
kase = 1;
} else {
kase = 2;
k = ks;
}
}
k++;
// Perform the task indicated by kase.
switch (kase) {
// Deflate negligible s(p).
case 1: {
double f = e[p-2];
e[p-2] = 0.0;
for (int j = p-2; j >= k; j--) {
double t = svd_hypot(s[j],f);
double cs = s[j]/t;
double sn = f/t;
s[j] = t;
if (j != k) {
f = -sn*e[j-1];
e[j-1] = cs*e[j-1];
}
if (wantv) {
for (int i = 0; i < n; i++) {
t = cs*V(i, j) + sn*V(i, p-1);
V(i, p-1) = -sn*V(i, j) + cs*V(i, p-1);
V(i, j) = t;
}
}
}
}
break;
// Split at negligible s(k).
case 2: {
double f = e[k-1];
e[k-1] = 0.0;
for (int j = k; j < p; j++) {
double t = svd_hypot(s[j],f);
double cs = s[j]/t;
double sn = f/t;
s[j] = t;
f = -sn*e[j];
e[j] = cs*e[j];
if (wantu) {
for (int i = 0; i < m; i++) {
t = cs*U(i, j) + sn*U(i, k-1);
U(i, k-1) = -sn*U(i, j) + cs*U(i, k-1);
U(i, j) = t;
}
}
}
}
break;
// Perform one qr step.
case 3: {
// Calculate the shift.
double scale = fabs(s[p-1]);
double d = fabs(s[p-2]);
if (d>scale) scale=d;
d = fabs(e[p-2]);
if (d>scale) scale=d;
d = fabs(s[k]);
if (d>scale) scale=d;
d = fabs(e[k]);
if (d>scale) scale=d;
double sp = s[p-1]/scale;
double spm1 = s[p-2]/scale;
double epm1 = e[p-2]/scale;
double sk = s[k]/scale;
double ek = e[k]/scale;
double b = ((spm1 + sp)*(spm1 - sp) + epm1*epm1)/2.0;
double c = (sp*epm1)*(sp*epm1);
double shift = 0.0;
if ((b != 0.0) | (c != 0.0)) {
shift = sqrt(b*b + c);
if (b < 0.0) {
shift = -shift;
}
shift = c/(b + shift);
}
double f = (sk + sp)*(sk - sp) + shift;
double g = sk*ek;
// Chase zeros.
for (int j = k; j < p-1; j++) {
double t = svd_hypot(f,g);
double cs = f/t;
double sn = g/t;
if (j != k) {
e[j-1] = t;
}
f = cs*s[j] + sn*e[j];
e[j] = cs*e[j] - sn*s[j];
g = sn*s[j+1];
s[j+1] = cs*s[j+1];
if (wantv) {
for (int i = 0; i < n; i++) {
t = cs*V(i, j) + sn*V(i, j+1);
V(i, j+1) = -sn*V(i, j) + cs*V(i, j+1);
V(i, j) = t;
}
}
t = svd_hypot(f,g);
cs = f/t;
sn = g/t;
s[j] = t;
f = cs*e[j] + sn*s[j+1];
s[j+1] = -sn*e[j] + cs*s[j+1];
g = sn*e[j+1];
e[j+1] = cs*e[j+1];
if (wantu && (j < m-1)) {
for (int i = 0; i < m; i++) {
t = cs*U(i, j) + sn*U(i, j+1);
U(i, j+1) = -sn*U(i, j) + cs*U(i, j+1);
U(i, j) = t;
}
}
}
e[p-2] = f;
iter = iter + 1;
}
break;
// Convergence.
case 4: {
// Make the singular values positive.
if (s[k] <= 0.0) {
s[k] = (s[k] < 0.0 ? -s[k] : 0.0);
if (wantv) {
for (int i = 0; i <= pp; i++) {
V(i, k) = -V(i, k);
}
}
}
// Order the singular values.
while (k < pp) {
if (s[k] >= s[k+1]) {
break;
}
double t = s[k];
s[k] = s[k+1];
s[k+1] = t;
if (wantv && (k < n-1)) {
for (int i = 0; i < n; i++) {
t = V(i, k+1); V(i, k+1) = V(i, k); V(i, k) = t;
}
}
if (wantu && (k < m-1)) {
for (int i = 0; i < m; i++) {
t = U(i, k+1); U(i, k+1) = U(i, k); U(i, k) = t;
}
}
k++;
}
iter = 0;
p--;
}
break;
}
}
delete e;
delete work;
}
/**
* Return the left singular vectors
* @return U
*/
SVDMatrix &SingularValueDecomposition::getU()
{
return U;
}
/**
* Return the right singular vectors
* @return V
*/
SVDMatrix &SingularValueDecomposition::getV()
{
return V;
}
/**
* Return the s[0] value
*/
double SingularValueDecomposition::getS(unsigned int index)
{
if (index >= s_size)
return 0.0;
return s[index];
}
/**
* Two norm
* @return max(S)
*/
double SingularValueDecomposition::norm2()
{
return s[0];
}
/**
* Two norm condition number
* @return max(S)/min(S)
*/
double SingularValueDecomposition::cond()
{
return s[0]/s[2];
}
/**
* Effective numerical matrix rank
* @return Number of nonnegligible singular values.
*/
int SingularValueDecomposition::rank()
{
double eps = pow(2.0,-52.0);
double tol = 3.0*s[0]*eps;
int r = 0;
for (int i = 0; i < 3; i++)
{
if (s[i] > tol)
r++;
}
return r;
}
//########################################################################
//# E N D C L A S S SingularValueDecomposition
//########################################################################
#define pi 3.14159
//#define pxToCm 0.0275
#define pxToCm 0.04
#define piToRad 0.0174532925
#define docHeightCm 22.86
//########################################################################
//# O U T P U T
//########################################################################
/**
* Get the value of a node/attribute pair
*/
static std::string getAttribute( Inkscape::XML::Node *node, char *attrName)
{
std::string val;
char *valstr = (char *)node->attribute(attrName);
if (valstr)
val = (const char *)valstr;
return val;
}
/**
* Get the extension suffix from the end of a file name
*/
static std::string getExtension(const std::string &fname)
{
std::string ext;
unsigned int pos = fname.rfind('.');
if (pos == fname.npos)
{
ext = "";
}
else
{
ext = fname.substr(pos);
}
return ext;
}
static std::string formatTransform(NR::Matrix &tf)
{
std::string str;
if (!tf.test_identity())
{
char buf[128];
snprintf(buf, 127, "matrix(%.3f %.3f %.3f %.3f %.3f %.3f)",
tf[0], tf[1], tf[2], tf[3], tf[4], tf[5]);
str = buf;
}
return str;
}
/**
* Get the general transform from SVG pixels to
* ODF cm
*/
static NR::Matrix getODFTransform(const SPItem *item)
{
//### Get SVG-to-ODF transform
NR::Matrix tf;
tf = sp_item_i2d_affine(item);
//Flip Y into document coordinates
double doc_height = sp_document_height(SP_ACTIVE_DOCUMENT);
NR::Matrix doc2dt_tf = NR::Matrix(NR::scale(1.0, -1.0));
doc2dt_tf = doc2dt_tf * NR::Matrix(NR::translate(0, doc_height));
tf = tf * doc2dt_tf;
tf = tf * NR::Matrix(NR::scale(pxToCm));
return tf;
}
/**
* Get the bounding box of an item, as mapped onto
* an ODF document, in cm.
*/
static NR::Rect getODFBoundingBox(const SPItem *item)
{
NR::Rect bbox = sp_item_bbox_desktop((SPItem *)item);
double doc_height = sp_document_height(SP_ACTIVE_DOCUMENT);
NR::Matrix doc2dt_tf = NR::Matrix(NR::scale(1.0, -1.0));
doc2dt_tf = doc2dt_tf * NR::Matrix(NR::translate(0, doc_height));
bbox = bbox * doc2dt_tf;
bbox = bbox * NR::Matrix(NR::scale(pxToCm));
return bbox;
}
/**
* Get the transform for an item, correcting for
* handedness reversal
*/
static NR::Matrix getODFItemTransform(const SPItem *item)
{
NR::Matrix itemTransform = NR::Matrix(NR::scale(1, -1));
itemTransform = itemTransform * item->transform;
itemTransform = itemTransform * NR::Matrix(NR::scale(1, -1));
return itemTransform;
}
/**
* Get some fun facts from the transform
*/
static void analyzeTransform(NR::Matrix &tf,
double &rotate, double &xskew, double &yskew,
double &xscale, double &yscale)
{
SVDMatrix mat(2, 2);
mat(0, 0) = tf[0];
mat(0, 1) = tf[1];
mat(1, 0) = tf[2];
mat(1, 1) = tf[3];
SingularValueDecomposition svd(mat);
SVDMatrix U = svd.getU();
SVDMatrix V = svd.getV();
SVDMatrix Vt = V.transpose();
SVDMatrix UVt = U.multiply(Vt);
double s0 = svd.getS(0);
double s1 = svd.getS(1);
xscale = s0;
yscale = s1;
//g_message("## s0:%.3f s1:%.3f", s0, s1);
//g_message("## u:%.3f %.3f %.3f %.3f", U(0,0), U(0,1), U(1,0), U(1,1));
//g_message("## v:%.3f %.3f %.3f %.3f", V(0,0), V(0,1), V(1,0), V(1,1));
//g_message("## vt:%.3f %.3f %.3f %.3f", Vt(0,0), Vt(0,1), Vt(1,0), Vt(1,1));
//g_message("## uvt:%.3f %.3f %.3f %.3f", UVt(0,0), UVt(0,1), UVt(1,0), UVt(1,1));
rotate = UVt(0,0);
}
/**
* FIRST PASS.
* Method descends into the repr tree, converting image, style, and gradient info
* into forms compatible in ODF.
*/
void
OdfOutput::preprocess(ZipFile &zf, Inkscape::XML::Node *node)
{
std::string nodeName = node->name();
std::string id = getAttribute(node, "id");
SPObject *reprobj = SP_ACTIVE_DOCUMENT->getObjectByRepr(node);
if (!reprobj)
return;
if (!SP_IS_ITEM(reprobj))
{
return;
}
SPItem *item = SP_ITEM(reprobj);
//### Get SVG-to-ODF transform
NR::Matrix tf = getODFTransform(item);
if (nodeName == "image" || nodeName == "svg:image")
{
//g_message("image");
std::string href = getAttribute(node, "xlink:href");
if (href.size() > 0)
{
std::string oldName = href;
std::string ext = getExtension(oldName);
if (ext == ".jpeg")
ext = ".jpg";
if (imageTable.find(oldName) == imageTable.end())
{
char buf[64];
snprintf(buf, 63, "Pictures/image%d%s",
(int)imageTable.size(), ext.c_str());
std::string newName = buf;
imageTable[oldName] = newName;
std::string comment = "old name was: ";
comment.append(oldName);
URI oldUri(oldName);
//g_message("oldpath:%s", oldUri.getNativePath().c_str());
//# if relative to the documentURI, get proper path
URI resUri = documentUri.resolve(oldUri);
DOMString pathName = resUri.getNativePath();
//g_message("native path:%s", pathName.c_str());
ZipEntry *ze = zf.addFile(pathName, comment);
if (ze)
{
ze->setFileName(newName);
}
else
{
g_warning("Could not load image file '%s'", pathName.c_str());
}
}
}
}
//###### Get style
SPStyle *style = SP_OBJECT_STYLE(item);
if (style && id.size()>0)
{
bool isGradient = false;
StyleInfo si;
//## Style. Look in writeStyle() below to see what info
// we need to read into StyleInfo. Note that we need to
// determine whether information goes into a style element
// or a gradient element.
//## FILL
if (style->fill.type == SP_PAINT_TYPE_COLOR)
{
guint32 fillCol =
sp_color_get_rgba32_ualpha(&style->fill.value.color, 0);
char buf[16];
int r = (fillCol >> 24) & 0xff;
int g = (fillCol >> 16) & 0xff;
int b = (fillCol >> 8) & 0xff;
//g_message("## %s %lx", id.c_str(), (unsigned int)fillCol);
snprintf(buf, 15, "#%02x%02x%02x", r, g, b);
si.fillColor = buf;
si.fill = "solid";
double opacityPercent = 100.0 *
(SP_SCALE24_TO_FLOAT(style->fill_opacity.value));
snprintf(buf, 15, "%.3f%%", opacityPercent);
si.fillOpacity = buf;
}
else if (style->fill.type == SP_PAINT_TYPE_PAINTSERVER)
{
//## Gradient. Look in writeStyle() below to see what info
// we need to read into GradientInfo.
if (!SP_IS_GRADIENT(SP_STYLE_FILL_SERVER(style)))
return;
isGradient = true;
GradientInfo gi;
SPGradient *gradient = SP_GRADIENT(SP_STYLE_FILL_SERVER(style));
if (SP_IS_LINEARGRADIENT(gradient))
{
gi.style = "linear";
SPLinearGradient *linGrad = SP_LINEARGRADIENT(gradient);
gi.x1 = linGrad->x1.value;
gi.y1 = linGrad->y1.value;
gi.x2 = linGrad->x2.value;
gi.y2 = linGrad->y2.value;
}
else if (SP_IS_RADIALGRADIENT(gradient))
{
gi.style = "radial";
SPRadialGradient *radGrad = SP_RADIALGRADIENT(gradient);
gi.cx = radGrad->cx.computed * 100.0;//ODG cx is percentages
gi.cy = radGrad->cy.computed * 100.0;
}
else
{
g_warning("not a supported gradient type");
}
//Look for existing identical style;
bool gradientMatch = false;
std::vector<GradientInfo>::iterator iter;
for (iter=gradientTable.begin() ; iter!=gradientTable.end() ; iter++)
{
if (gi.equals(*iter))
{
//map to existing gradientTable entry
std::string gradientName = iter->name;
//g_message("found duplicate style:%s", gradientName.c_str());
gradientLookupTable[id] = gradientName;
gradientMatch = true;
break;
}
}
//None found, make a new pair or entries
if (!gradientMatch)
{
char buf[16];
snprintf(buf, 15, "gradient%d", (int)gradientTable.size());
std::string gradientName = buf;
gi.name = gradientName;
gradientTable.push_back(gi);
gradientLookupTable[id] = gradientName;
}
}
//## STROKE
if (style->stroke.type == SP_PAINT_TYPE_COLOR)
{
guint32 strokeCol =
sp_color_get_rgba32_ualpha(&style->stroke.value.color, 0);
char buf[16];
int r = (strokeCol >> 24) & 0xff;
int g = (strokeCol >> 16) & 0xff;
int b = (strokeCol >> 8) & 0xff;
snprintf(buf, 15, "#%02x%02x%02x", r, g, b);
si.strokeColor = buf;
snprintf(buf, 15, "%.3fpt", style->stroke_width.value);
si.strokeWidth = buf;
si.stroke = "solid";
double opacityPercent = 100.0 *
(SP_SCALE24_TO_FLOAT(style->stroke_opacity.value));
snprintf(buf, 15, "%.3f%%", opacityPercent);
si.strokeOpacity = buf;
}
if (!isGradient)
{
//Look for existing identical style;
bool styleMatch = false;
std::vector<StyleInfo>::iterator iter;
for (iter=styleTable.begin() ; iter!=styleTable.end() ; iter++)
{
if (si.equals(*iter))
{
//map to existing styleTable entry
std::string styleName = iter->name;
//g_message("found duplicate style:%s", styleName.c_str());
styleLookupTable[id] = styleName;
styleMatch = true;
break;
}
}
//None found, make a new pair or entries
if (!styleMatch)
{
char buf[16];
snprintf(buf, 15, "style%d", (int)styleTable.size());
std::string styleName = buf;
si.name = styleName;
styleTable.push_back(si);
styleLookupTable[id] = styleName;
}
}
}
for (Inkscape::XML::Node *child = node->firstChild() ;
child ; child = child->next())
preprocess(zf, child);
}
/**
* Writes the manifest. Currently it only changes according to the
* file names of images packed into the zip file.
*/
bool OdfOutput::writeManifest(ZipFile &zf)
{
BufferOutputStream bouts;
OutputStreamWriter outs(bouts);
time_t tim;
time(&tim);
outs.printf("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
outs.printf("<!DOCTYPE manifest:manifest PUBLIC \"-//OpenOffice.org//DTD Manifest 1.0//EN\" \"Manifest.dtd\">\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" file: manifest.xml\n");
outs.printf(" Generated by Inkscape: %s", ctime(&tim)); //ctime has its own <cr>
outs.printf(" http://www.inkscape.org\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<manifest:manifest xmlns:manifest=\"urn:oasis:names:tc:opendocument:xmlns:manifest:1.0\">\n");
outs.printf(" <manifest:file-entry manifest:media-type=\"application/vnd.oasis.opendocument.graphics\" manifest:full-path=\"/\"/>\n");
outs.printf(" <manifest:file-entry manifest:media-type=\"text/xml\" manifest:full-path=\"content.xml\"/>\n");
outs.printf(" <manifest:file-entry manifest:media-type=\"text/xml\" manifest:full-path=\"meta.xml\"/>\n");
outs.printf(" <!--List our images here-->\n");
std::map<std::string, std::string>::iterator iter;
for (iter = imageTable.begin() ; iter!=imageTable.end() ; iter++)
{
std::string oldName = iter->first;
std::string newName = iter->second;
std::string ext = getExtension(oldName);
if (ext == ".jpeg")
ext = ".jpg";
outs.printf(" <manifest:file-entry manifest:media-type=\"");
if (ext == ".gif")
outs.printf("image/gif");
else if (ext == ".png")
outs.printf("image/png");
else if (ext == ".jpg")
outs.printf("image/jpeg");
outs.printf("\" manifest:full-path=\"");
outs.printf((char *)newName.c_str());
outs.printf("\"/>\n");
}
outs.printf("</manifest:manifest>\n");
outs.close();
//Make our entry
ZipEntry *ze = zf.newEntry("META-INF/manifest.xml", "ODF file manifest");
ze->setUncompressedData(bouts.getBuffer());
ze->finish();
return true;
}
/**
* This writes the document meta information to meta.xml
*/
bool OdfOutput::writeMeta(ZipFile &zf)
{
BufferOutputStream bouts;
OutputStreamWriter outs(bouts);
time_t tim;
time(&tim);
outs.printf("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" file: meta.xml\n");
outs.printf(" Generated by Inkscape: %s", ctime(&tim)); //ctime has its own <cr>
outs.printf(" http://www.inkscape.org\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<office:document-meta\n");
outs.printf("xmlns:office=\"urn:oasis:names:tc:opendocument:xmlns:office:1.0\"\n");
outs.printf("xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n");
outs.printf("xmlns:dc=\"http://purl.org/dc/elements/1.1/\"\n");
outs.printf("xmlns:meta=\"urn:oasis:names:tc:opendocument:xmlns:meta:1.0\"\n");
outs.printf("xmlns:presentation=\"urn:oasis:names:tc:opendocument:xmlns:presentation:1.0\"\n");
outs.printf("xmlns:ooo=\"http://openoffice.org/2004/office\"\n");
outs.printf("xmlns:smil=\"urn:oasis:names:tc:opendocument:xmlns:smil-compatible:1.0\"\n");
outs.printf("xmlns:anim=\"urn:oasis:names:tc:opendocument:xmlns:animation:1.0\"\n");
outs.printf("office:version=\"1.0\">\n");
outs.printf("<office:meta>\n");
outs.printf(" <meta:generator>Inkscape.org - 0.44</meta:generator>\n");
outs.printf(" <meta:initial-creator>clark kent</meta:initial-creator>\n");
outs.printf(" <meta:creation-date>2006-04-13T17:12:29</meta:creation-date>\n");
outs.printf(" <dc:creator>clark kent</dc:creator>\n");
outs.printf(" <dc:date>2006-04-13T17:13:20</dc:date>\n");
outs.printf(" <dc:language>en-US</dc:language>\n");
outs.printf(" <meta:editing-cycles>2</meta:editing-cycles>\n");
outs.printf(" <meta:editing-duration>PT56S</meta:editing-duration>\n");
outs.printf(" <meta:user-defined meta:name=\"Info 1\"/>\n");
outs.printf(" <meta:user-defined meta:name=\"Info 2\"/>\n");
outs.printf(" <meta:user-defined meta:name=\"Info 3\"/>\n");
outs.printf(" <meta:user-defined meta:name=\"Info 4\"/>\n");
outs.printf(" <meta:document-statistic meta:object-count=\"2\"/>\n");
outs.printf("</office:meta>\n");
outs.printf("</office:document-meta>\n");
outs.printf("\n");
outs.printf("\n");
outs.close();
//Make our entry
ZipEntry *ze = zf.newEntry("meta.xml", "ODF info file");
ze->setUncompressedData(bouts.getBuffer());
ze->finish();
return true;
}
/**
* This is called just before writeTree(), since it will write style and
* gradient information above the <draw> tag in the content.xml file
*/
bool OdfOutput::writeStyle(Writer &outs)
{
outs.printf("<office:automatic-styles>\n");
outs.printf("<!-- ####### 'Standard' styles ####### -->\n");
outs.printf("<style:style style:name=\"dp1\" style:family=\"drawing-page\"/>\n");
outs.printf("<style:style style:name=\"gr1\" style:family=\"graphic\" style:parent-style-name=\"standard\">\n");
outs.printf(" <style:graphic-properties draw:stroke=\"none\" draw:fill=\"none\"\n");
outs.printf(" draw:textarea-horizontal-align=\"center\"\n");
outs.printf(" draw:textarea-vertical-align=\"middle\" draw:color-mode=\"standard\"\n");
outs.printf(" draw:luminance=\"0%\" draw:contrast=\"0%\" draw:gamma=\"100%\" draw:red=\"0%\"\n");
outs.printf(" draw:green=\"0%\" draw:blue=\"0%\" fo:clip=\"rect(0cm 0cm 0cm 0cm)\"\n");
outs.printf(" draw:image-opacity=\"100%\" style:mirror=\"none\"/>\n");
outs.printf("</style:style>\n");
outs.printf("<style:style style:name=\"P1\" style:family=\"paragraph\">\n");
outs.printf(" <style:paragraph-properties fo:text-align=\"center\"/>\n");
outs.printf("</style:style>\n");
/*
==========================================================
Dump our style table. Styles should have a general layout
something like the following. Look in:
http://books.evc-cit.info/odbook/ch06.html#draw-style-file-section
for style and gradient information.
<style:style style:name="gr13"
style:family="graphic" style:parent-style-name="standard">
<style:graphic-properties draw:stroke="solid"
svg:stroke-width="0.1cm"
svg:stroke-color="#ff0000"
draw:fill="solid" draw:fill-color="#e6e6ff"/>
</style:style>
==========================================================
*/
outs.printf("<!-- ####### Styles from Inkscape document ####### -->\n");
std::vector<StyleInfo>::iterator iter;
for (iter = styleTable.begin() ; iter != styleTable.end() ; iter++)
{
outs.printf("<style:style style:name=\"%s\"", iter->name.c_str());
StyleInfo s(*iter);
outs.printf(" style:family=\"graphic\" style:parent-style-name=\"standard\">\n");
outs.printf(" <style:graphic-properties");
outs.printf(" draw:fill=\"%s\" ", s.fill.c_str());
if (s.fill != "none")
{
outs.printf(" draw:fill-color=\"%s\" ", s.fillColor.c_str());
outs.printf(" draw:fill-opacity=\"%s\" ", s.fillOpacity.c_str());
}
outs.printf(" draw:stroke=\"%s\" ", s.stroke.c_str());
if (s.stroke != "none")
{
outs.printf(" svg:stroke-width=\"%s\" ", s.strokeWidth.c_str());
outs.printf(" svg:stroke-color=\"%s\" ", s.strokeColor.c_str());
outs.printf(" svg:stroke-opacity=\"%s\" ", s.strokeOpacity.c_str());
}
outs.printf("/>\n");
outs.printf("</style:style>\n");
}
//## Dump our gradient table
outs.printf("\n");
outs.printf("<!-- ####### Gradients from Inkscape document ####### -->\n");
std::vector<GradientInfo>::iterator giter;
for (giter = gradientTable.begin() ; giter != gradientTable.end() ; giter++)
{
GradientInfo gi(*giter);
outs.printf("<draw:gradient draw:name=\"%s\" ", gi.name.c_str());
outs.printf("draw:style=\"%s\" ", gi.style.c_str());
if (gi.style == "linear")
{
/*
===================================================================
LINEAR gradient. We need something that looks like this:
<draw:gradient draw:name="Gradient_20_7"
draw:display-name="Gradient 7"
draw:style="linear"
draw:start-color="#008080" draw:end-color="#993366"
draw:start-intensity="100%" draw:end-intensity="100%"
draw:angle="150" draw:border="0%"/>
===================================================================
*/
outs.printf("draw:display-name=\"linear borderless\" ");
}
else if (gi.style == "radial")
{
/*
===================================================================
RADIAL gradient. We need something that looks like this:
<!-- radial gradient, light gray to white, centered, 0% border -->
<draw:gradient draw:name="radial_20_borderless"
draw:display-name="radial borderless"
draw:style="radial"
draw:cx="50%" draw:cy="50%"
draw:start-color="#999999" draw:end-color="#ffffff"
draw:border="0%"/>
===================================================================
*/
outs.printf("draw:display-name=\"radial borderless\" ");
outs.printf("draw:cx=\".2f%%\" draw:cy=\".2f%%\" ", gi.cx, gi.cy);
}
else
{
g_warning("unsupported gradient style '%s'", gi.style.c_str());
}
outs.printf("/>\n");
}
outs.printf("\n");
outs.printf("</office:automatic-styles>\n");
outs.printf("\n");
return true;
}
/**
* Writes an SVG path as an ODF <draw:path>
*/
static void
writePath(Writer &outs, NArtBpath const *bpath,
NR::Matrix &tf, double xoff, double yoff)
{
bool closed = false;
NArtBpath *bp = (NArtBpath *)bpath;
for ( ; bp->code != NR_END; bp++)
{
NR::Point const p1(bp->c(1) * tf);
NR::Point const p2(bp->c(2) * tf);
NR::Point const p3(bp->c(3) * tf);
double x1 = (p1[NR::X] - xoff) * 1000.0;
double y1 = (p1[NR::Y] - yoff) * 1000.0;
double x2 = (p2[NR::X] - xoff) * 1000.0;
double y2 = (p2[NR::Y] - yoff) * 1000.0;
double x3 = (p3[NR::X] - xoff) * 1000.0;
double y3 = (p3[NR::Y] - yoff) * 1000.0;
switch (bp->code)
{
case NR_LINETO:
outs.printf("L %.3f,%.3f ", x3 , y3);
break;
case NR_CURVETO:
outs.printf("C %.3f,%.3f %.3f,%.3f %.3f,%.3f ",
x1, y1, x2, y2, x3, y3);
break;
case NR_MOVETO_OPEN:
case NR_MOVETO:
if (closed)
outs.printf("z ");
closed = ( bp->code == NR_MOVETO );
outs.printf("M %.3f,%.3f ", x3 , y3);
break;
default:
break;
}
}
if (closed)
outs.printf("z");;
}
/**
* SECOND PASS.
* This is the main SPObject tree output to ODF. preprocess()
* must be called prior to this, as elements will often reference
* data parsed and tabled in preprocess().
*/
bool OdfOutput::writeTree(Writer &outs, Inkscape::XML::Node *node)
{
//# Get the SPItem, if applicable
SPObject *reprobj = SP_ACTIVE_DOCUMENT->getObjectByRepr(node);
if (!reprobj)
return true;
if (!SP_IS_ITEM(reprobj))
{
return true;
}
SPItem *item = SP_ITEM(reprobj);
std::string nodeName = node->name();
std::string id = getAttribute(node, "id");
//### Get SVG-to-ODF transform
NR::Matrix tf = getODFTransform(item);
//### Get ODF bounding box params for item
NR::Rect bbox = getODFBoundingBox(item);
double bbox_x = bbox.min()[NR::X];
double bbox_y = bbox.min()[NR::Y];
double bbox_width = bbox.max()[NR::X] - bbox.min()[NR::X];
double bbox_height = bbox.max()[NR::Y] - bbox.min()[NR::Y];
double rotate;
double xskew;
double yskew;
double xscale;
double yscale;
analyzeTransform(tf, rotate, xskew, yskew, xscale, yscale);
//# Do our stuff
SPCurve *curve = NULL;
//g_message("##### %s #####", nodeName.c_str());
if (nodeName == "svg" || nodeName == "svg:svg")
{
//# Iterate through the children
for (Inkscape::XML::Node *child = node->firstChild() ; child ; child = child->next())
{
if (!writeTree(outs, child))
return false;
}
return true;
}
else if (nodeName == "g" || nodeName == "svg:g")
{
if (id.size() > 0)
outs.printf("<draw:g id=\"%s\">\n", id.c_str());
else
outs.printf("<draw:g>\n");
//# Iterate through the children
for (Inkscape::XML::Node *child = node->firstChild() ; child ; child = child->next())
{
if (!writeTree(outs, child))
return false;
}
if (id.size() > 0)
outs.printf("</draw:g> <!-- id=\"%s\" -->\n", id.c_str());
else
outs.printf("</draw:g>\n");
return true;
}
else if (nodeName == "image" || nodeName == "svg:image")
{
if (!SP_IS_IMAGE(item))
{
g_warning("<image> is not an SPImage. Why? ;-)");
return false;
}
SPImage *img = SP_IMAGE(item);
double ix = img->x.value;
double iy = img->y.value;
double iwidth = img->width.value;
double iheight = img->height.value;
NR::Rect ibbox(NR::Point(ix, iy), NR::Point(ix+iwidth, iy+iheight));
ibbox = ibbox * tf;
ix = ibbox.min()[NR::X];
iy = ibbox.min()[NR::Y];
//iwidth = ibbox.max()[NR::X] - ibbox.min()[NR::X];
//iheight = ibbox.max()[NR::Y] - ibbox.min()[NR::Y];
iwidth = xscale * iwidth;
iheight = yscale * iheight;
NR::Matrix itemTransform = getODFItemTransform(item);
std::string itemTransformString = formatTransform(itemTransform);
std::string href = getAttribute(node, "xlink:href");
std::map<std::string, std::string>::iterator iter = imageTable.find(href);
if (iter == imageTable.end())
{
g_warning("image '%s' not in table", href.c_str());
return false;
}
std::string newName = iter->second;
outs.printf("<draw:frame ");
if (id.size() > 0)
outs.printf("id=\"%s\" ", id.c_str());
outs.printf("draw:style-name=\"gr1\" draw:text-style-name=\"P1\" draw:layer=\"layout\" ");
//no x or y. make them the translate transform, last one
outs.printf("svg:width=\"%.3fcm\" svg:height=\"%.3fcm\" ",
iwidth, iheight);
if (itemTransformString.size() > 0)
outs.printf("draw:transform=\"%s translate(%.3fcm, %.3fcm)\" ",
itemTransformString.c_str(), ix, iy);
outs.printf(">\n");
outs.printf(" <draw:image xlink:href=\"%s\" xlink:type=\"simple\"\n",
newName.c_str());
outs.printf(" xlink:show=\"embed\" xlink:actuate=\"onLoad\">\n");
outs.printf(" <text:p/>\n");
outs.printf(" </draw:image>\n");
outs.printf("</draw:frame>\n");
return true;
}
else if (SP_IS_SHAPE(item))
{
//g_message("### %s is a shape", nodeName.c_str());
curve = sp_shape_get_curve(SP_SHAPE(item));
}
else if (SP_IS_TEXT(item) || SP_IS_FLOWTEXT(item))
{
curve = te_get_layout(item)->convertToCurves();
}
if (curve)
{
//### Default <path> output
outs.printf("<draw:path ");
if (id.size()>0)
outs.printf("id=\"%s\" ", id.c_str());
std::map<std::string, std::string>::iterator siter;
siter = styleLookupTable.find(id);
if (siter != styleLookupTable.end())
{
std::string styleName = siter->second;
outs.printf("draw:style-name=\"%s\" ", styleName.c_str());
}
std::map<std::string, std::string>::iterator giter;
giter = gradientLookupTable.find(id);
if (giter != gradientLookupTable.end())
{
std::string gradientName = giter->second;
outs.printf("draw:fill-gradient-name=\"%s\" ",
gradientName.c_str());
}
outs.printf("draw:layer=\"layout\" svg:x=\"%.3fcm\" svg:y=\"%.3fcm\" ",
bbox_x, bbox_y);
outs.printf("svg:width=\"%.3fcm\" svg:height=\"%.3fcm\" ",
bbox_width, bbox_height);
outs.printf("svg:viewBox=\"0.0 0.0 %.3f %.3f\"\n",
bbox_width * 1000.0, bbox_height * 1000.0);
outs.printf(" svg:d=\"");
writePath(outs, SP_CURVE_BPATH(curve), tf, bbox_x, bbox_y);
outs.printf("\"");
outs.printf(">\n");
outs.printf("</draw:path>\n");
sp_curve_unref(curve);
}
return true;
}
/**
* Write the content.xml file. Writes the namesspace headers, then
* calls writeStyle() and writeTree().
*/
bool OdfOutput::writeContent(ZipFile &zf, Inkscape::XML::Node *node)
{
BufferOutputStream bouts;
OutputStreamWriter outs(bouts);
time_t tim;
time(&tim);
outs.printf("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" file: content.xml\n");
outs.printf(" Generated by Inkscape: %s", ctime(&tim)); //ctime has its own <cr>
outs.printf(" http://www.inkscape.org\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<office:document-content\n");
outs.printf(" xmlns:office=\"urn:oasis:names:tc:opendocument:xmlns:office:1.0\"\n");
outs.printf(" xmlns:style=\"urn:oasis:names:tc:opendocument:xmlns:style:1.0\"\n");
outs.printf(" xmlns:text=\"urn:oasis:names:tc:opendocument:xmlns:text:1.0\"\n");
outs.printf(" xmlns:table=\"urn:oasis:names:tc:opendocument:xmlns:table:1.0\"\n");
outs.printf(" xmlns:draw=\"urn:oasis:names:tc:opendocument:xmlns:drawing:1.0\"\n");
outs.printf(" xmlns:fo=\"urn:oasis:names:tc:opendocument:xmlns:xsl-fo-compatible:1.0\"\n");
outs.printf(" xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n");
outs.printf(" xmlns:dc=\"http://purl.org/dc/elements/1.1/\"\n");
outs.printf(" xmlns:meta=\"urn:oasis:names:tc:opendocument:xmlns:meta:1.0\"\n");
outs.printf(" xmlns:number=\"urn:oasis:names:tc:opendocument:xmlns:datastyle:1.0\"\n");
outs.printf(" xmlns:presentation=\"urn:oasis:names:tc:opendocument:xmlns:presentation:1.0\"\n");
outs.printf(" xmlns:svg=\"urn:oasis:names:tc:opendocument:xmlns:svg-compatible:1.0\"\n");
outs.printf(" xmlns:chart=\"urn:oasis:names:tc:opendocument:xmlns:chart:1.0\"\n");
outs.printf(" xmlns:dr3d=\"urn:oasis:names:tc:opendocument:xmlns:dr3d:1.0\"\n");
outs.printf(" xmlns:math=\"http://www.w3.org/1998/Math/MathML\"\n");
outs.printf(" xmlns:form=\"urn:oasis:names:tc:opendocument:xmlns:form:1.0\"\n");
outs.printf(" xmlns:script=\"urn:oasis:names:tc:opendocument:xmlns:script:1.0\"\n");
outs.printf(" xmlns:ooo=\"http://openoffice.org/2004/office\"\n");
outs.printf(" xmlns:ooow=\"http://openoffice.org/2004/writer\"\n");
outs.printf(" xmlns:oooc=\"http://openoffice.org/2004/calc\"\n");
outs.printf(" xmlns:dom=\"http://www.w3.org/2001/xml-events\"\n");
outs.printf(" xmlns:xforms=\"http://www.w3.org/2002/xforms\"\n");
outs.printf(" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\"\n");
outs.printf(" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\"\n");
outs.printf(" xmlns:smil=\"urn:oasis:names:tc:opendocument:xmlns:smil-compatible:1.0\"\n");
outs.printf(" xmlns:anim=\"urn:oasis:names:tc:opendocument:xmlns:animation:1.0\"\n");
outs.printf(" office:version=\"1.0\">\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<office:scripts/>\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!-- ######### CONVERSION FROM SVG STARTS ######## -->\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" S T Y L E S\n");
outs.printf(" Style entries have been pulled from the svg style and\n");
outs.printf(" representation attributes in the SVG tree. The tree elements\n");
outs.printf(" then refer to them by name, in the ODF manner\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
if (!writeStyle(outs))
{
g_warning("Failed to write styles");
return false;
}
outs.printf("\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" D R A W I N G\n");
outs.printf(" This section is the heart of SVG-ODF conversion. We are\n");
outs.printf(" starting with simple conversions, and will slowly evolve\n");
outs.printf(" into a 'smarter' translation as time progresses. Any help\n");
outs.printf(" in improving .odg export is welcome.\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<office:body>\n");
outs.printf("<office:drawing>\n");
outs.printf("<draw:page draw:name=\"page1\" draw:style-name=\"dp1\"\n");
outs.printf(" draw:master-page-name=\"Default\">\n");
outs.printf("\n");
outs.printf("\n");
if (!writeTree(outs, node))
{
g_warning("Failed to convert SVG tree");
return false;
}
outs.printf("\n");
outs.printf("\n");
outs.printf("</draw:page>\n");
outs.printf("</office:drawing>\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!-- ######### CONVERSION FROM SVG ENDS ######## -->\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("</office:body>\n");
outs.printf("</office:document-content>\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("\n");
outs.printf("<!--\n");
outs.printf("*************************************************************************\n");
outs.printf(" E N D O F F I L E\n");
outs.printf(" Have a nice day - ishmal\n");
outs.printf("*************************************************************************\n");
outs.printf("-->\n");
outs.printf("\n");
outs.printf("\n");
//Make our entry
ZipEntry *ze = zf.newEntry("content.xml", "ODF master content file");
ze->setUncompressedData(bouts.getBuffer());
ze->finish();
return true;
}
/**
* Resets class to its pristine condition, ready to use again
*/
void
OdfOutput::reset()
{
styleTable.clear();
styleLookupTable.clear();
gradientTable.clear();
gradientLookupTable.clear();
imageTable.clear();
}
/**
* Descends into the SVG tree, mapping things to ODF when appropriate
*/
void
OdfOutput::save(Inkscape::Extension::Output *mod, SPDocument *doc, gchar const *uri)
{
reset();
//g_message("native file:%s\n", uri);
documentUri = URI(uri);
ZipFile zf;
preprocess(zf, doc->rroot);
if (!writeManifest(zf))
{
g_warning("Failed to write manifest");
return;
}
if (!writeMeta(zf))
{
g_warning("Failed to write metafile");
return;
}
if (!writeContent(zf, doc->rroot))
{
g_warning("Failed to write content");
return;
}
if (!zf.writeFile(uri))
{
return;
}
}
/**
* This is the definition of PovRay output. This function just
* calls the extension system with the memory allocated XML that
* describes the data.
*/
void
OdfOutput::init()
{
Inkscape::Extension::build_from_mem(
"<inkscape-extension>\n"
"<name>" N_("OpenDocument Drawing Output") "</name>\n"
"<id>org.inkscape.output.odf</id>\n"
"<output>\n"
"<extension>.odg</extension>\n"
"<mimetype>text/x-povray-script</mimetype>\n"
"<filetypename>" N_("OpenDocument drawing (*.odg)") "</filetypename>\n"
"<filetypetooltip>" N_("OpenDocument drawing file") "</filetypetooltip>\n"
"</output>\n"
"</inkscape-extension>",
new OdfOutput());
}
/**
* Make sure that we are in the database
*/
bool
OdfOutput::check (Inkscape::Extension::Extension *module)
{
/* We don't need a Key
if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV))
return FALSE;
*/
return TRUE;
}
//########################################################################
//# I N P U T
//########################################################################
//#######################
//# L A T E R !!! :-)
//#######################
} //namespace Internal
} //namespace Extension
} //namespace Inkscape
//########################################################################
//# E N D O F F I L E
//########################################################################
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
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