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/**
* Python Interpreter wrapper for Inkscape
*
* Authors:
* Bob Jamison <rjamison@titan.com>
*
* Copyright (C) 2004 Authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "InkscapeInterpreter.h"
#include <fstream>
namespace Inkscape {
namespace Extension {
namespace Script {
/*
*
*/
InkscapeInterpreter::InkscapeInterpreter()
{
}
/*
*
*/
InkscapeInterpreter::~InkscapeInterpreter()
{
}
/*
* Interpret an in-memory string
*/
bool InkscapeInterpreter::interpretScript(Glib::ustring &script,
Glib::ustring &output,
Glib::ustring &error)
{
//do nothing. let the subclasses implement this
return true;
}
/*
* Interpret a named file
*/
bool InkscapeInterpreter::interpretUri(Glib::ustring &uri,
Glib::ustring &output,
Glib::ustring &error)
{
char *curi = (char *)uri.raw().c_str();
std::ifstream ins(curi);
if (!ins.good())
{
printf("interpretUri: Could not open %s for reading\n", curi);
return false;
}
Glib::ustring buf;
while (!ins.eof())
{
gunichar ch = (gunichar) ins.get();
buf.push_back(ch);
}
ins.close();
bool ret = interpretScript(buf, output, error);
return ret;
}
} // namespace Script
} // namespace Extension
} // namespace Inkscape
//#########################################################################
//# E N D O F F I L E
//#########################################################################
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