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/*
* vim: ts=4 sw=4 et tw=0 wm=0
*
* libavoid - Fast, Incremental, Object-avoiding Line Router
* Copyright (C) 2004-2006 Michael Wybrow <mjwybrow@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <cstdlib>
#include "libavoid/shape.h"
#include "libavoid/router.h"
#include "libavoid/visibility.h"
#include "libavoid/connector.h"
#include "libavoid/polyutil.h"
#include "libavoid/debug.h"
#include "libavoid/region.h"
#include "math.h"
//#define ORTHOGONAL_ROUTING
namespace Avoid {
static const unsigned int infoAdd = 1;
static const unsigned int infoDel = 2;
static const unsigned int infoMov = 3;
class MoveInfo {
public:
MoveInfo(ShapeRef *s, Polygn *p, bool fM)
: shape(s)
, newPoly(copyPoly(*p))
, firstMove(fM)
{ }
~MoveInfo()
{
freePoly(newPoly);
}
ShapeRef *shape;
Polygn newPoly;
bool firstMove;
};
Router::Router()
: PartialTime(false)
, SimpleRouting(false)
, segmt_penalty(0)
, angle_penalty(0)
, crossing_penalty(200)
// Algorithm options:
, UseAStarSearch(true)
, IgnoreRegions(true)
, SelectiveReroute(true)
, IncludeEndpoints(true)
, UseLeesAlgorithm(false)
, InvisibilityGrph(true)
, ConsolidateMoves(true)
, PartialFeedback(false)
// Instrumentation:
, st_checked_edges(0)
#ifdef LINEDEBUG
, avoid_screen(NULL)
#endif
{ }
void Router::addShape(ShapeRef *shape)
{
unsigned int pid = shape->id();
Polygn poly = shape->poly();
adjustContainsWithAdd(poly, pid);
// o Check all visibility edges to see if this one shape
// blocks them.
newBlockingShape(&poly, pid);
#ifdef ORTHOGONAL_ROUTING
Region::addShape(shape);
#endif
// o Calculate visibility for the new vertices.
if (UseLeesAlgorithm)
{
shapeVisSweep(shape);
}
else
{
shapeVis(shape);
}
callbackAllInvalidConnectors();
}
void Router::delShape(ShapeRef *shape)
{
unsigned int pid = shape->id();
// Delete items that are queued in the movList.
for (MoveInfoList::iterator it = moveList.begin(); it != moveList.end(); )
{
if ((*it)->shape->id() == pid)
{
MoveInfoList::iterator doomed = it;
++it;
moveList.erase(doomed);
}
else
{
++it;
}
}
// o Remove entries related to this shape's vertices
shape->removeFromGraph();
if (SelectiveReroute)
{
markConnectors(shape);
}
adjustContainsWithDel(pid);
#ifdef ORTHOGONAL_ROUTING
Region::removeShape(shape);
#endif
delete shape;
// o Check all edges that were blocked by this shape.
if (InvisibilityGrph)
{
checkAllBlockedEdges(pid);
}
else
{
// check all edges not in graph
checkAllMissingEdges();
}
callbackAllInvalidConnectors();
}
void Router::moveShape(ShapeRef *shape, Polygn *newPoly, const bool first_move)
{
// Sanely cope with the case where the user requests moving the same
// shape multiple times before rerouting connectors.
bool alreadyThere = false;
unsigned int id = shape->id();
MoveInfoList::iterator finish = moveList.end();
for (MoveInfoList::iterator it = moveList.begin(); it != finish; ++it)
{
if ((*it)->shape->id() == id)
{
if (!SimpleRouting)
{
fprintf(stderr,
"warning: multiple moves requested for shape %d.\n",
(int) id);
}
// Just update the MoveInfo with the second polygon, but
// leave the firstMove setting alone.
(*it)->newPoly = copyPoly(*newPoly);
alreadyThere = true;
}
}
if (!alreadyThere)
{
MoveInfo *moveInfo = new MoveInfo(shape, newPoly, first_move);
moveList.push_back(moveInfo);
}
if (!ConsolidateMoves)
{
processMoves();
}
}
void Router::processMoves(void)
{
// If SimpleRouting, then don't update yet.
if (moveList.empty() || SimpleRouting)
{
return;
}
MoveInfoList::iterator curr;
MoveInfoList::iterator finish = moveList.end();
for (curr = moveList.begin(); curr != finish; ++curr)
{
MoveInfo *moveInf = *curr;
ShapeRef *shape = moveInf->shape;
Polygn *newPoly = &(moveInf->newPoly);
bool first_move = moveInf->firstMove;
unsigned int pid = shape->id();
bool notPartialTime = !(PartialFeedback && PartialTime);
// o Remove entries related to this shape's vertices
shape->removeFromGraph();
if (SelectiveReroute && (notPartialTime || first_move))
{
markConnectors(shape);
}
adjustContainsWithDel(pid);
#ifdef ORTHOGONAL_ROUTING
Region::removeShape(shape);
#endif
shape->setNewPoly(*newPoly);
adjustContainsWithAdd(*newPoly, pid);
// Ignore this shape for visibility.
// XXX: We don't really need to do this if we're not using Partial
// Feedback. Without this the blocked edges still route
// around the shape until it leaves the connector.
shape->makeInactive();
}
if (InvisibilityGrph)
{
for (curr = moveList.begin(); curr != finish; ++curr)
{
MoveInfo *moveInf = *curr;
ShapeRef *shape = moveInf->shape;
unsigned int pid = shape->id();
// o Check all edges that were blocked by this shape.
checkAllBlockedEdges(pid);
}
}
else
{
// check all edges not in graph
checkAllMissingEdges();
}
while ( ! moveList.empty() )
{
MoveInfo *moveInf = moveList.front();
ShapeRef *shape = moveInf->shape;
Polygn *newPoly = &(moveInf->newPoly);
unsigned int pid = shape->id();
bool notPartialTime = !(PartialFeedback && PartialTime);
// Restore this shape for visibility.
shape->makeActive();
#ifdef ORTHOGONAL_ROUTING
Region::addShape(shape);
#endif
// o Check all visibility edges to see if this one shape
// blocks them.
if (notPartialTime)
{
newBlockingShape(newPoly, pid);
}
// o Calculate visibility for the new vertices.
if (UseLeesAlgorithm)
{
shapeVisSweep(shape);
}
else
{
shapeVis(shape);
}
moveList.pop_front();
delete moveInf;
}
callbackAllInvalidConnectors();
}
//----------------------------------------------------------------------------
// XXX: attachedShapes and attachedConns both need to be rewritten
// for constant time lookup of attached objects once this info
// is stored better within libavoid. Also they shouldn't need to
// be friends of ConnRef.
// Returns a list of connector Ids of all the connectors of type
// 'type' attached to the shape with the ID 'shapeId'.
void Router::attachedConns(IntList &conns, const unsigned int shapeId,
const unsigned int type)
{
ConnRefList::iterator fin = connRefs.end();
for (ConnRefList::iterator i = connRefs.begin(); i != fin; ++i) {
if ((type & runningTo) && ((*i)->_dstId == shapeId)) {
conns.push_back((*i)->_id);
}
else if ((type & runningFrom) && ((*i)->_srcId == shapeId)) {
conns.push_back((*i)->_id);
}
}
}
// Returns a list of shape Ids of all the shapes attached to the
// shape with the ID 'shapeId' with connection type 'type'.
void Router::attachedShapes(IntList &shapes, const unsigned int shapeId,
const unsigned int type)
{
ConnRefList::iterator fin = connRefs.end();
for (ConnRefList::iterator i = connRefs.begin(); i != fin; ++i) {
if ((type & runningTo) && ((*i)->_dstId == shapeId)) {
if ((*i)->_srcId != 0)
{
// Only if there is a shape attached to the other end.
shapes.push_back((*i)->_srcId);
}
}
else if ((type & runningFrom) && ((*i)->_srcId == shapeId)) {
if ((*i)->_dstId != 0)
{
// Only if there is a shape attached to the other end.
shapes.push_back((*i)->_dstId);
}
}
}
}
// It's intended this function is called after shape movement has
// happened to alert connectors that they need to be rerouted.
void Router::callbackAllInvalidConnectors(void)
{
ConnRefList::iterator fin = connRefs.end();
for (ConnRefList::iterator i = connRefs.begin(); i != fin; ++i) {
(*i)->handleInvalid();
}
}
void Router::newBlockingShape(Polygn *poly, int pid)
{
// o Check all visibility edges to see if this one shape
// blocks them.
EdgeInf *finish = visGraph.end();
for (EdgeInf *iter = visGraph.begin(); iter != finish ; )
{
EdgeInf *tmp = iter;
iter = iter->lstNext;
if (tmp->getDist() != 0)
{
std::pair<VertID, VertID> ids(tmp->ids());
VertID eID1 = ids.first;
VertID eID2 = ids.second;
std::pair<Point, Point> points(tmp->points());
Point e1 = points.first;
Point e2 = points.second;
bool blocked = false;
bool ep_in_poly1 = !(eID1.isShape) ? inPoly(*poly, e1) : false;
bool ep_in_poly2 = !(eID2.isShape) ? inPoly(*poly, e2) : false;
if (ep_in_poly1 || ep_in_poly2)
{
// Don't check edges that have a connector endpoint
// and are inside the shape being added.
continue;
}
for (int pt_i = 0; pt_i < poly->pn; pt_i++)
{
int pt_n = (pt_i == (poly->pn - 1)) ? 0 : pt_i + 1;
if (segmentIntersect(e1, e2, poly->ps[pt_i], poly->ps[pt_n]))
{
blocked = true;
break;
}
}
if (blocked)
{
db_printf("\tRemoving newly blocked edge (by shape %3d)"
"... \n\t\t", pid);
tmp->alertConns();
tmp->db_print();
if (InvisibilityGrph)
{
tmp->addBlocker(pid);
}
else
{
delete tmp;
}
}
}
}
}
void Router::checkAllBlockedEdges(int pid)
{
assert(InvisibilityGrph);
for (EdgeInf *iter = invisGraph.begin(); iter != invisGraph.end() ; )
{
EdgeInf *tmp = iter;
iter = iter->lstNext;
if (tmp->_blocker == -1)
{
tmp->alertConns();
tmp->checkVis();
}
else if (tmp->_blocker == pid)
{
tmp->checkVis();
}
}
}
void Router::checkAllMissingEdges(void)
{
assert(!InvisibilityGrph);
VertInf *first = NULL;
if (IncludeEndpoints)
{
first = vertices.connsBegin();
}
else
{
first = vertices.shapesBegin();
}
VertInf *pend = vertices.end();
for (VertInf *i = first; i != pend; i = i->lstNext)
{
VertID iID = i->id;
// Check remaining, earlier vertices
for (VertInf *j = first ; j != i; j = j->lstNext)
{
VertID jID = j->id;
if (!(iID.isShape) && (iID.objID != jID.objID))
{
// Don't keep visibility between edges of different conns
continue;
}
// See if the edge is already there?
bool found = (EdgeInf::existingEdge(i, j) != NULL);
if (!found)
{
// Didn't already exist, check.
bool knownNew = true;
EdgeInf::checkEdgeVisibility(i, j, knownNew);
}
}
}
}
void Router::generateContains(VertInf *pt)
{
contains[pt->id].clear();
ShapeRefList::iterator finish = shapeRefs.end();
for (ShapeRefList::iterator i = shapeRefs.begin(); i != finish; ++i)
{
Polygn poly = copyPoly(*i);
if (inPoly(poly, pt->point))
{
contains[pt->id].insert((*i)->id());
}
freePoly(poly);
}
}
void Router::adjustContainsWithAdd(const Polygn& poly, const int p_shape)
{
for (VertInf *k = vertices.connsBegin(); k != vertices.shapesBegin();
k = k->lstNext)
{
if (inPoly(poly, k->point))
{
contains[k->id].insert(p_shape);
}
}
}
void Router::adjustContainsWithDel(const int p_shape)
{
for (VertInf *k = vertices.connsBegin(); k != vertices.shapesBegin();
k = k->lstNext)
{
contains[k->id].erase(p_shape);
}
}
#ifdef SELECTIVE_DEBUG
static double AngleAFromThreeSides(const double a, const double b,
const double c)
{
// returns angle A, the angle opposite from side a, in radians
return acos((pow(b, 2) + pow(c, 2) - pow(a, 2)) / (2 * b * c));
}
#endif
void Router::markConnectors(ShapeRef *shape)
{
assert(SelectiveReroute);
ConnRefList::iterator end = connRefs.end();
for (ConnRefList::iterator it = connRefs.begin(); it != end; ++it)
{
ConnRef *conn = (*it);
if (conn->_route.pn == 0)
{
// Ignore uninitialised connectors.
continue;
}
else if (conn->_needs_reroute_flag)
{
// Already marked, so skip.
continue;
}
Point start = conn->_route.ps[0];
Point end = conn->_route.ps[conn->_route.pn - 1];
double conndist = conn->_route_dist;
double estdist;
double e1, e2;
VertInf *beginV = shape->firstVert();
VertInf *endV = shape->lastVert()->lstNext;
for (VertInf *i = beginV; i != endV; i = i->lstNext)
{
const Point& p1 = i->point;
const Point& p2 = i->shNext->point;
double offy;
double a;
double b;
double c;
double d;
double min;
double max;
if (p1.y == p2.y)
{
// Standard case
offy = p1.y;
a = start.x;
b = start.y - offy;
c = end.x;
d = end.y - offy;
min = std::min(p1.x, p2.x);
max = std::max(p1.x, p2.x);
}
else if (p1.x == p2.x)
{
// Other Standard case
offy = p1.x;
a = start.y;
b = start.x - offy;
c = end.y;
d = end.x - offy;
min = std::min(p1.y, p2.y);
max = std::max(p1.y, p2.y);
}
else
{
// Need to do rotation
Point n_p2(p2.x - p1.x, p2.y - p1.y);
Point n_start(start.x - p1.x, start.y - p1.y);
Point n_end(end.x - p1.x, end.y - p1.y);
//printf("n_p2: (%.1f, %.1f)\n", n_p2.x, n_p2.y);
//printf("n_start: (%.1f, %.1f)\n", n_start.x, n_start.y);
//printf("n_end: (%.1f, %.1f)\n", n_end.x, n_end.y);
double theta = 0 - atan2(n_p2.y, n_p2.x);
//printf("theta = %.2f\n", theta * (180 / PI));
Point r_p1(0, 0);
Point r_p2 = n_p2;
start = n_start;
end = n_end;
double cosv = cos(theta);
double sinv = sin(theta);
r_p2.x = cosv * n_p2.x - sinv * n_p2.y;
r_p2.y = cosv * n_p2.y + sinv * n_p2.x;
start.x = cosv * n_start.x - sinv * n_start.y;
start.y = cosv * n_start.y + sinv * n_start.x;
end.x = cosv * n_end.x - sinv * n_end.y;
end.y = cosv * n_end.y + sinv * n_end.x;
//printf("r_p2: (%.1f, %.1f)\n", r_p2.x, r_p2.y);
//printf("r_start: (%.1f, %.1f)\n", start.x, start.y);
//printf("r_end: (%.1f, %.1f)\n", end.x, end.y);
if (((int) r_p2.y) != 0)
{
printf("r_p2.y: %f != 0\n", r_p2.y);
std::abort();
}
// This might be slightly off.
r_p2.y = 0;
offy = r_p1.y;
a = start.x;
b = start.y - offy;
c = end.x;
d = end.y - offy;
min = std::min(r_p1.x, r_p2.x);
max = std::max(r_p1.x, r_p2.x);
}
double x;
if ((b + d) == 0)
{
db_printf("WARNING: (b + d) == 0\n");
d = d * -1;
}
if ((b == 0) && (d == 0))
{
db_printf("WARNING: b == d == 0\n");
if (((a < min) && (c < min)) ||
((a > max) && (c > max)))
{
// It's going to get adjusted.
x = a;
}
else
{
continue;
}
}
else
{
x = ((b*c) + (a*d)) / (b + d);
}
//printf("%.1f, %.1f, %.1f, %.1f\n", a, b, c, d);
//printf("x = %.1f\n", x);
x = std::max(min, x);
x = std::min(max, x);
//printf("x = %.1f\n", x);
Point xp;
if (p1.x == p2.x)
{
xp.x = offy;
xp.y = x;
}
else
{
xp.x = x;
xp.y = offy;
}
//printf("(%.1f, %.1f)\n", xp.x, xp.y);
e1 = dist(start, xp);
e2 = dist(xp, end);
estdist = e1 + e2;
//printf("is %.1f < %.1f\n", estdist, conndist);
if (estdist < conndist)
{
#ifdef SELECTIVE_DEBUG
//double angle = AngleAFromThreeSides(dist(start, end),
// e1, e2);
printf("[%3d] - Possible better path found (%.1f < %.1f)\n",
conn->_id, estdist, conndist);
#endif
conn->_needs_reroute_flag = true;
break;
}
}
}
}
void Router::printInfo(void)
{
FILE *fp = stdout;
fprintf(fp, "\nVisibility Graph info:\n");
fprintf(fp, "----------------------\n");
unsigned int currshape = 0;
int st_shapes = 0;
int st_vertices = 0;
int st_endpoints = 0;
int st_valid_shape_visedges = 0;
int st_valid_endpt_visedges = 0;
int st_invalid_visedges = 0;
VertInf *finish = vertices.end();
for (VertInf *t = vertices.connsBegin(); t != finish; t = t->lstNext)
{
VertID pID = t->id;
if ((pID.isShape) && (pID.objID != currshape))
{
currshape = pID.objID;
st_shapes++;
}
if (pID.isShape)
{
st_vertices++;
}
else
{
// The shape 0 ones are temporary and not considered.
st_endpoints++;
}
}
for (EdgeInf *t = visGraph.begin(); t != visGraph.end();
t = t->lstNext)
{
std::pair<VertID, VertID> idpair = t->ids();
if (!(idpair.first.isShape) || !(idpair.second.isShape))
{
st_valid_endpt_visedges++;
}
else
{
st_valid_shape_visedges++;
}
}
for (EdgeInf *t = invisGraph.begin(); t != invisGraph.end();
t = t->lstNext)
{
st_invalid_visedges++;
}
fprintf(fp, "Number of shapes: %d\n", st_shapes);
fprintf(fp, "Number of vertices: %d (%d real, %d endpoints)\n",
st_vertices + st_endpoints, st_vertices, st_endpoints);
fprintf(fp, "Number of vis_edges: %d (%d valid [%d normal, %d endpt], "
"%d invalid)\n", st_valid_shape_visedges + st_invalid_visedges +
st_valid_endpt_visedges, st_valid_shape_visedges +
st_valid_endpt_visedges, st_valid_shape_visedges,
st_valid_endpt_visedges, st_invalid_visedges);
fprintf(fp, "----------------------\n");
fprintf(fp, "checkVisEdge tally: %d\n", st_checked_edges);
fprintf(fp, "----------------------\n");
fprintf(fp, "ADDS: "); timers.Print(tmAdd);
fprintf(fp, "DELS: "); timers.Print(tmDel);
fprintf(fp, "MOVS: "); timers.Print(tmMov);
fprintf(fp, "***S: "); timers.Print(tmSev);
fprintf(fp, "PTHS: "); timers.Print(tmPth);
fprintf(fp, "\n");
}
}
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