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#ifndef SEEN_NR_POINT_L_H
#define SEEN_NR_POINT_L_H
#include <stdexcept>
#include <libnr/nr-i-coord.h>
#include <libnr/nr-point.h>
struct NRPointL {
NR::ICoord x, y;
};
namespace NR {
class IPoint {
public:
IPoint()
{ }
IPoint(ICoord x, ICoord y) {
_pt[X] = x;
_pt[Y] = y;
}
IPoint(NRPointL const &p) {
_pt[X] = p.x;
_pt[Y] = p.y;
}
IPoint(IPoint const &p) {
for (unsigned i = 0; i < 2; ++i) {
_pt[i] = p._pt[i];
}
}
IPoint &operator=(IPoint const &p) {
for (unsigned i = 0; i < 2; ++i) {
_pt[i] = p._pt[i];
}
return *this;
}
operator Point() {
return Point(_pt[X], _pt[Y]);
}
ICoord operator[](unsigned i) const throw(std::out_of_range) {
if ( i > Y ) {
throw std::out_of_range("index out of range");
}
return _pt[i];
}
ICoord &operator[](unsigned i) throw(std::out_of_range) {
if ( i > Y ) {
throw std::out_of_range("index out of range");
}
return _pt[i];
}
ICoord operator[](Dim2 d) const throw() { return _pt[d]; }
ICoord &operator[](Dim2 d) throw() { return _pt[d]; }
IPoint &operator+=(IPoint const &o) {
for ( unsigned i = 0 ; i < 2 ; ++i ) {
_pt[i] += o._pt[i];
}
return *this;
}
IPoint &operator-=(IPoint const &o) {
for ( unsigned i = 0 ; i < 2 ; ++i ) {
_pt[i] -= o._pt[i];
}
return *this;
}
bool operator==(IPoint const &other) const {
return _pt[X] == other[X] && _pt[Y] == other[Y];
}
bool operator!=(IPoint const &other) const {
return _pt[X] != other[X] || _pt[Y] != other[Y];
}
private:
ICoord _pt[2];
};
} // namespace NR
#endif /* !SEEN_NR_POINT_L_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
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