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#ifndef INKSCAPE_LPE_CIRCLE_WITH_RADIUS_H
#define INKSCAPE_LPE_CIRCLE_WITH_RADIUS_H
/** \file
* LPE <circle_with_radius> implementation, see lpe-circle_with_radius.cpp.
*/
/*
* Authors:
* Johan Engelen
*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "live_effects/effect.h"
#include "live_effects/parameter/parameter.h"
#include "live_effects/parameter/path.h"
#include "live_effects/parameter/point.h"
namespace Inkscape {
namespace LivePathEffect {
class LPECircleWithRadius : public Effect {
public:
LPECircleWithRadius(LivePathEffectObject *lpeobject);
virtual ~LPECircleWithRadius();
// Choose to implement one of the doEffect functions. You can delete or comment out the others.
virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
private:
// add the parameters for your effect here:
//ScalarParam radius;
// there are all kinds of parameters. Check the /live_effects/parameter directory which types exist!
LPECircleWithRadius(const LPECircleWithRadius&);
LPECircleWithRadius& operator=(const LPECircleWithRadius&);
};
} //namespace LivePathEffect
} //namespace Inkscape
#endif
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