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#ifndef INKSCAPE_LPE_DOEFFECT_STACK_H
#define INKSCAPE_LPE_DOEFFECT_STACK_H
/*
* Inkscape::LPEdoEffectStackTest
*
* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*
* This effect is to test whether running up and down the doEffect stack does not change the original-d too much.
* i.e. for this effect, the output should match more or less exactly with the input.
*
*/
#include "live_effects/effect.h"
#include "live_effects/parameter/parameter.h"
#include "live_effects/parameter/point.h"
namespace Inkscape {
namespace LivePathEffect {
class LPEdoEffectStackTest : public Effect {
public:
LPEdoEffectStackTest(LivePathEffectObject *lpeobject);
virtual ~LPEdoEffectStackTest();
virtual void doEffect (SPCurve * curve);
virtual NArtBpath * doEffect_nartbpath (NArtBpath * path_in);
virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
private:
ScalarParam step;
PointParam point;
LPEdoEffectStackTest(const LPEdoEffectStackTest&);
LPEdoEffectStackTest& operator=(const LPEdoEffectStackTest&);
};
}; //namespace LivePathEffect
}; //namespace Inkscape
#endif
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