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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifndef SP_FONT_H_SEEN
#define SP_FONT_H_SEEN
/*
* SVG <font> element implementation
*
* Authors:
* Felipe C. da S. Sanches <juca@members.fsf.org>
*
* Copyright (C) 2008 Felipe C. da S. Sanches
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include "sp-object.h"
#define SP_TYPE_FONT (sp_font_get_type ())
#define SP_FONT(obj) ((SPFont*)obj)
#define SP_IS_FONT(obj) (obj != NULL && static_cast<const SPObject*>(obj)->typeHierarchy.count(typeid(SPFont)))
class CFont;
class SPFont : public SPObject {
public:
CFont* cfont;
double horiz_origin_x;
double horiz_origin_y;
double horiz_adv_x;
double vert_origin_x;
double vert_origin_y;
double vert_adv_y;
};
class CFont : public CObject {
public:
CFont(SPFont* font);
virtual ~CFont();
virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
virtual void release();
virtual void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref);
virtual void remove_child(Inkscape::XML::Node* child);
virtual void set(unsigned int key, const gchar* value);
virtual void update(SPCtx* ctx, unsigned int flags);
virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags);
private:
SPFont* spfont;
};
struct SPFontClass {
SPObjectClass parent_class;
};
GType sp_font_get_type (void);
#endif //#ifndef SP_FONT_H_SEEN
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