1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
|
/*
* Inkscape::SVG::PathString - builder for SVG path strings
*
* Copyright 2008 Jasper van de Gronde <th.v.d.gronde@hccnet.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* See the file COPYING for details.
*
*/
#include "svg/path-string.h"
#include "svg/stringstream.h"
#include "prefs-utils.h"
#include <algorithm>
Inkscape::SVG::PathString::PathString() :
allow_relative_coordinates(0 != prefs_get_int_attribute("options.svgoutput", "allowrelativecoordinates", 1)),
force_repeat_commands(0 != prefs_get_int_attribute("options.svgoutput", "forcerepeatcommands", 0))
{}
void Inkscape::SVG::PathString::_appendOp(char abs_op, char rel_op) {
bool abs_op_repeated = _abs_state.prevop == abs_op && !force_repeat_commands;
bool rel_op_repeated = _rel_state.prevop == rel_op && !force_repeat_commands;
unsigned int const abs_added_size = abs_op_repeated ? 0 : 2;
unsigned int const rel_added_size = rel_op_repeated ? 0 : 2;
if ( false && _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size && allow_relative_coordinates ) {
// Copy rel to abs
_abs_state = _rel_state;
_abs_state.switches++;
abs_op_repeated = false;
// We do not have to copy abs to rel:
// _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size
// _rel_state.str.size()+rel_added_size < _abs_state.str.size()+2
// _abs_state.str.size()+2 > _rel_state.str.size()+rel_added_size
} else if ( false && _abs_state.str.size()+2 < _rel_state.str.size()+rel_added_size ) {
// Copy abs to rel
_rel_state = _abs_state;
_abs_state.switches++;
rel_op_repeated = false;
}
if ( !abs_op_repeated ) _abs_state.appendOp(abs_op);
if ( !rel_op_repeated ) _rel_state.appendOp(rel_op);
}
void Inkscape::SVG::PathString::State::append(NR::Coord v) {
SVGOStringStream os;
os << ' ' << v;
str.append(os.str());
}
void Inkscape::SVG::PathString::State::append(NR::Point p) {
SVGOStringStream os;
os << ' ' << p[NR::X] << ',' << p[NR::Y];
str.append(os.str());
}
void Inkscape::SVG::PathString::State::append(NR::Coord v, NR::Coord &rv) {
SVGOStringStream os;
os << ' ' << v;
str.append(os.str());
double c;
sscanf(os.str().c_str(), " %lf", &c);
rv = c;
}
void Inkscape::SVG::PathString::State::append(NR::Point p, NR::Point &rp) {
SVGOStringStream os;
os << ' ' << p[NR::X] << ',' << p[NR::Y];
str.append(os.str());
double x, y;
sscanf(os.str().c_str(), " %lf,%lf", &x, &y);
rp[NR::X] = x;
rp[NR::Y] = y;
}
// NOTE: The following two appendRelative methods will not be exact if the total number of digits needed
// to represent the difference exceeds the precision of a double. This is not very likely though, and if
// it does happen the imprecise value is not likely to be chosen (because it will probably be a lot longer
// than the absolute value).
void Inkscape::SVG::PathString::State::appendRelative(NR::Coord v, NR::Coord r) {
SVGOStringStream os;
int precision = (int)os.precision();
int digitsBegin = (int)floor(log10(fabs(v-r))); // Position of first digit of difference
int digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number
os << ' ';
if (r == 0) {
os.precision(precision);
os << v;
} else if (v == 0) {
os.precision(precision);
os << -r;
} else if (digitsBegin>digitsEnd) {
os.precision(digitsBegin-digitsEnd);
os << (v-r);
} else {
// This assumes the input numbers are already rounded to 'precision' digits
os << '0';
}
str.append(os.str());
}
void Inkscape::SVG::PathString::State::appendRelative(NR::Point p, NR::Point r) {
SVGOStringStream os;
int precision = (int)os.precision();
int digitsBeginX = (int)floor(log10(fabs(p[NR::X]-r[NR::X]))); // Position of first digit of difference
int digitsEndX = (int)floor(log10(std::min(fabs(p[NR::X]),fabs(r[NR::X])))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number
int digitsBeginY = (int)floor(log10(fabs(p[NR::Y]-r[NR::Y]))); // Position of first digit of difference
int digitsEndY = (int)floor(log10(std::min(fabs(p[NR::Y]),fabs(r[NR::Y])))) - precision; // Position just beyond the last significant digit of the smallest (in absolute sense) number
os << ' ';
if (r[NR::X] == 0) {
os.precision(precision);
os << p[NR::X];
} else if (p[NR::X] == 0) {
os.precision(precision);
os << -r[NR::X];
} else if (digitsBeginX>digitsEndX) {
os.precision(digitsBeginX-digitsEndX);
os << (p[NR::X]-r[NR::X]);
} else {
// This assumes the input numbers are already rounded to 'precision' digits
os << '0';
}
os << ',';
if (r[NR::Y] == 0) {
os.precision(precision);
os << p[NR::Y];
} else if (p[NR::Y] == 0) {
os.precision(precision);
os << -r[NR::Y];
} else if (digitsBeginY>digitsEndY) {
os.precision(digitsBeginY-digitsEndY);
os << (p[NR::Y]-r[NR::Y]);
} else {
// This assumes the input numbers are already rounded to 'precision' digits
os << '0';
}
str.append(os.str());
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :
|