summaryrefslogtreecommitdiffstats
path: root/src/ui/dialog/floating-behavior.cpp
blob: 20209e2c9ba0a8828a69ccd587d5279e8643dd65 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
/**
 * @file
 * Floating dialog implementation.
 */
/* Author:
 *   Gustav Broberg <broberg@kth.se>
 *
 * Copyright (C) 2007 Authors
 *
 * Released under GNU GPL.  Read the file 'COPYING' for more information.
 */

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <gtkmm/dialog.h>
#include <gtkmm/stock.h>
#include <glibmm/main.h>
#include <gtk/gtk.h>

#include "floating-behavior.h"
#include "dialog.h"

#include "inkscape.h"
#include "desktop.h"
#include "ui/dialog-events.h"
#include "ui/interface.h"
#include "preferences.h"
#include "verbs.h"

namespace Inkscape {
namespace UI {
namespace Dialog {
namespace Behavior {

FloatingBehavior::FloatingBehavior(Dialog &dialog) :
    Behavior(dialog),
    _d (new Gtk::Dialog(_dialog._title))
    ,_dialog_active(_d->property_is_active())
    ,_steps(0)
    ,_trans_focus(Inkscape::Preferences::get()->getDoubleLimited("/dialogs/transparency/on-focus", 0.95, 0.0, 1.0))
    ,_trans_blur(Inkscape::Preferences::get()->getDoubleLimited("/dialogs/transparency/on-blur", 0.50, 0.0, 1.0))
    ,_trans_time(Inkscape::Preferences::get()->getIntLimited("/dialogs/transparency/animate-time", 100, 0, 5000))
{
    hide();

    signal_delete_event().connect(sigc::mem_fun(_dialog, &Inkscape::UI::Dialog::Dialog::_onDeleteEvent));

    sp_transientize(GTK_WIDGET(_d->gobj()));
    _dialog.retransientize_suppress = false;

    _focus_event();
    _dialog_active.signal_changed().connect(sigc::mem_fun(this, &FloatingBehavior::_focus_event));

}

/**
 * A function called when the window gets focus.
 *
 * This function gets called on a focus event.  It figures out how much
 * time is required for a transition, and the number of steps that'll take,
 * and sets up the _trans_timer function to do the work.  If the transition
 * time is set to 0 ms it just calls _trans_timer once with _steps equal to
 * zero so that the transition happens instantaneously.  This occurs on
 * windows as opacity changes cause flicker there.
 */
void FloatingBehavior::_focus_event (void)
{
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    _steps = 0;
    _trans_focus = prefs->getDoubleLimited("/dialogs/transparency/on-focus", 0.95, 0.0, 1.0);
    _trans_blur = prefs->getDoubleLimited("/dialogs/transparency/on-blur", 0.50, 0.0, 1.0);
    _trans_time = prefs->getIntLimited("/dialogs/transparency/animate-time", 100, 0, 5000);

    if (_trans_time != 0) {
        float diff = _trans_focus - _trans_blur;
        if (diff < 0.0) diff *= -1.0;

        while (diff > 0.05) {
            _steps++;
            diff = diff / 2.0;
        }

        if (_steps != 0) {
            Glib::signal_timeout().connect(sigc::mem_fun(this, &FloatingBehavior::_trans_timer), _trans_time / _steps);
        }
    }
    _trans_timer();

    return;
}

/**
 * Move the opacity of a window towards our goal.
 *
 * This is a timer function that is set up by _focus_event to slightly
 * move the opacity of the window along in an animated fashion.  It moves
 * the opacity half way to the goal until it runs out of steps, and then
 * it just forces the goal.
 */
bool FloatingBehavior::_trans_timer (void) {
    // printf("Go go gadget timer: %d\n", _steps);
    if (_steps == 0) {
        if (_dialog_active.get_value()) {
            _d->set_opacity(_trans_focus);
        } else {
            _d->set_opacity(_trans_blur);
        }

        return false;
    }

    float goal, current;
    current = _d->get_opacity();

    if (_dialog_active.get_value()) {
        goal = _trans_focus;
    } else {
        goal = _trans_blur;
    }

    _d->set_opacity(current - ((current - goal) / 2));
    _steps--;
    return true;
}

FloatingBehavior::~FloatingBehavior()
{
    delete _d;
    _d = 0;
}

Behavior *
FloatingBehavior::create(Dialog &dialog)
{
    return new FloatingBehavior(dialog);
}

inline FloatingBehavior::operator Gtk::Widget &()                          { return *_d; }
inline GtkWidget *FloatingBehavior::gobj()                                { return GTK_WIDGET(_d->gobj()); }
inline Gtk::Box* FloatingBehavior::get_vbox()                            { 
    return _d->get_content_area();
}
inline void FloatingBehavior::present()                                   { _d->present(); }
inline void FloatingBehavior::hide()                                      { _d->hide(); }
inline void FloatingBehavior::show()                                      { _d->show(); }
inline void FloatingBehavior::show_all_children()                         { _d->show_all_children(); }
inline void FloatingBehavior::resize(int width, int height)               { _d->resize(width, height); }
inline void FloatingBehavior::move(int x, int y)                          { _d->move(x, y); }
inline void FloatingBehavior::set_position(Gtk::WindowPosition position)  { _d->set_position(position); }
inline void FloatingBehavior::set_size_request(int width, int height)     { _d->set_size_request(width, height); }
inline void FloatingBehavior::size_request(Gtk::Requisition &requisition) {
	Gtk::Requisition requisition_natural;
	_d->get_preferred_size(requisition, requisition_natural); 
}
inline void FloatingBehavior::get_position(int &x, int &y)                { _d->get_position(x, y); }
inline void FloatingBehavior::get_size(int &width, int &height)           { _d->get_size(width, height); }
inline void FloatingBehavior::set_title(Glib::ustring title)              { _d->set_title(title); }
inline void FloatingBehavior::set_sensitive(bool sensitive)               { _d->set_sensitive(sensitive); }

Glib::SignalProxy0<void> FloatingBehavior::signal_show() { return _d->signal_show(); }
Glib::SignalProxy0<void> FloatingBehavior::signal_hide() { return _d->signal_hide(); }
Glib::SignalProxy1<bool, GdkEventAny *> FloatingBehavior::signal_delete_event () { return _d->signal_delete_event(); }


void
FloatingBehavior::onHideF12()
{
    _dialog.save_geometry();
    hide();
}

void
FloatingBehavior::onShowF12()
{
    show();
    _dialog.read_geometry();
}

void
FloatingBehavior::onShutdown() {}

void
FloatingBehavior::onDesktopActivated (SPDesktop *desktop)
{
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    gint transient_policy = prefs->getIntLimited("/options/transientpolicy/value", 1, 0, 2);

#ifdef WIN32 // Win32 special code to enable transient dialogs
    transient_policy = 2;
#endif

    if (!transient_policy)
        return;

    GtkWindow *dialog_win = GTK_WINDOW(_d->gobj());

    if (_dialog.retransientize_suppress) {
         /* if retransientizing of this dialog is still forbidden after
          * previous call warning turned off because it was confusingly fired
          * when loading many files from command line
          */

         // g_warning("Retranzientize aborted! You're switching windows too fast!");
        return;
    }

    if (dialog_win)
    {
        _dialog.retransientize_suppress = true; // disallow other attempts to retranzientize this dialog

        desktop->setWindowTransient (dialog_win);

        /*
         * This enables "aggressive" transientization,
         * i.e. dialogs always emerging on top when you switch documents. Note
         * however that this breaks "click to raise" policy of a window
         * manager because the switched-to document will be raised at once
         * (so that its transients also could raise)
         */
        if (transient_policy == 2 && ! _dialog._hiddenF12 && !_dialog._user_hidden) {
            // without this, a transient window not always emerges on top
            gtk_window_present (dialog_win);
        }
    }

    // we're done, allow next retransientizing not sooner than after 120 msec
    g_timeout_add (120, (GSourceFunc) sp_retransientize_again, (gpointer) _d);
}


} // namespace Behavior
} // namespace Dialog
} // namespace UI
} // namespace Inkscape

/*
  Local Variables:
  mode:c++
  c-file-style:"stroustrup"
  c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
  indent-tabs-mode:nil
  fill-column:99
  End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :