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/*
* Inkscape Units
*
* Authors:
* Matthew Petroff <matthew@mpetroff.net>
*
* Copyright (C) 2013 Matthew Petroff
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
/*
This is a rough draft of a global 'units' thingee, to allow dialogs and
the ruler to share info about unit systems... Dunno if this is the
right kind of object though, so we may have to redo this or shift things
around later when it becomes clearer what we need.
This object is used for defining different unit systems.
This is intended to eventually replace inkscape/helper/units.*.
Need to review the Units support that's in Gtkmm already...
*/
#ifndef INKSCAPE_UTIL_UNITS_H
#define INKSCAPE_UTIL_UNITS_H
#include <map>
#include <glibmm/ustring.h>
namespace Inkscape {
namespace Util {
enum UnitType {
UNIT_TYPE_DIMENSIONLESS, /* Percentage */
UNIT_TYPE_LINEAR,
UNIT_TYPE_LINEAR_SCALED,
UNIT_TYPE_RADIAL,
UNIT_TYPE_TIME,
UNIT_TYPE_FONT_HEIGHT,
UNIT_TYPE_QTY,
UNIT_TYPE_NONE = -1
};
const char DEG[] = "°";
class Unit {
public:
Unit();
Unit(UnitType type,
double factor,
Glib::ustring const &name,
Glib::ustring const &name_plural,
Glib::ustring const &abbr,
Glib::ustring const &description);
void clear();
bool isAbsolute() const { return type != UNIT_TYPE_DIMENSIONLESS; }
/**
* Returns the suggested precision to use for displaying numbers
* of this unit.
*/
int defaultDigits() const;
/** Checks if a unit is compatible with the specified unit. */
bool compatibleWith(const Unit &u) const;
bool compatibleWith(const Glib::ustring) const;
UnitType type;
double factor;
Glib::ustring name;
Glib::ustring name_plural;
Glib::ustring abbr;
Glib::ustring description;
/** Check if units are equal. */
friend bool operator== (const Unit &u1, const Unit &u2);
/** Check if units are not equal. */
friend bool operator!= (const Unit &u1, const Unit &u2);
/** Get SVG unit. */
int svgUnit() const;
};
class Quantity {
public:
const Unit *unit;
double quantity;
/** Initialize a quantity. */
Quantity(double q, const Unit &u); // constructor
Quantity(double q, const Glib::ustring u); // constructor
/** Checks if a quantity is compatible with the specified unit. */
bool compatibleWith(const Unit &u) const;
bool compatibleWith(const Glib::ustring u) const;
/** Return the quantity's value in the specified unit. */
double value(const Unit &u) const;
double value(const Glib::ustring u) const;
/** Return a printable string of the value in the specified unit. */
Glib::ustring string(const Unit &u) const;
Glib::ustring string(const Glib::ustring u) const;
Glib::ustring string() const;
/** Convert distances. */
static double convert(const double from_dist, const Unit &from, const Unit &to);
static double convert(const double from_dist, const Glib::ustring from, const Unit &to);
static double convert(const double from_dist, const Unit &from, const Glib::ustring to);
static double convert(const double from_dist, const Glib::ustring from, const Glib::ustring to);
};
class UnitTable {
public:
/**
* Initializes the unit tables and identifies the primary unit types.
*
* The primary unit's conversion factor is required to be 1.00
*/
UnitTable();
virtual ~UnitTable();
typedef std::map<Glib::ustring, Unit*> UnitMap;
/** Add a new unit to the table */
void addUnit(Unit const &u, bool primary);
/** Retrieve a given unit based on its string identifier */
Unit getUnit(Glib::ustring const &name) const;
/** Retrieve a quantity based on its string identifier */
Quantity getQuantity(Glib::ustring const &q) const;
/** Remove a unit definition from the given unit type table */
bool deleteUnit(Unit const &u);
/** Returns true if the given string 'name' is a valid unit in the table */
bool hasUnit(Glib::ustring const &name) const;
/** Provides an iteratable list of items in the given unit table */
UnitTable::UnitMap units(UnitType type) const;
/** Returns the default unit abbr for the given type */
Glib::ustring primary(UnitType type) const;
double getScale() const;
void setScale();
/** Load units from an XML file.
*
* Loads and merges the contents of the given file into the UnitTable,
* possibly overwriting existing unit definitions.
*
* @param filename file to be loaded
*/
bool load(std::string const &filename);
/** Saves the current UnitTable to the given file. */
bool save(std::string const &filename);
protected:
UnitTable::UnitMap _unit_map;
Glib::ustring _primary_unit[UNIT_TYPE_QTY];
double _linear_scale;
private:
UnitTable(UnitTable const &t);
UnitTable operator=(UnitTable const &t);
};
extern UnitTable unit_table;
} // namespace Util
} // namespace Inkscape
#endif // define INKSCAPE_UTIL_UNITS_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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