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# lua texture-share-vk
A LÖVE library for sharing GPU textures between processes.
This wraps the OpenGL C API of [texture-share-vk](https://github.com/DigitOtter/texture-share-vk) and allows sending and receiving LÖVE Canvas contents.
## API
- `tvs.new()`: creates a new `Client` object (`texture-share-gl` client).
- `Client:newSharedCanvas(name, ...)`: creates a new `SharedCanvas` object by delegating to [`love.graphics.newCanvas(...)`](https://love2d.org/wiki/love.graphics.newCanvas) and publishes it.
- `Client:loadSharedCanvas(name)`: loads a `SharedCanvas` object from another publisher.
- `Canvas.name`: the name passed in the SharedCanvas constructor
- `Canvas.canvas`: the love2d `Canvas` object
- `Canvas:send([fail_silently])`: Sends the current contents of the Canvas to subscribers, call this after drawing to the Canvas.
- `Canvas:load([fail_silently])`: Loads updated contents from the publisher, call this before drawing the Canvas.
- `Canvas:any_other_method()`: delegated to the love2d `Canvas` object
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