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import ReactiveVar, tohtml, text, elements from require 'mmm.component'
import article, a, video, img, h1, div, p, ul, li, br from elements
import embed, link_to from (require 'mmm.mmmfs.util') elements
embed_img = (src) -> (style) -> img :src, :style
embed_vid = (src) -> (style) -> video autoplay: true, loop: true, muted: true, :src, :style
import artistic, game, js, lua, shader, hardware, tool, collab, professional, cs, cpp from setmetatable {}, __index: (t, k) -> k
padded_ul = (tbl) ->
ul with tbl
.style = padding: '0 2rem 0.5rem'
projects = {
{
name: 'Vectronom / Ludopium'
desc: 'Technical Artist, Game Development'
extra: 'July 2018 - Decemer 2019'
content: padded_ul {
li text 'Unity/C# development (gameplay, UI, tools)'
li {
text 'backend for storing and sharing UGC across platforms'
ul {
li text 'SQL-backed storage of user-created levels'
li text 'implemented in clojure with clojure-ring'
li text 'integration with Steam and Nintendo services'
}
}
li {
text 'development of tech for showcase booths'
ul {
li text 'realtime speedrunning leaderboard (node, react)'
li text 'custom RGB LED driver and lettering'
}
}
li text 'porting to Nintendo Switch, Android, iOS, tvOS'
li text 'HLSL shader palette system'
}
href: 'https://vectronom.arte.tv'
media: embed_vid '/portfolio/vectronom/media:video/webm'
tags: :cs, :professional, :js, :shader, :game
}
{
name: 'Harold Halibut / Slow Bros'
desc: 'Tool & Game Development'
extra: 'April 2019 - ongoing (consulting)'
content: padded_ul {
li {
text 'Unity/C# development'
ul {
li text 'developed multiple mini-games and interactions'
}
}
li text 'tool development'
li text 'shader programming'
li text 'porting (various consoles)'
}
href: 'http://haroldhalibut.com/'
media: embed_img 'http://haroldhalibut.com/wp-content/uploads/2016/07/AgoraArcades2.png'
tags: :cs, :professional, :game
}
{
name: 'rise technologies'
desc: 'Full-Stack Development, Web & App'
extra: 'April 2016 - April 2019'
content: padded_ul {
li text 'front-end development (react, material-ui)'
li {
text 'back-end development',
ul {
li text 'main application (meteor.js, node, MongoDB)'
li text 'microservice architecture (node, RabbitMQ)'
li text 'notification handling & delivery (APN, FCM)'
}
}
li text 'mobile development'
li {
text 'webRTC conferencing (janus-gateway)'
ul {
li text 'contributed C patches reinforcing the communication security for our needs'
li text 'implemented client-side logic'
li text 'implemented gateway orchestration'
}
}
li {
text 'dev-ops'
ul {
li text 'designed and implemented a custom CI system'
li text 'designed deployment infrastructure on MS Azure (docker, docker-compose)'
li text 'supervised migration from MS Azure to Amazon AWS'
}
}
}
href: 'https://rise.tech'
media: embed_img '/portfolio/rise/media:image/png'
tags: :professional, :js, :tool
}
{
name: 'ForChange Reserach Fund'
desc: 'Game Design and Development'
extra: 'March - June 2017 (consulting)'
content: padded_ul {
li {
text "designed 'Lorem Ipsum' together with two research scientists"
ul {
li text 'design goal was to communicate their research findings'
li text 'created a paper prototype'
li text 'designed a 4-player social game about truth and perspectives'
}
}
li {
text 'developed the game as a web application'
ul {
li text 'front-end using react'
li text 'back-end hosts game sessions via WebSockets'
li text 'joining games via link or QR-code scanning (in-app)'
li text 'gameplay implemented in immutable/functional-style'
}
}
}
href: 'https://loremipsum.s-ol.nu/'
media: embed_img '/portfolio/lorem_ipsum/media:image/jpeg'
tags: :professional, :js, :collab, :game
}
{
name: 'btrktrl'
desc: 'a custom MIDI/OSC control surface'
entries: {
'encoders with capacitive touch and RGB feedback'
'custom PCBs based on iCE40 FPGAs'
'motherboard with Arduino MCU'
'communication via OSC/USB'
'individually programmable daughterboards'
}
href: '/projects/btrktrl/'
media: embed_img '/projects/btrktrl/pcb_glamour_top/:image/jpeg'
tags: :hardware, :tool, :cpp
}
{
name: 'VJmidiKit'
desc: 'a tool for MIDI-reactive visuals'
entries: {
'GLSL shader livecoding'
'block-based language for MIDI-music reactivity'
'implemented in openFrameworks/C++'
}
href: '/projects/VJmidiKit/'
media: embed_vid '/portfolio/VJmidiKit/media:video/mp4'
tags: :tool, :cpp, :shader
}
{
name: 'IYNX'
desc: 'a narrative, tangible, physical puzzle incorporating digital elements'
entries: {
'powered by a raspberry pi 3 and two arduino nanos'
'touch-panel UI and control software with node, electron and react'
'interfaces with analog potentiometers, keypad matrix, switches'
}
href: '/games/IYNX/'
media: embed_img '/games/IYNX/pictures/ui_menu/:image/jpeg'
tags: :collab, :game, :js, :hardware
}
{
name: 'Plonat Atek'
desc: 'a sound-only breakout game, displayable on an oscilloscope'
entries: {
'uses stereo sound to draw visuals on an oscilloscope'
'programmed in PureData'
'runs on a Raspberry Pi Zero in a custom case with hardware controls'
"1st place in Innovation, LudumDare 38 Compo"
}
href: '/games/plonat_atek/'
media: embed_img '/games/plonat_atek/pictures/amaze/:image/jpeg'
tags: :artistic, :game, :hardware
}
{
name: 'tre telefoni'
desc: 'experimental interactive installation piece about communication'
content: padded_ul {
li text 'realtime voice chat between three participants, in an unusual configuration'
li {
text 'web-based prototype'
ul {
li text 'realized using webRTC, react'
li text '3-player matchmaking'
}
}
}
href: '/projects/iii-telefoni/'
media: embed_img '/projects/iii-telefoni/heads/:image/jpeg'
tags: :artistic, :game, :js
}
{
name: '1u matrix mixer'
desc: 'Embedded Software Development'
entries: {
"embedded programming for a Eurorack module"
"C++, targetting Teensy 3.5"
"8 encoders with RGB lighting"
"digtally controls a 8x8 switching matrix and 8 channels of volume modulation"
}
media: embed_img '/portfolio/1u-mod/media:image/jpeg'
tags: :collab, :hardware, :cpp
}
{
name: 'mmm'
desc: 'experimental file-system/CMS/digital working space'
content: padded_ul {
style: padding: '0 2em 1em'
li text 'powers this website'
li text 'implemented in Lua/MoonScript'
li text 'innovative type-coercion system'
li text 'client/server polymorphic UI framework'
li text 'built-in server-side rendering and interactive editing support'
}
href: '/research/mmmfs/'
media: embed_img '/portfolio/mmm/media:image/png'
tags: :tool, :lua
}
{
name: 'Toy Box Orchestra'
desc: 'interactive audio-visual performance project'
entries: {
"circuit bent childrens' toys"
"developed a realtime video effect inspired by analog video synthesisers in openframeworks and GLSL"
"interactive MIDI controls for the effect for performing it on stage"
}
href: 'https://chimpanzeebukkaque.bandcamp.com/releases'
media: embed_img '/portfolio/visualist/media:image/jpeg'
tags: :collab, :artistic, :cpp, :hardware, :shader
}
}
project_row = (tag, exclude) ->
with ul style: display: 'flex', 'flex-wrap': 'wrap', 'align-items': 'top'
for pp in *projects
continue if tag and not pp.tags[tag]
continue if not tag and exclude and pp.tags[exclude]
\append li {
style:
'border-radius': '6px'
display: 'flex'
'flex-direction': 'column'
width: '22rem'
margin: '0.5em'
'padding-bottom': '0.5em'
background: 'var(--gray-bright)'
overflow: 'hidden'
'font-size': '0.9em'
a {
style:
display: 'block'
position: 'relative'
color: 'var(--gray-bright)'
background: 'var(--gray-dark)'
filter: 'none'
href: pp.href
pp.media {
width: '100%'
height: '13rem'
background: 'var(--gray-bright)'
'box-sizing': 'border-box'
'object-fit': 'cover'
}
h1 pp.name, style:
padding: '0.2rem 1rem'
}
if pp.extra
div pp.extra, style:
background: 'var(--gray-darker)'
color: 'var(--gray-bright)'
padding: '0.2em 1rem'
p (text pp.desc), style: 'padding': '0 1rem'
text ' '
pp.content or padded_ul for line in *pp.entries
li text line
}
tohtml with article!
filter = ReactiveVar!
taglink = (label, tag=label) ->
a label, {
href: '#'
onclick: (e) =>
e\preventDefault!
filter\transform (old) -> if old == tag then nil else tag
}
\append p "I have worked with a wide range of technologies and frameworks. ",
"Below you can find a breakdown of the ones I am proficient in.", br!,
"You can click on any of the tags marked in bold to filter the projects below accordingly."
\append ul {
li {
"software programming"
ul {
li (taglink "JavaScript", js), ": react, nodejs, electron, meteor"
li (taglink "C++", cpp), ": openFrameworks, intermediate openGL"
li (taglink "GLSL & HLSL", shader), ": animated shaders, raymarching, SDFs"
li taglink "C# and Unity", cs
li "Python"
li "Lua/MoonScript"
}
}
li {
(taglink hardware), " and embedded programming"
ul {
li "PCB Design"
li text "embedded programming (C++) and interfacing"
li "FPGA development (Verilog)"
}
}
li {
"other"
ul {
li "Linux"
li "docker, docker-compose"
li "HTML, CSS"
}
}
}
\append with h1 "selected projects", style: 'margin-top': '1em'
\append a "show all", href: '#', style: { 'font-size': '0.7em', 'margin-left': '1.5em' }, onclick: (e) =>
e\preventDefault!
filter\set!
\append filter\map => project_row @, professional
\append h1 "professional work", style: 'margin-top': '1em'
\append p "I have worked for or with the following companies and organisations in the past:"
\append project_row professional
|