diff options
| author | s-ol <s-ol@users.noreply.github.com> | 2019-10-21 20:43:40 +0000 |
|---|---|---|
| committer | s-ol <s-ol@users.noreply.github.com> | 2019-10-21 20:47:58 +0000 |
| commit | 10af763b2922343215286f2156e6cbbf1b023762 (patch) | |
| tree | 8f35ed8f17b4c14c29b92d7240a3c4a1b0868c18 | |
| parent | first working render! (diff) | |
| download | zig-imgui-10af763b2922343215286f2156e6cbbf1b023762.tar.gz zig-imgui-10af763b2922343215286f2156e6cbbf1b023762.zip | |
add cimgui in the repo
| -rw-r--r-- | .gitmodules | 7 | ||||
| m--------- | cimgui | 0 | ||||
| -rw-r--r-- | cimgui/.gitignore | 4 | ||||
| -rw-r--r-- | cimgui/Makefile | 63 | ||||
| -rw-r--r-- | cimgui/README.md | 2 | ||||
| -rw-r--r-- | cimgui/cimgui.cpp | 2641 | ||||
| -rw-r--r-- | cimgui/cimgui.h | 1707 | ||||
| m--------- | cimgui/imgui | 0 |
8 files changed, 4421 insertions, 3 deletions
diff --git a/.gitmodules b/.gitmodules index b9e3cb1..d18738f 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,3 +1,4 @@ -[submodule "cimgui"] - path = cimgui - url = https://github.com/cimgui/cimgui.git + +[submodule "cimgui/imgui"] + path = cimgui/imgui + url = https://github.com/ocornut/imgui.git diff --git a/cimgui b/cimgui deleted file mode 160000 -Subproject 75f2167111696e569289d323c5b85ad5ad5a353 diff --git a/cimgui/.gitignore b/cimgui/.gitignore new file mode 100644 index 0000000..5b71b14 --- /dev/null +++ b/cimgui/.gitignore @@ -0,0 +1,4 @@ +*.o +*.so +*.dylib +*.dll diff --git a/cimgui/Makefile b/cimgui/Makefile new file mode 100644 index 0000000..e9fa543 --- /dev/null +++ b/cimgui/Makefile @@ -0,0 +1,63 @@ +# +# Cross Platform Makefile +# Compatible with Ubuntu 14.04.1 and macOS + +OBJS = cimgui.o +OBJS += ./imgui/imgui.o +OBJS += ./imgui/imgui_draw.o +OBJS += ./imgui/imgui_demo.o +OBJS += ./imgui/imgui_widgets.o + +CXXFLAGS=-O2 -fno-exceptions -fno-rtti + +UNAME_S := $(shell uname -s) + +ifeq ($(UNAME_S), Linux) #LINUX + ECHO_MESSAGE = "Linux" + + OUTPUTNAME = cimgui.so + CXXFLAGS += -I./imgui/ + CXXFLAGS += -Wall + CXXFLAGS += -shared -fPIC + CFLAGS = $(CXXFLAGS) +endif + +ifeq ($(UNAME_S), Darwin) #APPLE + ECHO_MESSAGE = "macOS" + + OUTPUTNAME = cimgui.dylib + CXXFLAGS += -I/usr/local/include + CXXFLAGS += -Wall + LINKFLAGS = -dynamiclib + CFLAGS = $(CXXFLAGS) +endif + +ifeq ($(OS), Windows_NT) + ECHO_MESSAGE = "Windows" + + OUTPUTNAME = cimgui.dll + CXXFLAGS += -I./imgui/ + CXXFLAGS += -Wall + CXXFLAGS += -shared + LINKFLAGS = -limm32 + CFLAGS = $(CXXFLAGS) +endif + +.cpp.o: + $(CXX) $(CXXFLAGS) -c -o $@ $< + +all:$(OUTPUTNAME) + @echo Build complete for $(ECHO_MESSAGE) + +$(OUTPUTNAME):$(OBJS) + $(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS) + +clean: + rm -f $(OBJS) + +fclean: clean + rm -f $(OUTPUTNAME) + +re: fclean all + +.PHONY: all clean fclean re diff --git a/cimgui/README.md b/cimgui/README.md new file mode 100644 index 0000000..52684ac --- /dev/null +++ b/cimgui/README.md @@ -0,0 +1,2 @@ +this directory is generated using https://github.com/cimgui/cimgui, +with some small modifications, because cimgui isn't tracking the `docking` branch of imgui (yet)? diff --git a/cimgui/cimgui.cpp b/cimgui/cimgui.cpp new file mode 100644 index 0000000..db25ec0 --- /dev/null +++ b/cimgui/cimgui.cpp @@ -0,0 +1,2641 @@ +//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui +//based on imgui.h file version "1.74 WIP" from Dear ImGui https://github.com/ocornut/imgui + +#include "./imgui/imgui.h" +#include "cimgui.h" + +#include "./imgui/imgui_internal.h" + +CIMGUI_API ImVec2* ImVec2_ImVec2(void) +{ + return IM_NEW(ImVec2)(); +} +CIMGUI_API void ImVec2_destroy(ImVec2* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y) +{ + return IM_NEW(ImVec2)(_x,_y); +} +CIMGUI_API ImVec4* ImVec4_ImVec4(void) +{ + return IM_NEW(ImVec4)(); +} +CIMGUI_API void ImVec4_destroy(ImVec4* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w) +{ + return IM_NEW(ImVec4)(_x,_y,_z,_w); +} +CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) +{ + return ImGui::CreateContext(shared_font_atlas); +} +CIMGUI_API void igDestroyContext(ImGuiContext* ctx) +{ + return ImGui::DestroyContext(ctx); +} +CIMGUI_API ImGuiContext* igGetCurrentContext() +{ + return ImGui::GetCurrentContext(); +} +CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) +{ + return ImGui::SetCurrentContext(ctx); +} +CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx) +{ + return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx); +} +CIMGUI_API ImGuiIO* igGetIO() +{ + return &ImGui::GetIO(); +} +CIMGUI_API ImGuiStyle* igGetStyle() +{ + return &ImGui::GetStyle(); +} +CIMGUI_API void igNewFrame() +{ + return ImGui::NewFrame(); +} +CIMGUI_API void igEndFrame() +{ + return ImGui::EndFrame(); +} +CIMGUI_API void igRender() +{ + return ImGui::Render(); +} +CIMGUI_API ImDrawData* igGetDrawData() +{ + return ImGui::GetDrawData(); +} +CIMGUI_API void igShowDemoWindow(bool* p_open) +{ + return ImGui::ShowDemoWindow(p_open); +} +CIMGUI_API void igShowAboutWindow(bool* p_open) +{ + return ImGui::ShowAboutWindow(p_open); +} +CIMGUI_API void igShowMetricsWindow(bool* p_open) +{ + return ImGui::ShowMetricsWindow(p_open); +} +CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) +{ + return ImGui::ShowStyleEditor(ref); +} +CIMGUI_API bool igShowStyleSelector(const char* label) +{ + return ImGui::ShowStyleSelector(label); +} +CIMGUI_API void igShowFontSelector(const char* label) +{ + return ImGui::ShowFontSelector(label); +} +CIMGUI_API void igShowUserGuide() +{ + return ImGui::ShowUserGuide(); +} +CIMGUI_API const char* igGetVersion() +{ + return ImGui::GetVersion(); +} +CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) +{ + return ImGui::StyleColorsDark(dst); +} +CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) +{ + return ImGui::StyleColorsClassic(dst); +} +CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) +{ + return ImGui::StyleColorsLight(dst); +} +CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) +{ + return ImGui::Begin(name,p_open,flags); +} +CIMGUI_API void igEnd() +{ + return ImGui::End(); +} +CIMGUI_API bool igBeginChild(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) +{ + return ImGui::BeginChild(str_id,size,border,flags); +} +CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) +{ + return ImGui::BeginChild(id,size,border,flags); +} +CIMGUI_API void igEndChild() +{ + return ImGui::EndChild(); +} +CIMGUI_API bool igIsWindowAppearing() +{ + return ImGui::IsWindowAppearing(); +} +CIMGUI_API bool igIsWindowCollapsed() +{ + return ImGui::IsWindowCollapsed(); +} +CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) +{ + return ImGui::IsWindowFocused(flags); +} +CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) +{ + return ImGui::IsWindowHovered(flags); +} +CIMGUI_API ImDrawList* igGetWindowDrawList() +{ + return ImGui::GetWindowDrawList(); +} +CIMGUI_API float igGetWindowDpiScale() +{ + return ImGui::GetWindowDpiScale(); +} +CIMGUI_API ImGuiViewport* igGetWindowViewport() +{ + return ImGui::GetWindowViewport(); +} +CIMGUI_API ImVec2 igGetWindowPos() +{ + return ImGui::GetWindowPos(); +} +CIMGUI_API ImVec2 igGetWindowSize() +{ + return ImGui::GetWindowSize(); +} +CIMGUI_API float igGetWindowWidth() +{ + return ImGui::GetWindowWidth(); +} +CIMGUI_API float igGetWindowHeight() +{ + return ImGui::GetWindowHeight(); +} +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) +{ + return ImGui::SetNextWindowPos(pos,cond,pivot); +} +CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetNextWindowSize(size,cond); +} +CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) +{ + return ImGui::SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data); +} +CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) +{ + return ImGui::SetNextWindowContentSize(size); +} +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond) +{ + return ImGui::SetNextWindowCollapsed(collapsed,cond); +} +CIMGUI_API void igSetNextWindowFocus() +{ + return ImGui::SetNextWindowFocus(); +} +CIMGUI_API void igSetNextWindowBgAlpha(float alpha) +{ + return ImGui::SetNextWindowBgAlpha(alpha); +} +CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id) +{ + return ImGui::SetNextWindowViewport(viewport_id); +} +CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond) +{ + return ImGui::SetWindowPos(pos,cond); +} +CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetWindowSize(size,cond); +} +CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond) +{ + return ImGui::SetWindowCollapsed(collapsed,cond); +} +CIMGUI_API void igSetWindowFocus() +{ + return ImGui::SetWindowFocus(); +} +CIMGUI_API void igSetWindowFontScale(float scale) +{ + return ImGui::SetWindowFontScale(scale); +} +CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond) +{ + return ImGui::SetWindowPos(name,pos,cond); +} +CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetWindowSize(name,size,cond); +} +CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond) +{ + return ImGui::SetWindowCollapsed(name,collapsed,cond); +} +CIMGUI_API void igSetWindowFocusStr(const char* name) +{ + return ImGui::SetWindowFocus(name); +} +CIMGUI_API ImVec2 igGetContentRegionMax() +{ + return ImGui::GetContentRegionMax(); +} +CIMGUI_API ImVec2 igGetContentRegionAvail() +{ + return ImGui::GetContentRegionAvail(); +} +CIMGUI_API ImVec2 igGetWindowContentRegionMin() +{ + return ImGui::GetWindowContentRegionMin(); +} +CIMGUI_API ImVec2 igGetWindowContentRegionMax() +{ + return ImGui::GetWindowContentRegionMax(); +} +CIMGUI_API float igGetWindowContentRegionWidth() +{ + return ImGui::GetWindowContentRegionWidth(); +} +CIMGUI_API float igGetScrollX() +{ + return ImGui::GetScrollX(); +} +CIMGUI_API float igGetScrollY() +{ + return ImGui::GetScrollY(); +} +CIMGUI_API float igGetScrollMaxX() +{ + return ImGui::GetScrollMaxX(); +} +CIMGUI_API float igGetScrollMaxY() +{ + return ImGui::GetScrollMaxY(); +} +CIMGUI_API void igSetScrollX(float scroll_x) +{ + return ImGui::SetScrollX(scroll_x); +} +CIMGUI_API void igSetScrollY(float scroll_y) +{ + return ImGui::SetScrollY(scroll_y); +} +CIMGUI_API void igSetScrollHereX(float center_x_ratio) +{ + return ImGui::SetScrollHereX(center_x_ratio); +} +CIMGUI_API void igSetScrollHereY(float center_y_ratio) +{ + return ImGui::SetScrollHereY(center_y_ratio); +} +CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio) +{ + return ImGui::SetScrollFromPosX(local_x,center_x_ratio); +} +CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio) +{ + return ImGui::SetScrollFromPosY(local_y,center_y_ratio); +} +CIMGUI_API void igPushFont(ImFont* font) +{ + return ImGui::PushFont(font); +} +CIMGUI_API void igPopFont() +{ + return ImGui::PopFont(); +} +CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col) +{ + return ImGui::PushStyleColor(idx,col); +} +CIMGUI_API void igPushStyleColor(ImGuiCol idx,const ImVec4 col) +{ + return ImGui::PushStyleColor(idx,col); +} +CIMGUI_API void igPopStyleColor(int count) +{ + return ImGui::PopStyleColor(count); +} +CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val) +{ + return ImGui::PushStyleVar(idx,val); +} +CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val) +{ + return ImGui::PushStyleVar(idx,val); +} +CIMGUI_API void igPopStyleVar(int count) +{ + return ImGui::PopStyleVar(count); +} +CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) +{ + return &ImGui::GetStyleColorVec4(idx); +} +CIMGUI_API ImFont* igGetFont() +{ + return ImGui::GetFont(); +} +CIMGUI_API float igGetFontSize() +{ + return ImGui::GetFontSize(); +} +CIMGUI_API ImVec2 igGetFontTexUvWhitePixel() +{ + return ImGui::GetFontTexUvWhitePixel(); +} +CIMGUI_API ImU32 igGetColorU32(ImGuiCol idx,float alpha_mul) +{ + return ImGui::GetColorU32(idx,alpha_mul); +} +CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col) +{ + return ImGui::GetColorU32(col); +} +CIMGUI_API ImU32 igGetColorU32U32(ImU32 col) +{ + return ImGui::GetColorU32(col); +} +CIMGUI_API void igPushItemWidth(float item_width) +{ + return ImGui::PushItemWidth(item_width); +} +CIMGUI_API void igPopItemWidth() +{ + return ImGui::PopItemWidth(); +} +CIMGUI_API void igSetNextItemWidth(float item_width) +{ + return ImGui::SetNextItemWidth(item_width); +} +CIMGUI_API float igCalcItemWidth() +{ + return ImGui::CalcItemWidth(); +} +CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x) +{ + return ImGui::PushTextWrapPos(wrap_local_pos_x); +} +CIMGUI_API void igPopTextWrapPos() +{ + return ImGui::PopTextWrapPos(); +} +CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus) +{ + return ImGui::PushAllowKeyboardFocus(allow_keyboard_focus); +} +CIMGUI_API void igPopAllowKeyboardFocus() +{ + return ImGui::PopAllowKeyboardFocus(); +} +CIMGUI_API void igPushButtonRepeat(bool repeat) +{ + return ImGui::PushButtonRepeat(repeat); +} +CIMGUI_API void igPopButtonRepeat() +{ + return ImGui::PopButtonRepeat(); +} +CIMGUI_API void igSeparator() +{ + return ImGui::Separator(); +} +CIMGUI_API void igSameLine(float offset_from_start_x,float spacing) +{ + return ImGui::SameLine(offset_from_start_x,spacing); +} +CIMGUI_API void igNewLine() +{ + return ImGui::NewLine(); +} +CIMGUI_API void igSpacing() +{ + return ImGui::Spacing(); +} +CIMGUI_API void igDummy(const ImVec2 size) +{ + return ImGui::Dummy(size); +} +CIMGUI_API void igIndent(float indent_w) +{ + return ImGui::Indent(indent_w); +} +CIMGUI_API void igUnindent(float indent_w) +{ + return ImGui::Unindent(indent_w); +} +CIMGUI_API void igBeginGroup() +{ + return ImGui::BeginGroup(); +} +CIMGUI_API void igEndGroup() +{ + return ImGui::EndGroup(); +} +CIMGUI_API ImVec2 igGetCursorPos() +{ + return ImGui::GetCursorPos(); +} +CIMGUI_API float igGetCursorPosX() +{ + return ImGui::GetCursorPosX(); +} +CIMGUI_API float igGetCursorPosY() +{ + return ImGui::GetCursorPosY(); +} +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) +{ + return ImGui::SetCursorPos(local_pos); +} +CIMGUI_API void igSetCursorPosX(float local_x) +{ + return ImGui::SetCursorPosX(local_x); +} +CIMGUI_API void igSetCursorPosY(float local_y) +{ + return ImGui::SetCursorPosY(local_y); +} +CIMGUI_API ImVec2 igGetCursorStartPos() +{ + return ImGui::GetCursorStartPos(); +} +CIMGUI_API ImVec2 igGetCursorScreenPos() +{ + return ImGui::GetCursorScreenPos(); +} +CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos) +{ + return ImGui::SetCursorScreenPos(pos); +} +CIMGUI_API void igAlignTextToFramePadding() +{ + return ImGui::AlignTextToFramePadding(); +} +CIMGUI_API float igGetTextLineHeight() +{ + return ImGui::GetTextLineHeight(); +} +CIMGUI_API float igGetTextLineHeightWithSpacing() +{ + return ImGui::GetTextLineHeightWithSpacing(); +} +CIMGUI_API float igGetFrameHeight() +{ + return ImGui::GetFrameHeight(); +} +CIMGUI_API float igGetFrameHeightWithSpacing() +{ + return ImGui::GetFrameHeightWithSpacing(); +} +CIMGUI_API void igPushIDStr(const char* str_id) +{ + return ImGui::PushID(str_id); +} +CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end) +{ + return ImGui::PushID(str_id_begin,str_id_end); +} +CIMGUI_API void igPushIDPtr(const void* ptr_id) +{ + return ImGui::PushID(ptr_id); +} +CIMGUI_API void igPushIDInt(int int_id) +{ + return ImGui::PushID(int_id); +} +CIMGUI_API void igPopID() +{ + return ImGui::PopID(); +} +CIMGUI_API ImGuiID igGetIDStr(const char* str_id) +{ + return ImGui::GetID(str_id); +} +CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end) +{ + return ImGui::GetID(str_id_begin,str_id_end); +} +CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id) +{ + return ImGui::GetID(ptr_id); +} +CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) +{ + return ImGui::TextUnformatted(text,text_end); +} +CIMGUI_API void igText(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextV(const char* fmt,va_list args) +{ + return ImGui::TextV(fmt,args); +} +CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextColoredV(col,fmt,args); + va_end(args); +} +CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args) +{ + return ImGui::TextColoredV(col,fmt,args); +} +CIMGUI_API void igTextDisabled(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextDisabledV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextDisabledV(const char* fmt,va_list args) +{ + return ImGui::TextDisabledV(fmt,args); +} +CIMGUI_API void igTextWrapped(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextWrappedV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextWrappedV(const char* fmt,va_list args) +{ + return ImGui::TextWrappedV(fmt,args); +} +CIMGUI_API void igLabelText(const char* label,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::LabelTextV(label,fmt,args); + va_end(args); +} +CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args) +{ + return ImGui::LabelTextV(label,fmt,args); +} +CIMGUI_API void igBulletText(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::BulletTextV(fmt,args); + va_end(args); +} +CIMGUI_API void igBulletTextV(const char* fmt,va_list args) +{ + return ImGui::BulletTextV(fmt,args); +} +CIMGUI_API bool igButton(const char* label,const ImVec2 size) +{ + return ImGui::Button(label,size); +} +CIMGUI_API bool igSmallButton(const char* label) +{ + return ImGui::SmallButton(label); +} +CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size) +{ + return ImGui::InvisibleButton(str_id,size); +} +CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir) +{ + return ImGui::ArrowButton(str_id,dir); +} +CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) +{ + return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col); +} +CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col) +{ + return ImGui::ImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col); +} +CIMGUI_API bool igCheckbox(const char* label,bool* v) +{ + return ImGui::Checkbox(label,v); +} +CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value) +{ + return ImGui::CheckboxFlags(label,flags,flags_value); +} +CIMGUI_API bool igRadioButtonBool(const char* label,bool active) +{ + return ImGui::RadioButton(label,active); +} +CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button) +{ + return ImGui::RadioButton(label,v,v_button); +} +CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay) +{ + return ImGui::ProgressBar(fraction,size_arg,overlay); +} +CIMGUI_API void igBullet() +{ + return ImGui::Bullet(); +} +CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags) +{ + return ImGui::BeginCombo(label,preview_value,flags); +} +CIMGUI_API void igEndCombo() +{ + return ImGui::EndCombo(); +} +CIMGUI_API bool igCombo(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items,items_count,popup_max_height_in_items); +} +CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items_separated_by_zeros,popup_max_height_in_items); +} +CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items_getter,data,items_count,popup_max_height_in_items); +} +CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,float power) +{ + return ImGui::DragFloat(label,v,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,float power) +{ + return ImGui::DragFloat2(label,v,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,float power) +{ + return ImGui::DragFloat3(label,v,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,float power) +{ + return ImGui::DragFloat4(label,v,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,float power) +{ + return ImGui::DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,power); +} +CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format) +{ + return ImGui::DragInt(label,v,v_speed,v_min,v_max,format); +} +CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format) +{ + return ImGui::DragInt2(label,v,v_speed,v_min,v_max,format); +} +CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format) +{ + return ImGui::DragInt3(label,v,v_speed,v_min,v_max,format); +} +CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format) +{ + return ImGui::DragInt4(label,v,v_speed,v_min,v_max,format); +} +CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max) +{ + return ImGui::DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max); +} +CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* v,float v_speed,const void* v_min,const void* v_max,const char* format,float power) +{ + return ImGui::DragScalar(label,data_type,v,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* v,int components,float v_speed,const void* v_min,const void* v_max,const char* format,float power) +{ + return ImGui::DragScalarN(label,data_type,v,components,v_speed,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,float power) +{ + return ImGui::SliderFloat(label,v,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,float power) +{ + return ImGui::SliderFloat2(label,v,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,float power) +{ + return ImGui::SliderFloat3(label,v,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,float power) +{ + return ImGui::SliderFloat4(label,v,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format) +{ + return ImGui::SliderAngle(label,v_rad,v_degrees_min,v_degrees_max,format); +} +CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format) +{ + return ImGui::SliderInt(label,v,v_min,v_max,format); +} +CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format) +{ + return ImGui::SliderInt2(label,v,v_min,v_max,format); +} +CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format) +{ + return ImGui::SliderInt3(label,v,v_min,v_max,format); +} +CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format) +{ + return ImGui::SliderInt4(label,v,v_min,v_max,format); +} +CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power) +{ + return ImGui::SliderScalar(label,data_type,v,v_min,v_max,format,power); +} +CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* v_min,const void* v_max,const char* format,float power) +{ + return ImGui::SliderScalarN(label,data_type,v,components,v_min,v_max,format,power); +} +CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,float power) +{ + return ImGui::VSliderFloat(label,size,v,v_min,v_max,format,power); +} +CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format) +{ + return ImGui::VSliderInt(label,size,v,v_min,v_max,format); +} +CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power) +{ + return ImGui::VSliderScalar(label,size,data_type,v,v_min,v_max,format,power); +} +CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) +{ + return ImGui::InputText(label,buf,buf_size,flags,callback,user_data); +} +CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) +{ + return ImGui::InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data); +} +CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) +{ + return ImGui::InputTextWithHint(label,hint,buf,buf_size,flags,callback,user_data); +} +CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputFloat(label,v,step,step_fast,format,flags); +} +CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputFloat2(label,v,format,flags); +} +CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputFloat3(label,v,format,flags); +} +CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputFloat4(label,v,format,flags); +} +CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags) +{ + return ImGui::InputInt(label,v,step,step_fast,flags); +} +CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags) +{ + return ImGui::InputInt2(label,v,flags); +} +CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags) +{ + return ImGui::InputInt3(label,v,flags); +} +CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags) +{ + return ImGui::InputInt4(label,v,flags); +} +CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputDouble(label,v,step,step_fast,format,flags); +} +CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* v,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputScalar(label,data_type,v,step,step_fast,format,flags); +} +CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags) +{ + return ImGui::InputScalarN(label,data_type,v,components,step,step_fast,format,flags); +} +CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags) +{ + return ImGui::ColorEdit3(label,col,flags); +} +CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags) +{ + return ImGui::ColorEdit4(label,col,flags); +} +CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags) +{ + return ImGui::ColorPicker3(label,col,flags); +} +CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) +{ + return ImGui::ColorPicker4(label,col,flags,ref_col); +} +CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size) +{ + return ImGui::ColorButton(desc_id,col,flags,size); +} +CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) +{ + return ImGui::SetColorEditOptions(flags); +} +CIMGUI_API bool igTreeNodeStr(const char* label) +{ + return ImGui::TreeNode(label); +} +CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeV(str_id,fmt,args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeV(ptr_id,fmt,args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args) +{ + return ImGui::TreeNodeV(str_id,fmt,args); +} +CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args) +{ + return ImGui::TreeNodeV(ptr_id,fmt,args); +} +CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags) +{ + return ImGui::TreeNodeEx(label,flags); +} +CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeExV(str_id,flags,fmt,args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeExV(ptr_id,flags,fmt,args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) +{ + return ImGui::TreeNodeExV(str_id,flags,fmt,args); +} +CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) +{ + return ImGui::TreeNodeExV(ptr_id,flags,fmt,args); +} +CIMGUI_API void igTreePushStr(const char* str_id) +{ + return ImGui::TreePush(str_id); +} +CIMGUI_API void igTreePushPtr(const void* ptr_id) +{ + return ImGui::TreePush(ptr_id); +} +CIMGUI_API void igTreePop() +{ + return ImGui::TreePop(); +} +CIMGUI_API float igGetTreeNodeToLabelSpacing() +{ + return ImGui::GetTreeNodeToLabelSpacing(); +} +CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags) +{ + return ImGui::CollapsingHeader(label,flags); +} +CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags) +{ + return ImGui::CollapsingHeader(label,p_open,flags); +} +CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond) +{ + return ImGui::SetNextItemOpen(is_open,cond); +} +CIMGUI_API bool igSelectable(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) +{ + return ImGui::Selectable(label,selected,flags,size); +} +CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) +{ + return ImGui::Selectable(label,p_selected,flags,size); +} +CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) +{ + return ImGui::ListBox(label,current_item,items,items_count,height_in_items); +} +CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) +{ + return ImGui::ListBox(label,current_item,items_getter,data,items_count,height_in_items); +} +CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size) +{ + return ImGui::ListBoxHeader(label,size); +} +CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items) +{ + return ImGui::ListBoxHeader(label,items_count,height_in_items); +} +CIMGUI_API void igListBoxFooter() +{ + return ImGui::ListBoxFooter(); +} +CIMGUI_API void igPlotLines(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) +{ + return ImGui::PlotLines(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); +} +CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) +{ + return ImGui::PlotLines(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); +} +CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) +{ + return ImGui::PlotHistogram(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); +} +CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) +{ + return ImGui::PlotHistogram(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); +} +CIMGUI_API void igValueBool(const char* prefix,bool b) +{ + return ImGui::Value(prefix,b); +} +CIMGUI_API void igValueInt(const char* prefix,int v) +{ + return ImGui::Value(prefix,v); +} +CIMGUI_API void igValueUint(const char* prefix,unsigned int v) +{ + return ImGui::Value(prefix,v); +} +CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format) +{ + return ImGui::Value(prefix,v,float_format); +} +CIMGUI_API bool igBeginMainMenuBar() +{ + return ImGui::BeginMainMenuBar(); +} +CIMGUI_API void igEndMainMenuBar() +{ + return ImGui::EndMainMenuBar(); +} +CIMGUI_API bool igBeginMenuBar() +{ + return ImGui::BeginMenuBar(); +} +CIMGUI_API void igEndMenuBar() +{ + return ImGui::EndMenuBar(); +} +CIMGUI_API bool igBeginMenu(const char* label,bool enabled) +{ + return ImGui::BeginMenu(label,enabled); +} +CIMGUI_API void igEndMenu() +{ + return ImGui::EndMenu(); +} +CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled) +{ + return ImGui::MenuItem(label,shortcut,selected,enabled); +} +CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled) +{ + return ImGui::MenuItem(label,shortcut,p_selected,enabled); +} +CIMGUI_API void igBeginTooltip() +{ + return ImGui::BeginTooltip(); +} +CIMGUI_API void igEndTooltip() +{ + return ImGui::EndTooltip(); +} +CIMGUI_API void igSetTooltip(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::SetTooltipV(fmt,args); + va_end(args); +} +CIMGUI_API void igSetTooltipV(const char* fmt,va_list args) +{ + return ImGui::SetTooltipV(fmt,args); +} +CIMGUI_API void igOpenPopup(const char* str_id) +{ + return ImGui::OpenPopup(str_id); +} +CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags) +{ + return ImGui::BeginPopup(str_id,flags); +} +CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button) +{ + return ImGui::BeginPopupContextItem(str_id,mouse_button); +} +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items) +{ + return ImGui::BeginPopupContextWindow(str_id,mouse_button,also_over_items); +} +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button) +{ + return ImGui::BeginPopupContextVoid(str_id,mouse_button); +} +CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags) +{ + return ImGui::BeginPopupModal(name,p_open,flags); +} +CIMGUI_API void igEndPopup() +{ + return ImGui::EndPopup(); +} +CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button) +{ + return ImGui::OpenPopupOnItemClick(str_id,mouse_button); +} +CIMGUI_API bool igIsPopupOpen(const char* str_id) +{ + return ImGui::IsPopupOpen(str_id); +} +CIMGUI_API void igCloseCurrentPopup() +{ + return ImGui::CloseCurrentPopup(); +} +CIMGUI_API void igColumns(int count,const char* id,bool border) +{ + return ImGui::Columns(count,id,border); +} +CIMGUI_API void igNextColumn() +{ + return ImGui::NextColumn(); +} +CIMGUI_API int igGetColumnIndex() +{ + return ImGui::GetColumnIndex(); +} +CIMGUI_API float igGetColumnWidth(int column_index) +{ + return ImGui::GetColumnWidth(column_index); +} +CIMGUI_API void igSetColumnWidth(int column_index,float width) +{ + return ImGui::SetColumnWidth(column_index,width); +} +CIMGUI_API float igGetColumnOffset(int column_index) +{ + return ImGui::GetColumnOffset(column_index); +} +CIMGUI_API void igSetColumnOffset(int column_index,float offset_x) +{ + return ImGui::SetColumnOffset(column_index,offset_x); +} +CIMGUI_API int igGetColumnsCount() +{ + return ImGui::GetColumnsCount(); +} +CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags) +{ + return ImGui::BeginTabBar(str_id,flags); +} +CIMGUI_API void igEndTabBar() +{ + return ImGui::EndTabBar(); +} +CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags) +{ + return ImGui::BeginTabItem(label,p_open,flags); +} +CIMGUI_API void igEndTabItem() +{ + return ImGui::EndTabItem(); +} +CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label) +{ + return ImGui::SetTabItemClosed(tab_or_docked_window_label); +} +CIMGUI_API void igDockSpace(ImGuiID id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class) +{ + return ImGui::DockSpace(id,size,flags,window_class); +} +CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class) +{ + return ImGui::DockSpaceOverViewport(viewport,flags,window_class); +} +CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond) +{ + return ImGui::SetNextWindowDockID(dock_id,cond); +} +CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class) +{ + return ImGui::SetNextWindowClass(window_class); +} +CIMGUI_API ImGuiID igGetWindowDockID() +{ + return ImGui::GetWindowDockID(); +} +CIMGUI_API bool igIsWindowDocked() +{ + return ImGui::IsWindowDocked(); +} +CIMGUI_API void igLogToTTY(int auto_open_depth) +{ + return ImGui::LogToTTY(auto_open_depth); +} +CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename) +{ + return ImGui::LogToFile(auto_open_depth,filename); +} +CIMGUI_API void igLogToClipboard(int auto_open_depth) +{ + return ImGui::LogToClipboard(auto_open_depth); +} +CIMGUI_API void igLogFinish() +{ + return ImGui::LogFinish(); +} +CIMGUI_API void igLogButtons() +{ + return ImGui::LogButtons(); +} +CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) +{ + return ImGui::BeginDragDropSource(flags); +} +CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond) +{ + return ImGui::SetDragDropPayload(type,data,sz,cond); +} +CIMGUI_API void igEndDragDropSource() +{ + return ImGui::EndDragDropSource(); +} +CIMGUI_API bool igBeginDragDropTarget() +{ + return ImGui::BeginDragDropTarget(); +} +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags) +{ + return ImGui::AcceptDragDropPayload(type,flags); +} +CIMGUI_API void igEndDragDropTarget() +{ + return ImGui::EndDragDropTarget(); +} +CIMGUI_API const ImGuiPayload* igGetDragDropPayload() +{ + return ImGui::GetDragDropPayload(); +} +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) +{ + return ImGui::PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +} +CIMGUI_API void igPopClipRect() +{ + return ImGui::PopClipRect(); +} +CIMGUI_API void igSetItemDefaultFocus() +{ + return ImGui::SetItemDefaultFocus(); +} +CIMGUI_API void igSetKeyboardFocusHere(int offset) +{ + return ImGui::SetKeyboardFocusHere(offset); +} +CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) +{ + return ImGui::IsItemHovered(flags); +} +CIMGUI_API bool igIsItemActive() +{ + return ImGui::IsItemActive(); +} +CIMGUI_API bool igIsItemFocused() +{ + return ImGui::IsItemFocused(); +} +CIMGUI_API bool igIsItemClicked(int mouse_button) +{ + return ImGui::IsItemClicked(mouse_button); +} +CIMGUI_API bool igIsItemVisible() +{ + return ImGui::IsItemVisible(); +} +CIMGUI_API bool igIsItemEdited() +{ + return ImGui::IsItemEdited(); +} +CIMGUI_API bool igIsItemActivated() +{ + return ImGui::IsItemActivated(); +} +CIMGUI_API bool igIsItemDeactivated() +{ + return ImGui::IsItemDeactivated(); +} +CIMGUI_API bool igIsItemDeactivatedAfterEdit() +{ + return ImGui::IsItemDeactivatedAfterEdit(); +} +CIMGUI_API bool igIsAnyItemHovered() +{ + return ImGui::IsAnyItemHovered(); +} +CIMGUI_API bool igIsAnyItemActive() +{ + return ImGui::IsAnyItemActive(); +} +CIMGUI_API bool igIsAnyItemFocused() +{ + return ImGui::IsAnyItemFocused(); +} +CIMGUI_API ImVec2 igGetItemRectMin() +{ + return ImGui::GetItemRectMin(); +} +CIMGUI_API ImVec2 igGetItemRectMax() +{ + return ImGui::GetItemRectMax(); +} +CIMGUI_API ImVec2 igGetItemRectSize() +{ + return ImGui::GetItemRectSize(); +} +CIMGUI_API void igSetItemAllowOverlap() +{ + return ImGui::SetItemAllowOverlap(); +} +CIMGUI_API bool igIsRectVisible(const ImVec2 size) +{ + return ImGui::IsRectVisible(size); +} +CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max) +{ + return ImGui::IsRectVisible(rect_min,rect_max); +} +CIMGUI_API double igGetTime() +{ + return ImGui::GetTime(); +} +CIMGUI_API int igGetFrameCount() +{ + return ImGui::GetFrameCount(); +} +CIMGUI_API ImDrawList* igGetBackgroundDrawList() +{ + return ImGui::GetBackgroundDrawList(); +} +CIMGUI_API ImDrawList* igGetForegroundDrawList() +{ + return ImGui::GetForegroundDrawList(); +} +CIMGUI_API ImDrawList* igGetBackgroundDrawListViewportPtr(ImGuiViewport* viewport) +{ + return ImGui::GetBackgroundDrawList(viewport); +} +CIMGUI_API ImDrawList* igGetForegroundDrawListViewportPtr(ImGuiViewport* viewport) +{ + return ImGui::GetForegroundDrawList(viewport); +} +CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() +{ + return ImGui::GetDrawListSharedData(); +} +CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) +{ + return ImGui::GetStyleColorName(idx); +} +CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) +{ + return ImGui::SetStateStorage(storage); +} +CIMGUI_API ImGuiStorage* igGetStateStorage() +{ + return ImGui::GetStateStorage(); +} +CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) +{ + return ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); +} +CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) +{ + return ImGui::CalcListClipping(items_count,items_height,out_items_display_start,out_items_display_end); +} +CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) +{ + return ImGui::BeginChildFrame(id,size,flags); +} +CIMGUI_API void igEndChildFrame() +{ + return ImGui::EndChildFrame(); +} +CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in) +{ + return ImGui::ColorConvertU32ToFloat4(in); +} +CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) +{ + return ImGui::ColorConvertFloat4ToU32(in); +} +CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key) +{ + return ImGui::GetKeyIndex(imgui_key); +} +CIMGUI_API bool igIsKeyDown(int user_key_index) +{ + return ImGui::IsKeyDown(user_key_index); +} +CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat) +{ + return ImGui::IsKeyPressed(user_key_index,repeat); +} +CIMGUI_API bool igIsKeyReleased(int user_key_index) +{ + return ImGui::IsKeyReleased(user_key_index); +} +CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate) +{ + return ImGui::GetKeyPressedAmount(key_index,repeat_delay,rate); +} +CIMGUI_API bool igIsMouseDown(int button) +{ + return ImGui::IsMouseDown(button); +} +CIMGUI_API bool igIsAnyMouseDown() +{ + return ImGui::IsAnyMouseDown(); +} +CIMGUI_API bool igIsMouseClicked(int button,bool repeat) +{ + return ImGui::IsMouseClicked(button,repeat); +} +CIMGUI_API bool igIsMouseDoubleClicked(int button) +{ + return ImGui::IsMouseDoubleClicked(button); +} +CIMGUI_API bool igIsMouseReleased(int button) +{ + return ImGui::IsMouseReleased(button); +} +CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold) +{ + return ImGui::IsMouseDragging(button,lock_threshold); +} +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip) +{ + return ImGui::IsMouseHoveringRect(r_min,r_max,clip); +} +CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) +{ + return ImGui::IsMousePosValid(mouse_pos); +} +CIMGUI_API ImVec2 igGetMousePos() +{ + return ImGui::GetMousePos(); +} +CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup() +{ + return ImGui::GetMousePosOnOpeningCurrentPopup(); +} +CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold) +{ + return ImGui::GetMouseDragDelta(button,lock_threshold); +} +CIMGUI_API void igResetMouseDragDelta(int button) +{ + return ImGui::ResetMouseDragDelta(button); +} +CIMGUI_API ImGuiMouseCursor igGetMouseCursor() +{ + return ImGui::GetMouseCursor(); +} +CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type) +{ + return ImGui::SetMouseCursor(type); +} +CIMGUI_API void igCaptureKeyboardFromApp(bool want_capture_keyboard_value) +{ + return ImGui::CaptureKeyboardFromApp(want_capture_keyboard_value); +} +CIMGUI_API void igCaptureMouseFromApp(bool want_capture_mouse_value) +{ + return ImGui::CaptureMouseFromApp(want_capture_mouse_value); +} +CIMGUI_API const char* igGetClipboardText() +{ + return ImGui::GetClipboardText(); +} +CIMGUI_API void igSetClipboardText(const char* text) +{ + return ImGui::SetClipboardText(text); +} +CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename) +{ + return ImGui::LoadIniSettingsFromDisk(ini_filename); +} +CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size) +{ + return ImGui::LoadIniSettingsFromMemory(ini_data,ini_size); +} +CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename) +{ + return ImGui::SaveIniSettingsToDisk(ini_filename); +} +CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size) +{ + return ImGui::SaveIniSettingsToMemory(out_ini_size); +} +CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) +{ + return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); +} +CIMGUI_API void* igMemAlloc(size_t size) +{ + return ImGui::MemAlloc(size); +} +CIMGUI_API void igMemFree(void* ptr) +{ + return ImGui::MemFree(ptr); +} +CIMGUI_API ImGuiPlatformIO* igGetPlatformIO() +{ + return &ImGui::GetPlatformIO(); +} +CIMGUI_API ImGuiViewport* igGetMainViewport() +{ + return ImGui::GetMainViewport(); +} +CIMGUI_API void igUpdatePlatformWindows() +{ + return ImGui::UpdatePlatformWindows(); +} +CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_arg,void* renderer_arg) +{ + return ImGui::RenderPlatformWindowsDefault(platform_arg,renderer_arg); +} +CIMGUI_API void igDestroyPlatformWindows() +{ + return ImGui::DestroyPlatformWindows(); +} +CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id) +{ + return ImGui::FindViewportByID(id); +} +CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle) +{ + return ImGui::FindViewportByPlatformHandle(platform_handle); +} +CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void) +{ + return IM_NEW(ImGuiStyle)(); +} +CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) +{ + return self->ScaleAllSizes(scale_factor); +} +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c) +{ + return self->AddInputCharacter(c); +} +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str) +{ + return self->AddInputCharactersUTF8(str); +} +CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self) +{ + return self->ClearInputCharacters(); +} +CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void) +{ + return IM_NEW(ImGuiIO)(); +} +CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void) +{ + return IM_NEW(ImGuiInputTextCallbackData)(); +} +CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count) +{ + return self->DeleteChars(pos,bytes_count); +} +CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end) +{ + return self->InsertChars(pos,text,text_end); +} +CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self) +{ + return self->HasSelection(); +} +CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void) +{ + return IM_NEW(ImGuiWindowClass)(); +} +CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void) +{ + return IM_NEW(ImGuiPayload)(); +} +CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type) +{ + return self->IsDataType(type); +} +CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) +{ + return self->IsPreview(); +} +CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) +{ + return self->IsDelivery(); +} +CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void) +{ + return IM_NEW(ImGuiOnceUponAFrame)(); +} +CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter) +{ + return IM_NEW(ImGuiTextFilter)(default_filter); +} +CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self) +{ + IM_DELETE(self); +} +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) +{ + return self->Draw(label,width); +} +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end) +{ + return self->PassFilter(text,text_end); +} +CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) +{ + return self->Build(); +} +CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) +{ + return self->IsActive(); +} +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange(void) +{ + return IM_NEW(ImGuiTextRange)(); +} +CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRangeStr(const char* _b,const char* _e) +{ + return IM_NEW(ImGuiTextRange)(_b,_e); +} +CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self) +{ + return self->empty(); +} +CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out) +{ + return self->split(separator,out); +} +CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void) +{ + return IM_NEW(ImGuiTextBuffer)(); +} +CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self) +{ + IM_DELETE(self); +} +CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) +{ + return self->begin(); +} +CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) +{ + return self->end(); +} +CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) +{ + return self->size(); +} +CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) +{ + return self->empty(); +} +CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) +{ + return self->clear(); +} +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) +{ + return self->reserve(capacity); +} +CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) +{ + return self->c_str(); +} +CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end) +{ + return self->append(str,str_end); +} +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args) +{ + return self->appendfv(fmt,args); +} +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairInt(ImGuiID _key,int _val_i) +{ + return IM_NEW(ImGuiStoragePair)(_key,_val_i); +} +CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairFloat(ImGuiID _key,float _val_f) +{ + return IM_NEW(ImGuiStoragePair)(_key,_val_f); +} +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairPtr(ImGuiID _key,void* _val_p) +{ + return IM_NEW(ImGuiStoragePair)(_key,_val_p); +} +CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) +{ + return self->Clear(); +} +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val) +{ + return self->GetInt(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val) +{ + return self->SetInt(key,val); +} +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val) +{ + return self->GetBool(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val) +{ + return self->SetBool(key,val); +} +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val) +{ + return self->GetFloat(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val) +{ + return self->SetFloat(key,val); +} +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key) +{ + return self->GetVoidPtr(key); +} +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val) +{ + return self->SetVoidPtr(key,val); +} +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val) +{ + return self->GetIntRef(key,default_val); +} +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val) +{ + return self->GetBoolRef(key,default_val); +} +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val) +{ + return self->GetFloatRef(key,default_val); +} +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val) +{ + return self->GetVoidPtrRef(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val) +{ + return self->SetAllInt(val); +} +CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) +{ + return self->BuildSortByKey(); +} +CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height) +{ + return IM_NEW(ImGuiListClipper)(items_count,items_height); +} +CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self) +{ + IM_DELETE(self); +} +CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) +{ + return self->Step(); +} +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height) +{ + return self->Begin(items_count,items_height); +} +CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) +{ + return self->End(); +} +CIMGUI_API ImColor* ImColor_ImColor(void) +{ + return IM_NEW(ImColor)(); +} +CIMGUI_API void ImColor_destroy(ImColor* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a) +{ + return IM_NEW(ImColor)(r,g,b,a); +} +CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba) +{ + return IM_NEW(ImColor)(rgba); +} +CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a) +{ + return IM_NEW(ImColor)(r,g,b,a); +} +CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col) +{ + return IM_NEW(ImColor)(col); +} +CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) +{ + return self->SetHSV(h,s,v,a); +} +CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a) +{ + return self->HSV(h,s,v,a); +} +CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void) +{ + return IM_NEW(ImDrawCmd)(); +} +CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void) +{ + return IM_NEW(ImDrawListSplitter)(); +} +CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self) +{ + return self->Clear(); +} +CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self) +{ + return self->ClearFreeMemory(); +} +CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count) +{ + return self->Split(draw_list,count); +} +CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list) +{ + return self->Merge(draw_list); +} +CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx) +{ + return self->SetCurrentChannel(draw_list,channel_idx); +} +CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data) +{ + return IM_NEW(ImDrawList)(shared_data); +} +CIMGUI_API void ImDrawList_destroy(ImDrawList* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) +{ + return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +} +CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) +{ + return self->PushClipRectFullScreen(); +} +CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) +{ + return self->PopClipRect(); +} +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id) +{ + return self->PushTextureID(texture_id); +} +CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) +{ + return self->PopTextureID(); +} +CIMGUI_API ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self) +{ + return self->GetClipRectMin(); +} +CIMGUI_API ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self) +{ + return self->GetClipRectMax(); +} +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness) +{ + return self->AddLine(p1,p2,col,thickness); +} +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners,float thickness) +{ + return self->AddRect(p_min,p_max,col,rounding,rounding_corners,thickness); +} +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners) +{ + return self->AddRectFilled(p_min,p_max,col,rounding,rounding_corners); +} +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) +{ + return self->AddRectFilledMultiColor(p_min,p_max,col_upr_left,col_upr_right,col_bot_right,col_bot_left); +} +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness) +{ + return self->AddQuad(p1,p2,p3,p4,col,thickness); +} +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col) +{ + return self->AddQuadFilled(p1,p2,p3,p4,col); +} +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness) +{ + return self->AddTriangle(p1,p2,p3,col,thickness); +} +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col) +{ + return self->AddTriangleFilled(p1,p2,p3,col); +} +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness) +{ + return self->AddCircle(center,radius,col,num_segments,thickness); +} +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments) +{ + return self->AddCircleFilled(center,radius,col,num_segments); +} +CIMGUI_API void ImDrawList_AddText(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) +{ + return self->AddText(pos,col,text_begin,text_end); +} +CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) +{ + return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); +} +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,bool closed,float thickness) +{ + return self->AddPolyline(points,num_points,col,closed,thickness); +} +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col) +{ + return self->AddConvexPolyFilled(points,num_points,col); +} +CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments) +{ + return self->AddBezierCurve(pos0,cp0,cp1,pos1,col,thickness,num_segments); +} +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col) +{ + return self->AddImage(user_texture_id,p_min,p_max,uv_min,uv_max,col); +} +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col) +{ + return self->AddImageQuad(user_texture_id,p1,p2,p3,p4,uv1,uv2,uv3,uv4,col); +} +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners) +{ + return self->AddImageRounded(user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,rounding_corners); +} +CIMGUI_API void ImDrawList_PathClear(ImDrawList* self) +{ + return self->PathClear(); +} +CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos) +{ + return self->PathLineTo(pos); +} +CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos) +{ + return self->PathLineToMergeDuplicate(pos); +} +CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col) +{ + return self->PathFillConvex(col); +} +CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness) +{ + return self->PathStroke(col,closed,thickness); +} +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments) +{ + return self->PathArcTo(center,radius,a_min,a_max,num_segments); +} +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12) +{ + return self->PathArcToFast(center,radius,a_min_of_12,a_max_of_12); +} +CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments) +{ + return self->PathBezierCurveTo(p1,p2,p3,num_segments); +} +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawCornerFlags rounding_corners) +{ + return self->PathRect(rect_min,rect_max,rounding,rounding_corners); +} +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) +{ + return self->AddCallback(callback,callback_data); +} +CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) +{ + return self->AddDrawCmd(); +} +CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) +{ + return self->CloneOutput(); +} +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count) +{ + return self->ChannelsSplit(count); +} +CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) +{ + return self->ChannelsMerge(); +} +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n) +{ + return self->ChannelsSetCurrent(n); +} +CIMGUI_API void ImDrawList_Clear(ImDrawList* self) +{ + return self->Clear(); +} +CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self) +{ + return self->ClearFreeMemory(); +} +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count) +{ + return self->PrimReserve(idx_count,vtx_count); +} +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col) +{ + return self->PrimRect(a,b,col); +} +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) +{ + return self->PrimRectUV(a,b,uv_a,uv_b,col); +} +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) +{ + return self->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); +} +CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) +{ + return self->PrimWriteVtx(pos,uv,col); +} +CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx) +{ + return self->PrimWriteIdx(idx); +} +CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) +{ + return self->PrimVtx(pos,uv,col); +} +CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self) +{ + return self->UpdateClipRect(); +} +CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self) +{ + return self->UpdateTextureID(); +} +CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void) +{ + return IM_NEW(ImDrawData)(); +} +CIMGUI_API void ImDrawData_destroy(ImDrawData* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImDrawData_Clear(ImDrawData* self) +{ + return self->Clear(); +} +CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) +{ + return self->DeIndexAllBuffers(); +} +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale) +{ + return self->ScaleClipRects(fb_scale); +} +CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void) +{ + return IM_NEW(ImFontConfig)(); +} +CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void) +{ + return IM_NEW(ImFontGlyphRangesBuilder)(); +} +CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self) +{ + IM_DELETE(self); +} +CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,int n) +{ + return self->GetBit(n); +} +CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,int n) +{ + return self->SetBit(n); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c) +{ + return self->AddChar(c); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end) +{ + return self->AddText(text,text_end); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges) +{ + return self->AddRanges(ranges); +} +CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges) +{ + return self->BuildRanges(out_ranges); +} +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void) +{ + return IM_NEW(ImFontAtlasCustomRect)(); +} +CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self) +{ + IM_DELETE(self); +} +CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self) +{ + return self->IsPacked(); +} +CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void) +{ + return IM_NEW(ImFontAtlas)(); +} +CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) +{ + return self->AddFont(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg) +{ + return self->AddFontDefault(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) +{ + return self->ClearInputData(); +} +CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) +{ + return self->ClearTexData(); +} +CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) +{ + return self->ClearFonts(); +} +CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) +{ + return self->Build(); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) +{ + return self->GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) +{ + return self->GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel); +} +CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self) +{ + return self->IsBuilt(); +} +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id) +{ + return self->SetTexID(id); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) +{ + return self->GetGlyphRangesDefault(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) +{ + return self->GetGlyphRangesKorean(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self) +{ + return self->GetGlyphRangesJapanese(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self) +{ + return self->GetGlyphRangesChineseFull(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self) +{ + return self->GetGlyphRangesChineseSimplifiedCommon(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self) +{ + return self->GetGlyphRangesCyrillic(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) +{ + return self->GetGlyphRangesThai(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self) +{ + return self->GetGlyphRangesVietnamese(); +} +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height) +{ + return self->AddCustomRectRegular(id,width,height); +} +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) +{ + return self->AddCustomRectFontGlyph(font,id,width,height,advance_x,offset); +} +CIMGUI_API const ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index) +{ + return self->GetCustomRectByIndex(index); +} +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) +{ + return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); +} +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) +{ + return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); +} +CIMGUI_API ImFont* ImFont_ImFont(void) +{ + return IM_NEW(ImFont)(); +} +CIMGUI_API void ImFont_destroy(ImFont* self) +{ + IM_DELETE(self); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) +{ + return self->FindGlyph(c); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) +{ + return self->FindGlyphNoFallback(c); +} +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c) +{ + return self->GetCharAdvance(c); +} +CIMGUI_API bool ImFont_IsLoaded(ImFont* self) +{ + return self->IsLoaded(); +} +CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) +{ + return self->GetDebugName(); +} +CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) +{ + return self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); +} +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width) +{ + return self->CalcWordWrapPositionA(scale,text,text_end,wrap_width); +} +CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c) +{ + return self->RenderChar(draw_list,size,pos,col,c); +} +CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) +{ + return self->RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip); +} +CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) +{ + return self->BuildLookupTable(); +} +CIMGUI_API void ImFont_ClearOutputData(ImFont* self) +{ + return self->ClearOutputData(); +} +CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size) +{ + return self->GrowIndex(new_size); +} +CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) +{ + return self->AddGlyph(c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x); +} +CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst) +{ + return self->AddRemapChar(dst,src,overwrite_dst); +} +CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c) +{ + return self->SetFallbackChar(c); +} +CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void) +{ + return IM_NEW(ImGuiPlatformMonitor)(); +} +CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void) +{ + return IM_NEW(ImGuiPlatformIO)(); +} +CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self) +{ + IM_DELETE(self); +} +CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void) +{ + return IM_NEW(ImGuiViewport)(); +} +CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self) +{ + IM_DELETE(self); +} +CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetWindowPos(); +} +CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2() +{ + ImVec2 ret = ImGui::GetWindowPos(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetWindowSize(); +} +CIMGUI_API ImVec2_Simple igGetWindowSize_nonUDT2() +{ + ImVec2 ret = ImGui::GetWindowSize(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetContentRegionMax_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetContentRegionMax(); +} +CIMGUI_API ImVec2_Simple igGetContentRegionMax_nonUDT2() +{ + ImVec2 ret = ImGui::GetContentRegionMax(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetContentRegionAvail_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetContentRegionAvail(); +} +CIMGUI_API ImVec2_Simple igGetContentRegionAvail_nonUDT2() +{ + ImVec2 ret = ImGui::GetContentRegionAvail(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetWindowContentRegionMin_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetWindowContentRegionMin(); +} +CIMGUI_API ImVec2_Simple igGetWindowContentRegionMin_nonUDT2() +{ + ImVec2 ret = ImGui::GetWindowContentRegionMin(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetWindowContentRegionMax_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetWindowContentRegionMax(); +} +CIMGUI_API ImVec2_Simple igGetWindowContentRegionMax_nonUDT2() +{ + ImVec2 ret = ImGui::GetWindowContentRegionMax(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetFontTexUvWhitePixel_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetFontTexUvWhitePixel(); +} +CIMGUI_API ImVec2_Simple igGetFontTexUvWhitePixel_nonUDT2() +{ + ImVec2 ret = ImGui::GetFontTexUvWhitePixel(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetCursorPos_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetCursorPos(); +} +CIMGUI_API ImVec2_Simple igGetCursorPos_nonUDT2() +{ + ImVec2 ret = ImGui::GetCursorPos(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetCursorStartPos_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetCursorStartPos(); +} +CIMGUI_API ImVec2_Simple igGetCursorStartPos_nonUDT2() +{ + ImVec2 ret = ImGui::GetCursorStartPos(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetCursorScreenPos_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetCursorScreenPos(); +} +CIMGUI_API ImVec2_Simple igGetCursorScreenPos_nonUDT2() +{ + ImVec2 ret = ImGui::GetCursorScreenPos(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetItemRectMin_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetItemRectMin(); +} +CIMGUI_API ImVec2_Simple igGetItemRectMin_nonUDT2() +{ + ImVec2 ret = ImGui::GetItemRectMin(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetItemRectMax_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetItemRectMax(); +} +CIMGUI_API ImVec2_Simple igGetItemRectMax_nonUDT2() +{ + ImVec2 ret = ImGui::GetItemRectMax(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetItemRectSize_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetItemRectSize(); +} +CIMGUI_API ImVec2_Simple igGetItemRectSize_nonUDT2() +{ + ImVec2 ret = ImGui::GetItemRectSize(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igCalcTextSize_nonUDT(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) +{ + *pOut = ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); +} +CIMGUI_API ImVec2_Simple igCalcTextSize_nonUDT2(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) +{ + ImVec2 ret = ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igColorConvertU32ToFloat4_nonUDT(ImVec4 *pOut,ImU32 in) +{ + *pOut = ImGui::ColorConvertU32ToFloat4(in); +} +CIMGUI_API ImVec4_Simple igColorConvertU32ToFloat4_nonUDT2(ImU32 in) +{ + ImVec4 ret = ImGui::ColorConvertU32ToFloat4(in); + ImVec4_Simple ret2 = ImVec4ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetMousePos_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetMousePos(); +} +CIMGUI_API ImVec2_Simple igGetMousePos_nonUDT2() +{ + ImVec2 ret = ImGui::GetMousePos(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut) +{ + *pOut = ImGui::GetMousePosOnOpeningCurrentPopup(); +} +CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2() +{ + ImVec2 ret = ImGui::GetMousePosOnOpeningCurrentPopup(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold) +{ + *pOut = ImGui::GetMouseDragDelta(button,lock_threshold); +} +CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold) +{ + ImVec2 ret = ImGui::GetMouseDragDelta(button,lock_threshold); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a) +{ + *pOut = self->HSV(h,s,v,a); +} +CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a) +{ + ImColor ret = self->HSV(h,s,v,a); + ImColor_Simple ret2 = ImColorToSimple(ret); + return ret2; +} +CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self) +{ + *pOut = self->GetClipRectMin(); +} +CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self) +{ + ImVec2 ret = self->GetClipRectMin(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self) +{ + *pOut = self->GetClipRectMax(); +} +CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self) +{ + ImVec2 ret = self->GetClipRectMax(); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} +CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) +{ + *pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); +} +CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) +{ + ImVec2 ret = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); + ImVec2_Simple ret2 = ImVec2ToSimple(ret); + return ret2; +} + + + +/////////////////////////////manual written functions +CIMGUI_API void igLogText(CONST char *fmt, ...) +{ + char buffer[256]; + va_list args; + va_start(args, fmt); + vsnprintf(buffer, 256, fmt, args); + va_end(args); + + ImGui::LogText("%s", buffer); +} +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + buffer->appendfv(fmt, args); + va_end(args); +} + +CIMGUI_API float igGET_FLT_MAX() +{ + return FLT_MAX; +} +CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v) +{ + ImGui::ColorConvertRGBtoHSV(r,g,b,*out_h,*out_s,*out_v); +} +CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b) +{ + ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); +} + +CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create() +{ + return IM_NEW(ImVector<ImWchar>) (); +} + +CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self) +{ + IM_DELETE(self); +} + +CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p) +{ + IM_PLACEMENT_NEW(p) ImVector<ImWchar>(); +} +CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p) +{ + p->~ImVector<ImWchar>(); +} +CIMGUI_API void ImVector_ImGuiPlatformMonitor_Resize(ImVector_ImGuiPlatformMonitor* p, int new_size) { + p->resize(new_size); +} diff --git a/cimgui/cimgui.h b/cimgui/cimgui.h new file mode 100644 index 0000000..da06e27 --- /dev/null +++ b/cimgui/cimgui.h @@ -0,0 +1,1707 @@ +//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui +//based on imgui.h file version "1.74 WIP" from Dear ImGui https://github.com/ocornut/imgui +#ifndef CIMGUI_INCLUDED +#define CIMGUI_INCLUDED +#include <stdio.h> +#include <stdint.h> +#if defined _WIN32 || defined __CYGWIN__ + #ifdef CIMGUI_NO_EXPORT + #define API + #else + #define API __declspec(dllexport) + #endif + #ifndef __GNUC__ + #define snprintf sprintf_s + #endif +#else + #define API +#endif + +#if defined __cplusplus + #define EXTERN extern "C" +#else + #include <stdarg.h> + #include <stdbool.h> + #define EXTERN extern +#endif + +#define CIMGUI_API EXTERN API +#define CONST const + + +#ifdef _MSC_VER +typedef unsigned __int64 ImU64; +#else +//typedef unsigned long long ImU64; +#endif + +//UDT stuff +typedef struct ImVec2_Simple { float x; float y; } ImVec2_Simple; +typedef struct ImVec4_Simple { float x; float y; float z; float w;} ImVec4_Simple; +typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple; + + +#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS +typedef struct ImGuiStoragePair ImGuiStoragePair; +typedef struct ImGuiTextRange ImGuiTextRange; +typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; +typedef struct ImVec4 ImVec4; +typedef struct ImVec2 ImVec2; +typedef struct ImGuiWindowClass ImGuiWindowClass; +typedef struct ImGuiViewport ImGuiViewport; +typedef struct ImGuiTextFilter ImGuiTextFilter; +typedef struct ImGuiTextBuffer ImGuiTextBuffer; +typedef struct ImGuiStyle ImGuiStyle; +typedef struct ImGuiStorage ImGuiStorage; +typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; +typedef struct ImGuiPlatformMonitor ImGuiPlatformMonitor; +typedef struct ImGuiPlatformIO ImGuiPlatformIO; +typedef struct ImGuiPayload ImGuiPayload; +typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; +typedef struct ImGuiListClipper ImGuiListClipper; +typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData; +typedef struct ImGuiIO ImGuiIO; +typedef struct ImGuiContext ImGuiContext; +typedef struct ImColor ImColor; +typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder; +typedef struct ImFontGlyph ImFontGlyph; +typedef struct ImFontConfig ImFontConfig; +typedef struct ImFontAtlas ImFontAtlas; +typedef struct ImFont ImFont; +typedef struct ImDrawVert ImDrawVert; +typedef struct ImDrawListSplitter ImDrawListSplitter; +typedef struct ImDrawListSharedData ImDrawListSharedData; +typedef struct ImDrawList ImDrawList; +typedef struct ImDrawData ImDrawData; +typedef struct ImDrawCmd ImDrawCmd; +typedef struct ImDrawChannel ImDrawChannel; + +struct ImDrawChannel; +struct ImDrawCmd; +struct ImDrawData; +struct ImDrawList; +struct ImDrawListSharedData; +struct ImDrawListSplitter; +struct ImDrawVert; +struct ImFont; +struct ImFontAtlas; +struct ImFontConfig; +struct ImFontGlyph; +struct ImFontGlyphRangesBuilder; +struct ImColor; +struct ImGuiContext; +struct ImGuiIO; +struct ImGuiInputTextCallbackData; +struct ImGuiListClipper; +struct ImGuiOnceUponAFrame; +struct ImGuiPayload; +struct ImGuiPlatformIO; +struct ImGuiPlatformMonitor; +struct ImGuiSizeCallbackData; +struct ImGuiStorage; +struct ImGuiStyle; +struct ImGuiTextBuffer; +struct ImGuiTextFilter; +struct ImGuiViewport; +struct ImGuiWindowClass; +typedef void* ImTextureID; +typedef unsigned int ImGuiID; +typedef unsigned short ImWchar; +typedef int ImGuiCol; +typedef int ImGuiCond; +typedef int ImGuiDataType; +typedef int ImGuiDir; +typedef int ImGuiKey; +typedef int ImGuiNavInput; +typedef int ImGuiMouseCursor; +typedef int ImGuiStyleVar; +typedef int ImDrawCornerFlags; +typedef int ImDrawListFlags; +typedef int ImFontAtlasFlags; +typedef int ImGuiBackendFlags; +typedef int ImGuiColorEditFlags; +typedef int ImGuiConfigFlags; +typedef int ImGuiComboFlags; +typedef int ImGuiDockNodeFlags; +typedef int ImGuiDragDropFlags; +typedef int ImGuiFocusedFlags; +typedef int ImGuiHoveredFlags; +typedef int ImGuiInputTextFlags; +typedef int ImGuiSelectableFlags; +typedef int ImGuiTabBarFlags; +typedef int ImGuiTabItemFlags; +typedef int ImGuiTreeNodeFlags; +typedef int ImGuiViewportFlags; +typedef int ImGuiWindowFlags; +typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data); +typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); +typedef signed char ImS8; +typedef unsigned char ImU8; +typedef signed short ImS16; +typedef unsigned short ImU16; +typedef signed int ImS32; +typedef unsigned int ImU32; +typedef int64_t ImS64; +typedef uint64_t ImU64; +typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); +typedef unsigned short ImDrawIdx;typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector; +typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; +typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; +typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; +typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; +typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange; +typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair; +typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; +typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; +typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; +typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; +typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; +typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; +typedef struct ImVector_ImGuiPlatformMonitor {int Size;int Capacity;ImGuiPlatformMonitor* Data;} ImVector_ImGuiPlatformMonitor; +typedef struct ImVector_ImGuiViewportPtr {int Size;int Capacity;ImGuiViewport** Data;} ImVector_ImGuiViewportPtr; +typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; +typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; +typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; +typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; +typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; + +struct ImVec2 +{ + float x, y; +}; +struct ImVec4 +{ + float x, y, z, w; +}; +enum ImGuiWindowFlags_ +{ + ImGuiWindowFlags_None = 0, + ImGuiWindowFlags_NoTitleBar = 1 << 0, + ImGuiWindowFlags_NoResize = 1 << 1, + ImGuiWindowFlags_NoMove = 1 << 2, + ImGuiWindowFlags_NoScrollbar = 1 << 3, + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, + ImGuiWindowFlags_NoCollapse = 1 << 5, + ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, + ImGuiWindowFlags_NoBackground = 1 << 7, + ImGuiWindowFlags_NoSavedSettings = 1 << 8, + ImGuiWindowFlags_NoMouseInputs = 1 << 9, + ImGuiWindowFlags_MenuBar = 1 << 10, + ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, + ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, + ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, + ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, + ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, + ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, + ImGuiWindowFlags_NoNavInputs = 1 << 18, + ImGuiWindowFlags_NoNavFocus = 1 << 19, + ImGuiWindowFlags_UnsavedDocument = 1 << 20, + ImGuiWindowFlags_NoDocking = 1 << 21, + ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, + ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NavFlattened = 1 << 23, + ImGuiWindowFlags_ChildWindow = 1 << 24, + ImGuiWindowFlags_Tooltip = 1 << 25, + ImGuiWindowFlags_Popup = 1 << 26, + ImGuiWindowFlags_Modal = 1 << 27, + ImGuiWindowFlags_ChildMenu = 1 << 28, + ImGuiWindowFlags_DockNodeHost = 1 << 29 +}; +enum ImGuiInputTextFlags_ +{ + ImGuiInputTextFlags_None = 0, + ImGuiInputTextFlags_CharsDecimal = 1 << 0, + ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, + ImGuiInputTextFlags_CharsUppercase = 1 << 2, + ImGuiInputTextFlags_CharsNoBlank = 1 << 3, + ImGuiInputTextFlags_AutoSelectAll = 1 << 4, + ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, + ImGuiInputTextFlags_CallbackCompletion = 1 << 6, + ImGuiInputTextFlags_CallbackHistory = 1 << 7, + ImGuiInputTextFlags_CallbackAlways = 1 << 8, + ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, + ImGuiInputTextFlags_AllowTabInput = 1 << 10, + ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, + ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, + ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, + ImGuiInputTextFlags_ReadOnly = 1 << 14, + ImGuiInputTextFlags_Password = 1 << 15, + ImGuiInputTextFlags_NoUndoRedo = 1 << 16, + ImGuiInputTextFlags_CharsScientific = 1 << 17, + ImGuiInputTextFlags_CallbackResize = 1 << 18, + ImGuiInputTextFlags_Multiline = 1 << 20, + ImGuiInputTextFlags_NoMarkEdited = 1 << 21 +}; +enum ImGuiTreeNodeFlags_ +{ + ImGuiTreeNodeFlags_None = 0, + ImGuiTreeNodeFlags_Selected = 1 << 0, + ImGuiTreeNodeFlags_Framed = 1 << 1, + ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, + ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, + ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, + ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, + ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, + ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, + ImGuiTreeNodeFlags_Leaf = 1 << 8, + ImGuiTreeNodeFlags_Bullet = 1 << 9, + ImGuiTreeNodeFlags_FramePadding = 1 << 10, + ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, + ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, + ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, + ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog +}; +enum ImGuiSelectableFlags_ +{ + ImGuiSelectableFlags_None = 0, + ImGuiSelectableFlags_DontClosePopups = 1 << 0, + ImGuiSelectableFlags_SpanAllColumns = 1 << 1, + ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, + ImGuiSelectableFlags_Disabled = 1 << 3, + ImGuiSelectableFlags_AllowItemOverlap = 1 << 4 +}; +enum ImGuiComboFlags_ +{ + ImGuiComboFlags_None = 0, + ImGuiComboFlags_PopupAlignLeft = 1 << 0, + ImGuiComboFlags_HeightSmall = 1 << 1, + ImGuiComboFlags_HeightRegular = 1 << 2, + ImGuiComboFlags_HeightLarge = 1 << 3, + ImGuiComboFlags_HeightLargest = 1 << 4, + ImGuiComboFlags_NoArrowButton = 1 << 5, + ImGuiComboFlags_NoPreview = 1 << 6, + ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest +}; +enum ImGuiTabBarFlags_ +{ + ImGuiTabBarFlags_None = 0, + ImGuiTabBarFlags_Reorderable = 1 << 0, + ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, + ImGuiTabBarFlags_TabListPopupButton = 1 << 2, + ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, + ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, + ImGuiTabBarFlags_NoTooltip = 1 << 5, + ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, + ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, + ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, + ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown +}; +enum ImGuiTabItemFlags_ +{ + ImGuiTabItemFlags_None = 0, + ImGuiTabItemFlags_UnsavedDocument = 1 << 0, + ImGuiTabItemFlags_SetSelected = 1 << 1, + ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, + ImGuiTabItemFlags_NoPushId = 1 << 3 +}; +enum ImGuiFocusedFlags_ +{ + ImGuiFocusedFlags_None = 0, + ImGuiFocusedFlags_ChildWindows = 1 << 0, + ImGuiFocusedFlags_RootWindow = 1 << 1, + ImGuiFocusedFlags_AnyWindow = 1 << 2, + ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows +}; +enum ImGuiHoveredFlags_ +{ + ImGuiHoveredFlags_None = 0, + ImGuiHoveredFlags_ChildWindows = 1 << 0, + ImGuiHoveredFlags_RootWindow = 1 << 1, + ImGuiHoveredFlags_AnyWindow = 1 << 2, + ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, + ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, + ImGuiHoveredFlags_AllowWhenDisabled = 1 << 7, + ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, + ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows +}; +enum ImGuiDockNodeFlags_ +{ + ImGuiDockNodeFlags_None = 0, + ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0, + ImGuiDockNodeFlags_NoDockingInCentralNode = 1 << 2, + ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3, + ImGuiDockNodeFlags_NoSplit = 1 << 4, + ImGuiDockNodeFlags_NoResize = 1 << 5, + ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6 +}; +enum ImGuiDragDropFlags_ +{ + ImGuiDragDropFlags_None = 0, + ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, + ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, + ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, + ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, + ImGuiDragDropFlags_SourceExtern = 1 << 4, + ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, + ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, + ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect +}; +enum ImGuiDataType_ +{ + ImGuiDataType_S8, + ImGuiDataType_U8, + ImGuiDataType_S16, + ImGuiDataType_U16, + ImGuiDataType_S32, + ImGuiDataType_U32, + ImGuiDataType_S64, + ImGuiDataType_U64, + ImGuiDataType_Float, + ImGuiDataType_Double, + ImGuiDataType_COUNT +}; +enum ImGuiDir_ +{ + ImGuiDir_None = -1, + ImGuiDir_Left = 0, + ImGuiDir_Right = 1, + ImGuiDir_Up = 2, + ImGuiDir_Down = 3, + ImGuiDir_COUNT +}; +enum ImGuiKey_ +{ + ImGuiKey_Tab, + ImGuiKey_LeftArrow, + ImGuiKey_RightArrow, + ImGuiKey_UpArrow, + ImGuiKey_DownArrow, + ImGuiKey_PageUp, + ImGuiKey_PageDown, + ImGuiKey_Home, + ImGuiKey_End, + ImGuiKey_Insert, + ImGuiKey_Delete, + ImGuiKey_Backspace, + ImGuiKey_Space, + ImGuiKey_Enter, + ImGuiKey_Escape, + ImGuiKey_KeyPadEnter, + ImGuiKey_A, + ImGuiKey_C, + ImGuiKey_V, + ImGuiKey_X, + ImGuiKey_Y, + ImGuiKey_Z, + ImGuiKey_COUNT +}; +enum ImGuiNavInput_ +{ + ImGuiNavInput_Activate, + ImGuiNavInput_Cancel, + ImGuiNavInput_Input, + ImGuiNavInput_Menu, + ImGuiNavInput_DpadLeft, + ImGuiNavInput_DpadRight, + ImGuiNavInput_DpadUp, + ImGuiNavInput_DpadDown, + ImGuiNavInput_LStickLeft, + ImGuiNavInput_LStickRight, + ImGuiNavInput_LStickUp, + ImGuiNavInput_LStickDown, + ImGuiNavInput_FocusPrev, + ImGuiNavInput_FocusNext, + ImGuiNavInput_TweakSlow, + ImGuiNavInput_TweakFast, + ImGuiNavInput_KeyMenu_, + ImGuiNavInput_KeyLeft_, + ImGuiNavInput_KeyRight_, + ImGuiNavInput_KeyUp_, + ImGuiNavInput_KeyDown_, + ImGuiNavInput_COUNT, + ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_ +}; +enum ImGuiConfigFlags_ +{ + ImGuiConfigFlags_None = 0, + ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, + ImGuiConfigFlags_NavEnableGamepad = 1 << 1, + ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, + ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, + ImGuiConfigFlags_NoMouse = 1 << 4, + ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, + ImGuiConfigFlags_DockingEnable = 1 << 6, + ImGuiConfigFlags_ViewportsEnable = 1 << 10, + ImGuiConfigFlags_DpiEnableScaleViewports= 1 << 14, + ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15, + ImGuiConfigFlags_IsSRGB = 1 << 20, + ImGuiConfigFlags_IsTouchScreen = 1 << 21 +}; +enum ImGuiBackendFlags_ +{ + ImGuiBackendFlags_None = 0, + ImGuiBackendFlags_HasGamepad = 1 << 0, + ImGuiBackendFlags_HasMouseCursors = 1 << 1, + ImGuiBackendFlags_HasSetMousePos = 1 << 2, + ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, + ImGuiBackendFlags_PlatformHasViewports = 1 << 10, + ImGuiBackendFlags_HasMouseHoveredViewport=1 << 11, + ImGuiBackendFlags_RendererHasViewports = 1 << 12 +}; +enum ImGuiCol_ +{ + ImGuiCol_Text, + ImGuiCol_TextDisabled, + ImGuiCol_WindowBg, + ImGuiCol_ChildBg, + ImGuiCol_PopupBg, + ImGuiCol_Border, + ImGuiCol_BorderShadow, + ImGuiCol_FrameBg, + ImGuiCol_FrameBgHovered, + ImGuiCol_FrameBgActive, + ImGuiCol_TitleBg, + ImGuiCol_TitleBgActive, + ImGuiCol_TitleBgCollapsed, + ImGuiCol_MenuBarBg, + ImGuiCol_ScrollbarBg, + ImGuiCol_ScrollbarGrab, + ImGuiCol_ScrollbarGrabHovered, + ImGuiCol_ScrollbarGrabActive, + ImGuiCol_CheckMark, + ImGuiCol_SliderGrab, + ImGuiCol_SliderGrabActive, + ImGuiCol_Button, + ImGuiCol_ButtonHovered, + ImGuiCol_ButtonActive, + ImGuiCol_Header, + ImGuiCol_HeaderHovered, + ImGuiCol_HeaderActive, + ImGuiCol_Separator, + ImGuiCol_SeparatorHovered, + ImGuiCol_SeparatorActive, + ImGuiCol_ResizeGrip, + ImGuiCol_ResizeGripHovered, + ImGuiCol_ResizeGripActive, + ImGuiCol_Tab, + ImGuiCol_TabHovered, + ImGuiCol_TabActive, + ImGuiCol_TabUnfocused, + ImGuiCol_TabUnfocusedActive, + ImGuiCol_DockingPreview, + ImGuiCol_DockingEmptyBg, + ImGuiCol_PlotLines, + ImGuiCol_PlotLinesHovered, + ImGuiCol_PlotHistogram, + ImGuiCol_PlotHistogramHovered, + ImGuiCol_TextSelectedBg, + ImGuiCol_DragDropTarget, + ImGuiCol_NavHighlight, + ImGuiCol_NavWindowingHighlight, + ImGuiCol_NavWindowingDimBg, + ImGuiCol_ModalWindowDimBg, + ImGuiCol_COUNT +}; +enum ImGuiStyleVar_ +{ + ImGuiStyleVar_Alpha, + ImGuiStyleVar_WindowPadding, + ImGuiStyleVar_WindowRounding, + ImGuiStyleVar_WindowBorderSize, + ImGuiStyleVar_WindowMinSize, + ImGuiStyleVar_WindowTitleAlign, + ImGuiStyleVar_ChildRounding, + ImGuiStyleVar_ChildBorderSize, + ImGuiStyleVar_PopupRounding, + ImGuiStyleVar_PopupBorderSize, + ImGuiStyleVar_FramePadding, + ImGuiStyleVar_FrameRounding, + ImGuiStyleVar_FrameBorderSize, + ImGuiStyleVar_ItemSpacing, + ImGuiStyleVar_ItemInnerSpacing, + ImGuiStyleVar_IndentSpacing, + ImGuiStyleVar_ScrollbarSize, + ImGuiStyleVar_ScrollbarRounding, + ImGuiStyleVar_GrabMinSize, + ImGuiStyleVar_GrabRounding, + ImGuiStyleVar_TabRounding, + ImGuiStyleVar_ButtonTextAlign, + ImGuiStyleVar_SelectableTextAlign, + ImGuiStyleVar_COUNT +}; +enum ImGuiColorEditFlags_ +{ + ImGuiColorEditFlags_None = 0, + ImGuiColorEditFlags_NoAlpha = 1 << 1, + ImGuiColorEditFlags_NoPicker = 1 << 2, + ImGuiColorEditFlags_NoOptions = 1 << 3, + ImGuiColorEditFlags_NoSmallPreview = 1 << 4, + ImGuiColorEditFlags_NoInputs = 1 << 5, + ImGuiColorEditFlags_NoTooltip = 1 << 6, + ImGuiColorEditFlags_NoLabel = 1 << 7, + ImGuiColorEditFlags_NoSidePreview = 1 << 8, + ImGuiColorEditFlags_NoDragDrop = 1 << 9, + ImGuiColorEditFlags_AlphaBar = 1 << 16, + ImGuiColorEditFlags_AlphaPreview = 1 << 17, + ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, + ImGuiColorEditFlags_HDR = 1 << 19, + ImGuiColorEditFlags_DisplayRGB = 1 << 20, + ImGuiColorEditFlags_DisplayHSV = 1 << 21, + ImGuiColorEditFlags_DisplayHex = 1 << 22, + ImGuiColorEditFlags_Uint8 = 1 << 23, + ImGuiColorEditFlags_Float = 1 << 24, + ImGuiColorEditFlags_PickerHueBar = 1 << 25, + ImGuiColorEditFlags_PickerHueWheel = 1 << 26, + ImGuiColorEditFlags_InputRGB = 1 << 27, + ImGuiColorEditFlags_InputHSV = 1 << 28, + ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_DisplayRGB|ImGuiColorEditFlags_InputRGB|ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags__DisplayMask = ImGuiColorEditFlags_DisplayRGB|ImGuiColorEditFlags_DisplayHSV|ImGuiColorEditFlags_DisplayHex, + ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float, + ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags__InputMask = ImGuiColorEditFlags_InputRGB|ImGuiColorEditFlags_InputHSV +}; +enum ImGuiMouseCursor_ +{ + ImGuiMouseCursor_None = -1, + ImGuiMouseCursor_Arrow = 0, + ImGuiMouseCursor_TextInput, + ImGuiMouseCursor_ResizeAll, + ImGuiMouseCursor_ResizeNS, + ImGuiMouseCursor_ResizeEW, + ImGuiMouseCursor_ResizeNESW, + ImGuiMouseCursor_ResizeNWSE, + ImGuiMouseCursor_Hand, + ImGuiMouseCursor_COUNT +}; +enum ImGuiCond_ +{ + ImGuiCond_Always = 1 << 0, + ImGuiCond_Once = 1 << 1, + ImGuiCond_FirstUseEver = 1 << 2, + ImGuiCond_Appearing = 1 << 3 +}; +struct ImGuiStyle +{ + float Alpha; + ImVec2 WindowPadding; + float WindowRounding; + float WindowBorderSize; + ImVec2 WindowMinSize; + ImVec2 WindowTitleAlign; + ImGuiDir WindowMenuButtonPosition; + float ChildRounding; + float ChildBorderSize; + float PopupRounding; + float PopupBorderSize; + ImVec2 FramePadding; + float FrameRounding; + float FrameBorderSize; + ImVec2 ItemSpacing; + ImVec2 ItemInnerSpacing; + ImVec2 TouchExtraPadding; + float IndentSpacing; + float ColumnsMinSpacing; + float ScrollbarSize; + float ScrollbarRounding; + float GrabMinSize; + float GrabRounding; + float TabRounding; + float TabBorderSize; + ImGuiDir ColorButtonPosition; + ImVec2 ButtonTextAlign; + ImVec2 SelectableTextAlign; + ImVec2 DisplayWindowPadding; + ImVec2 DisplaySafeAreaPadding; + float MouseCursorScale; + bool AntiAliasedLines; + bool AntiAliasedFill; + float CurveTessellationTol; + ImVec4 Colors[ImGuiCol_COUNT]; +}; +struct ImGuiIO +{ + ImGuiConfigFlags ConfigFlags; + ImGuiBackendFlags BackendFlags; + ImVec2 DisplaySize; + float DeltaTime; + float IniSavingRate; + const char* IniFilename; + const char* LogFilename; + float MouseDoubleClickTime; + float MouseDoubleClickMaxDist; + float MouseDragThreshold; + int KeyMap[ImGuiKey_COUNT]; + float KeyRepeatDelay; + float KeyRepeatRate; + void* UserData; + ImFontAtlas*Fonts; + float FontGlobalScale; + bool FontAllowUserScaling; + ImFont* FontDefault; + ImVec2 DisplayFramebufferScale; + bool ConfigDockingNoSplit; + bool ConfigDockingWithShift; + bool ConfigDockingAlwaysTabBar; + bool ConfigDockingTransparentPayload; + bool ConfigViewportsNoAutoMerge; + bool ConfigViewportsNoTaskBarIcon; + bool ConfigViewportsNoDecoration; + bool ConfigViewportsNoDefaultParent; + bool MouseDrawCursor; + bool ConfigMacOSXBehaviors; + bool ConfigInputTextCursorBlink; + bool ConfigWindowsResizeFromEdges; + bool ConfigWindowsMoveFromTitleBarOnly; + float ConfigWindowsMemoryCompactTimer; + const char* BackendPlatformName; + const char* BackendRendererName; + void* BackendPlatformUserData; + void* BackendRendererUserData; + void* BackendLanguageUserData; + const char* (*GetClipboardTextFn)(void* user_data); + void (*SetClipboardTextFn)(void* user_data, const char* text); + void* ClipboardUserData; + void* RenderDrawListsFnUnused; + ImVec2 MousePos; + bool MouseDown[5]; + float MouseWheel; + float MouseWheelH; + ImGuiID MouseHoveredViewport; + bool KeyCtrl; + bool KeyShift; + bool KeyAlt; + bool KeySuper; + bool KeysDown[512]; + float NavInputs[ImGuiNavInput_COUNT]; + bool WantCaptureMouse; + bool WantCaptureKeyboard; + bool WantTextInput; + bool WantSetMousePos; + bool WantSaveIniSettings; + bool NavActive; + bool NavVisible; + float Framerate; + int MetricsRenderVertices; + int MetricsRenderIndices; + int MetricsRenderWindows; + int MetricsActiveWindows; + int MetricsActiveAllocations; + ImVec2 MouseDelta; + ImVec2 MousePosPrev; + ImVec2 MouseClickedPos[5]; + double MouseClickedTime[5]; + bool MouseClicked[5]; + bool MouseDoubleClicked[5]; + bool MouseReleased[5]; + bool MouseDownOwned[5]; + bool MouseDownWasDoubleClick[5]; + float MouseDownDuration[5]; + float MouseDownDurationPrev[5]; + ImVec2 MouseDragMaxDistanceAbs[5]; + float MouseDragMaxDistanceSqr[5]; + float KeysDownDuration[512]; + float KeysDownDurationPrev[512]; + float NavInputsDownDuration[ImGuiNavInput_COUNT]; + float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; + ImVector_ImWchar InputQueueCharacters; +}; +struct ImGuiInputTextCallbackData +{ + ImGuiInputTextFlags EventFlag; + ImGuiInputTextFlags Flags; + void* UserData; + ImWchar EventChar; + ImGuiKey EventKey; + char* Buf; + int BufTextLen; + int BufSize; + bool BufDirty; + int CursorPos; + int SelectionStart; + int SelectionEnd; +}; +struct ImGuiSizeCallbackData +{ + void* UserData; + ImVec2 Pos; + ImVec2 CurrentSize; + ImVec2 DesiredSize; +}; +struct ImGuiWindowClass +{ + ImGuiID ClassId; + ImGuiID ParentViewportId; + ImGuiViewportFlags ViewportFlagsOverrideSet; + ImGuiViewportFlags ViewportFlagsOverrideClear; + bool DockingAlwaysTabBar; + bool DockingAllowUnclassed; +}; +struct ImGuiPayload +{ + void* Data; + int DataSize; + ImGuiID SourceId; + ImGuiID SourceParentId; + int DataFrameCount; + char DataType[32+1]; + bool Preview; + bool Delivery; +}; +struct ImGuiOnceUponAFrame +{ + int RefFrame; +}; +struct ImGuiTextFilter +{ + char InputBuf[256]; + ImVector_ImGuiTextRange Filters; + int CountGrep; +}; +struct ImGuiTextBuffer +{ + ImVector_char Buf; +}; +struct ImGuiStorage +{ + ImVector_ImGuiStoragePair Data; +}; +struct ImGuiListClipper +{ + float StartPosY; + float ItemsHeight; + int ItemsCount, StepNo, DisplayStart, DisplayEnd; +}; +struct ImColor +{ + ImVec4 Value; +}; +struct ImDrawCmd +{ + unsigned int ElemCount; + ImVec4 ClipRect; + ImTextureID TextureId; + unsigned int VtxOffset; + unsigned int IdxOffset; + ImDrawCallback UserCallback; + void* UserCallbackData; +}; +struct ImDrawVert +{ + ImVec2 pos; + ImVec2 uv; + ImU32 col; +}; +struct ImDrawChannel +{ + ImVector_ImDrawCmd _CmdBuffer; + ImVector_ImDrawIdx _IdxBuffer; +}; +struct ImDrawListSplitter +{ + int _Current; + int _Count; + ImVector_ImDrawChannel _Channels; +}; +enum ImDrawCornerFlags_ +{ + ImDrawCornerFlags_None = 0, + ImDrawCornerFlags_TopLeft = 1 << 0, + ImDrawCornerFlags_TopRight = 1 << 1, + ImDrawCornerFlags_BotLeft = 1 << 2, + ImDrawCornerFlags_BotRight = 1 << 3, + ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, + ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, + ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, + ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, + ImDrawCornerFlags_All = 0xF +}; +enum ImDrawListFlags_ +{ + ImDrawListFlags_None = 0, + ImDrawListFlags_AntiAliasedLines = 1 << 0, + ImDrawListFlags_AntiAliasedFill = 1 << 1, + ImDrawListFlags_AllowVtxOffset = 1 << 2 +}; +struct ImDrawList +{ + ImVector_ImDrawCmd CmdBuffer; + ImVector_ImDrawIdx IdxBuffer; + ImVector_ImDrawVert VtxBuffer; + ImDrawListFlags Flags; + const ImDrawListSharedData* _Data; + const char* _OwnerName; + unsigned int _VtxCurrentOffset; + unsigned int _VtxCurrentIdx; + ImDrawVert* _VtxWritePtr; + ImDrawIdx* _IdxWritePtr; + ImVector_ImVec4 _ClipRectStack; + ImVector_ImTextureID _TextureIdStack; + ImVector_ImVec2 _Path; + ImDrawListSplitter _Splitter; +}; +struct ImDrawData +{ + bool Valid; + ImDrawList** CmdLists; + int CmdListsCount; + int TotalIdxCount; + int TotalVtxCount; + ImVec2 DisplayPos; + ImVec2 DisplaySize; + ImVec2 FramebufferScale; + ImGuiViewport* OwnerViewport; +}; +struct ImFontConfig +{ + void* FontData; + int FontDataSize; + bool FontDataOwnedByAtlas; + int FontNo; + float SizePixels; + int OversampleH; + int OversampleV; + bool PixelSnapH; + ImVec2 GlyphExtraSpacing; + ImVec2 GlyphOffset; + const ImWchar* GlyphRanges; + float GlyphMinAdvanceX; + float GlyphMaxAdvanceX; + bool MergeMode; + unsigned int RasterizerFlags; + float RasterizerMultiply; + ImWchar EllipsisChar; + char Name[40]; + ImFont* DstFont; +}; +struct ImFontGlyph +{ + ImWchar Codepoint; + float AdvanceX; + float X0, Y0, X1, Y1; + float U0, V0, U1, V1; +}; +struct ImFontGlyphRangesBuilder +{ + ImVector_ImU32 UsedChars; +}; +struct ImFontAtlasCustomRect +{ + unsigned int ID; + unsigned short Width, Height; + unsigned short X, Y; + float GlyphAdvanceX; + ImVec2 GlyphOffset; + ImFont* Font; +}; +enum ImFontAtlasFlags_ +{ + ImFontAtlasFlags_None = 0, + ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, + ImFontAtlasFlags_NoMouseCursors = 1 << 1 +}; +struct ImFontAtlas +{ + bool Locked; + ImFontAtlasFlags Flags; + ImTextureID TexID; + int TexDesiredWidth; + int TexGlyphPadding; + unsigned char* TexPixelsAlpha8; + unsigned int* TexPixelsRGBA32; + int TexWidth; + int TexHeight; + ImVec2 TexUvScale; + ImVec2 TexUvWhitePixel; + ImVector_ImFontPtr Fonts; + ImVector_ImFontAtlasCustomRect CustomRects; + ImVector_ImFontConfig ConfigData; + int CustomRectIds[1]; +}; +struct ImFont +{ + ImVector_float IndexAdvanceX; + float FallbackAdvanceX; + float FontSize; + ImVector_ImWchar IndexLookup; + ImVector_ImFontGlyph Glyphs; + const ImFontGlyph* FallbackGlyph; + ImVec2 DisplayOffset; + ImFontAtlas* ContainerAtlas; + const ImFontConfig* ConfigData; + short ConfigDataCount; + ImWchar FallbackChar; + ImWchar EllipsisChar; + float Scale; + float Ascent, Descent; + int MetricsTotalSurface; + bool DirtyLookupTables; +}; +struct ImGuiPlatformMonitor +{ + ImVec2 MainPos, MainSize; + ImVec2 WorkPos, WorkSize; + float DpiScale; +}; +struct ImGuiPlatformIO +{ + void (*Platform_CreateWindow)(ImGuiViewport* vp); + void (*Platform_DestroyWindow)(ImGuiViewport* vp); + void (*Platform_ShowWindow)(ImGuiViewport* vp); + void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos); + ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp); + void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); + ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp); + void (*Platform_SetWindowFocus)(ImGuiViewport* vp); + bool (*Platform_GetWindowFocus)(ImGuiViewport* vp); + bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp); + void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* title); + void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha); + void (*Platform_UpdateWindow)(ImGuiViewport* vp); + void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg); + void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg); + float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp); + void (*Platform_OnChangedViewport)(ImGuiViewport* vp); + void (*Platform_SetImeInputPos)(ImGuiViewport* vp, ImVec2 pos); + int (*Platform_CreateVkSurface)(ImGuiViewport* vp, ImU64 vk_inst, const void* vk_allocators, ImU64* out_vk_surface); + void (*Renderer_CreateWindow)(ImGuiViewport* vp); + void (*Renderer_DestroyWindow)(ImGuiViewport* vp); + void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); + void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg); + void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg); + ImVector_ImGuiPlatformMonitor Monitors; + ImGuiViewport* MainViewport; + ImVector_ImGuiViewportPtr Viewports; +}; +enum ImGuiViewportFlags_ +{ + ImGuiViewportFlags_None = 0, + ImGuiViewportFlags_NoDecoration = 1 << 0, + ImGuiViewportFlags_NoTaskBarIcon = 1 << 1, + ImGuiViewportFlags_NoFocusOnAppearing = 1 << 2, + ImGuiViewportFlags_NoFocusOnClick = 1 << 3, + ImGuiViewportFlags_NoInputs = 1 << 4, + ImGuiViewportFlags_NoRendererClear = 1 << 5, + ImGuiViewportFlags_TopMost = 1 << 6, + ImGuiViewportFlags_Minimized = 1 << 7, + ImGuiViewportFlags_NoAutoMerge = 1 << 8, + ImGuiViewportFlags_CanHostOtherWindows = 1 << 9 +}; +struct ImGuiViewport +{ + ImGuiID ID; + ImGuiViewportFlags Flags; + ImVec2 Pos; + ImVec2 Size; + float DpiScale; + ImDrawData* DrawData; + ImGuiID ParentViewportId; + void* RendererUserData; + void* PlatformUserData; + void* PlatformHandle; + void* PlatformHandleRaw; + bool PlatformRequestClose; + bool PlatformRequestMove; + bool PlatformRequestResize; +}; + struct ImGuiTextRange + { + const char* b; + const char* e; +}; + struct ImGuiStoragePair + { + ImGuiID key; + union { int val_i; float val_f; void* val_p; }; +}; +#else +struct GLFWwindow; +struct SDL_Window; +typedef union SDL_Event SDL_Event; +inline ImVec2_Simple ImVec2ToSimple(ImVec2 vec) +{ + ImVec2_Simple result; + result.x = vec.x; + result.y = vec.y; + return result; +} +inline ImVec4_Simple ImVec4ToSimple(ImVec4 vec) +{ + ImVec4_Simple result; + result.x = vec.x; + result.y = vec.y; + result.z = vec.z; + result.w = vec.w; + return result; +} +inline ImColor_Simple ImColorToSimple(ImColor col) +{ + ImColor_Simple result; + result.Value = ImVec4ToSimple(col.Value); + return result; +} +#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS + +#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS +typedef ImGuiStorage::ImGuiStoragePair ImGuiStoragePair; +typedef ImGuiTextFilter::ImGuiTextRange ImGuiTextRange; +typedef ImVector<float> ImVector_float; +typedef ImVector<ImWchar> ImVector_ImWchar; +typedef ImVector<ImDrawVert> ImVector_ImDrawVert; +typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph; +typedef ImVector<ImGuiTextRange> ImVector_ImGuiTextRange; +typedef ImVector<ImGuiStoragePair> ImVector_ImGuiStoragePair; +typedef ImVector<ImDrawChannel> ImVector_ImDrawChannel; +typedef ImVector<char> ImVector_char; +typedef ImVector<ImU32> ImVector_ImU32; +typedef ImVector<ImFontAtlasCustomRect> ImVector_ImFontAtlasCustomRect; +typedef ImVector<ImTextureID> ImVector_ImTextureID; +typedef ImVector<ImFontConfig> ImVector_ImFontConfig; +typedef ImVector<ImGuiPlatformMonitor> ImVector_ImGuiPlatformMonitor; +typedef ImVector<ImGuiViewport*> ImVector_ImGuiViewportPtr; +typedef ImVector<ImFont*> ImVector_ImFontPtr; +typedef ImVector<ImDrawCmd> ImVector_ImDrawCmd; +typedef ImVector<ImVec4> ImVector_ImVec4; +typedef ImVector<ImDrawIdx> ImVector_ImDrawIdx; +typedef ImVector<ImVec2> ImVector_ImVec2; +#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS +CIMGUI_API ImVec2* ImVec2_ImVec2(void); +CIMGUI_API void ImVec2_destroy(ImVec2* self); +CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y); +CIMGUI_API ImVec4* ImVec4_ImVec4(void); +CIMGUI_API void ImVec4_destroy(ImVec4* self); +CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w); +CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); +CIMGUI_API void igDestroyContext(ImGuiContext* ctx); +CIMGUI_API ImGuiContext* igGetCurrentContext(void); +CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); +CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx); +CIMGUI_API ImGuiIO* igGetIO(void); +CIMGUI_API ImGuiStyle* igGetStyle(void); +CIMGUI_API void igNewFrame(void); +CIMGUI_API void igEndFrame(void); +CIMGUI_API void igRender(void); +CIMGUI_API ImDrawData* igGetDrawData(void); +CIMGUI_API void igShowDemoWindow(bool* p_open); +CIMGUI_API void igShowAboutWindow(bool* p_open); +CIMGUI_API void igShowMetricsWindow(bool* p_open); +CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); +CIMGUI_API bool igShowStyleSelector(const char* label); +CIMGUI_API void igShowFontSelector(const char* label); +CIMGUI_API void igShowUserGuide(void); +CIMGUI_API const char* igGetVersion(void); +CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); +CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); +CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); +CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API void igEnd(void); +CIMGUI_API bool igBeginChild(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); +CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); +CIMGUI_API void igEndChild(void); +CIMGUI_API bool igIsWindowAppearing(void); +CIMGUI_API bool igIsWindowCollapsed(void); +CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); +CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); +CIMGUI_API ImDrawList* igGetWindowDrawList(void); +CIMGUI_API float igGetWindowDpiScale(void); +CIMGUI_API ImGuiViewport* igGetWindowViewport(void); +CIMGUI_API ImVec2 igGetWindowPos(void); +CIMGUI_API ImVec2 igGetWindowSize(void); +CIMGUI_API float igGetWindowWidth(void); +CIMGUI_API float igGetWindowHeight(void); +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); +CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); +CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetNextWindowFocus(void); +CIMGUI_API void igSetNextWindowBgAlpha(float alpha); +CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id); +CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond); +CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowFocus(void); +CIMGUI_API void igSetWindowFontScale(float scale); +CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond); +CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowFocusStr(const char* name); +CIMGUI_API ImVec2 igGetContentRegionMax(void); +CIMGUI_API ImVec2 igGetContentRegionAvail(void); +CIMGUI_API ImVec2 igGetWindowContentRegionMin(void); +CIMGUI_API ImVec2 igGetWindowContentRegionMax(void); +CIMGUI_API float igGetWindowContentRegionWidth(void); +CIMGUI_API float igGetScrollX(void); +CIMGUI_API float igGetScrollY(void); +CIMGUI_API float igGetScrollMaxX(void); +CIMGUI_API float igGetScrollMaxY(void); +CIMGUI_API void igSetScrollX(float scroll_x); +CIMGUI_API void igSetScrollY(float scroll_y); +CIMGUI_API void igSetScrollHereX(float center_x_ratio); +CIMGUI_API void igSetScrollHereY(float center_y_ratio); +CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio); +CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio); +CIMGUI_API void igPushFont(ImFont* font); +CIMGUI_API void igPopFont(void); +CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); +CIMGUI_API void igPushStyleColor(ImGuiCol idx,const ImVec4 col); +CIMGUI_API void igPopStyleColor(int count); +CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val); +CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val); +CIMGUI_API void igPopStyleVar(int count); +CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); +CIMGUI_API ImFont* igGetFont(void); +CIMGUI_API float igGetFontSize(void); +CIMGUI_API ImVec2 igGetFontTexUvWhitePixel(void); +CIMGUI_API ImU32 igGetColorU32(ImGuiCol idx,float alpha_mul); +CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col); +CIMGUI_API ImU32 igGetColorU32U32(ImU32 col); +CIMGUI_API void igPushItemWidth(float item_width); +CIMGUI_API void igPopItemWidth(void); +CIMGUI_API void igSetNextItemWidth(float item_width); +CIMGUI_API float igCalcItemWidth(void); +CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x); +CIMGUI_API void igPopTextWrapPos(void); +CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); +CIMGUI_API void igPopAllowKeyboardFocus(void); +CIMGUI_API void igPushButtonRepeat(bool repeat); +CIMGUI_API void igPopButtonRepeat(void); +CIMGUI_API void igSeparator(void); +CIMGUI_API void igSameLine(float offset_from_start_x,float spacing); +CIMGUI_API void igNewLine(void); +CIMGUI_API void igSpacing(void); +CIMGUI_API void igDummy(const ImVec2 size); +CIMGUI_API void igIndent(float indent_w); +CIMGUI_API void igUnindent(float indent_w); +CIMGUI_API void igBeginGroup(void); +CIMGUI_API void igEndGroup(void); +CIMGUI_API ImVec2 igGetCursorPos(void); +CIMGUI_API float igGetCursorPosX(void); +CIMGUI_API float igGetCursorPosY(void); +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); +CIMGUI_API void igSetCursorPosX(float local_x); +CIMGUI_API void igSetCursorPosY(float local_y); +CIMGUI_API ImVec2 igGetCursorStartPos(void); +CIMGUI_API ImVec2 igGetCursorScreenPos(void); +CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); +CIMGUI_API void igAlignTextToFramePadding(void); +CIMGUI_API float igGetTextLineHeight(void); +CIMGUI_API float igGetTextLineHeightWithSpacing(void); +CIMGUI_API float igGetFrameHeight(void); +CIMGUI_API float igGetFrameHeightWithSpacing(void); +CIMGUI_API void igPushIDStr(const char* str_id); +CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end); +CIMGUI_API void igPushIDPtr(const void* ptr_id); +CIMGUI_API void igPushIDInt(int int_id); +CIMGUI_API void igPopID(void); +CIMGUI_API ImGuiID igGetIDStr(const char* str_id); +CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end); +CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); +CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); +CIMGUI_API void igText(const char* fmt,...); +CIMGUI_API void igTextV(const char* fmt,va_list args); +CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); +CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); +CIMGUI_API void igTextDisabled(const char* fmt,...); +CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); +CIMGUI_API void igTextWrapped(const char* fmt,...); +CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); +CIMGUI_API void igLabelText(const char* label,const char* fmt,...); +CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); +CIMGUI_API void igBulletText(const char* fmt,...); +CIMGUI_API void igBulletTextV(const char* fmt,va_list args); +CIMGUI_API bool igButton(const char* label,const ImVec2 size); +CIMGUI_API bool igSmallButton(const char* label); +CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size); +CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); +CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); +CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); +CIMGUI_API bool igCheckbox(const char* label,bool* v); +CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value); +CIMGUI_API bool igRadioButtonBool(const char* label,bool active); +CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button); +CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); +CIMGUI_API void igBullet(void); +CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); +CIMGUI_API void igEndCombo(void); +CIMGUI_API bool igCombo(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); +CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); +CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); +CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,float power); +CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format); +CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format); +CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format); +CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format); +CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max); +CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* v,float v_speed,const void* v_min,const void* v_max,const char* format,float power); +CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* v,int components,float v_speed,const void* v_min,const void* v_max,const char* format,float power); +CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format); +CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format); +CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format); +CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format); +CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format); +CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power); +CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* v_min,const void* v_max,const char* format,float power); +CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,float power); +CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format); +CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power); +CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); +CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); +CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); +CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags); +CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* v,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags); +CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); +CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); +CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); +CIMGUI_API bool igTreeNodeStr(const char* label); +CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...); +CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...); +CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags); +CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); +CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); +CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); +CIMGUI_API void igTreePushStr(const char* str_id); +CIMGUI_API void igTreePushPtr(const void* ptr_id); +CIMGUI_API void igTreePop(void); +CIMGUI_API float igGetTreeNodeToLabelSpacing(void); +CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags); +CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags); +CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond); +CIMGUI_API bool igSelectable(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); +CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); +CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); +CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); +CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size); +CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items); +CIMGUI_API void igListBoxFooter(void); +CIMGUI_API void igPlotLines(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); +CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); +CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); +CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); +CIMGUI_API void igValueBool(const char* prefix,bool b); +CIMGUI_API void igValueInt(const char* prefix,int v); +CIMGUI_API void igValueUint(const char* prefix,unsigned int v); +CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format); +CIMGUI_API bool igBeginMainMenuBar(void); +CIMGUI_API void igEndMainMenuBar(void); +CIMGUI_API bool igBeginMenuBar(void); +CIMGUI_API void igEndMenuBar(void); +CIMGUI_API bool igBeginMenu(const char* label,bool enabled); +CIMGUI_API void igEndMenu(void); +CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled); +CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); +CIMGUI_API void igBeginTooltip(void); +CIMGUI_API void igEndTooltip(void); +CIMGUI_API void igSetTooltip(const char* fmt,...); +CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); +CIMGUI_API void igOpenPopup(const char* str_id); +CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); +CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button); +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items); +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button); +CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API void igEndPopup(void); +CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button); +CIMGUI_API bool igIsPopupOpen(const char* str_id); +CIMGUI_API void igCloseCurrentPopup(void); +CIMGUI_API void igColumns(int count,const char* id,bool border); +CIMGUI_API void igNextColumn(void); +CIMGUI_API int igGetColumnIndex(void); +CIMGUI_API float igGetColumnWidth(int column_index); +CIMGUI_API void igSetColumnWidth(int column_index,float width); +CIMGUI_API float igGetColumnOffset(int column_index); +CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); +CIMGUI_API int igGetColumnsCount(void); +CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags); +CIMGUI_API void igEndTabBar(void); +CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags); +CIMGUI_API void igEndTabItem(void); +CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); +CIMGUI_API void igDockSpace(ImGuiID id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); +CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); +CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond); +CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class); +CIMGUI_API ImGuiID igGetWindowDockID(void); +CIMGUI_API bool igIsWindowDocked(void); +CIMGUI_API void igLogToTTY(int auto_open_depth); +CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename); +CIMGUI_API void igLogToClipboard(int auto_open_depth); +CIMGUI_API void igLogFinish(void); +CIMGUI_API void igLogButtons(void); +CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); +CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond); +CIMGUI_API void igEndDragDropSource(void); +CIMGUI_API bool igBeginDragDropTarget(void); +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); +CIMGUI_API void igEndDragDropTarget(void); +CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void); +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void igPopClipRect(void); +CIMGUI_API void igSetItemDefaultFocus(void); +CIMGUI_API void igSetKeyboardFocusHere(int offset); +CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); +CIMGUI_API bool igIsItemActive(void); +CIMGUI_API bool igIsItemFocused(void); +CIMGUI_API bool igIsItemClicked(int mouse_button); +CIMGUI_API bool igIsItemVisible(void); +CIMGUI_API bool igIsItemEdited(void); +CIMGUI_API bool igIsItemActivated(void); +CIMGUI_API bool igIsItemDeactivated(void); +CIMGUI_API bool igIsItemDeactivatedAfterEdit(void); +CIMGUI_API bool igIsAnyItemHovered(void); +CIMGUI_API bool igIsAnyItemActive(void); +CIMGUI_API bool igIsAnyItemFocused(void); +CIMGUI_API ImVec2 igGetItemRectMin(void); +CIMGUI_API ImVec2 igGetItemRectMax(void); +CIMGUI_API ImVec2 igGetItemRectSize(void); +CIMGUI_API void igSetItemAllowOverlap(void); +CIMGUI_API bool igIsRectVisible(const ImVec2 size); +CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max); +CIMGUI_API double igGetTime(void); +CIMGUI_API int igGetFrameCount(void); +CIMGUI_API ImDrawList* igGetBackgroundDrawList(void); +CIMGUI_API ImDrawList* igGetForegroundDrawList(void); +CIMGUI_API ImDrawList* igGetBackgroundDrawListViewportPtr(ImGuiViewport* viewport); +CIMGUI_API ImDrawList* igGetForegroundDrawListViewportPtr(ImGuiViewport* viewport); +CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void); +CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); +CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); +CIMGUI_API ImGuiStorage* igGetStateStorage(void); +CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); +CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end); +CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); +CIMGUI_API void igEndChildFrame(void); +CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in); +CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); +CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); +CIMGUI_API bool igIsKeyDown(int user_key_index); +CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); +CIMGUI_API bool igIsKeyReleased(int user_key_index); +CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); +CIMGUI_API bool igIsMouseDown(int button); +CIMGUI_API bool igIsAnyMouseDown(void); +CIMGUI_API bool igIsMouseClicked(int button,bool repeat); +CIMGUI_API bool igIsMouseDoubleClicked(int button); +CIMGUI_API bool igIsMouseReleased(int button); +CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold); +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); +CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); +CIMGUI_API ImVec2 igGetMousePos(void); +CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup(void); +CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold); +CIMGUI_API void igResetMouseDragDelta(int button); +CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void); +CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type); +CIMGUI_API void igCaptureKeyboardFromApp(bool want_capture_keyboard_value); +CIMGUI_API void igCaptureMouseFromApp(bool want_capture_mouse_value); +CIMGUI_API const char* igGetClipboardText(void); +CIMGUI_API void igSetClipboardText(const char* text); +CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename); +CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size); +CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename); +CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size); +CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); +CIMGUI_API void* igMemAlloc(size_t size); +CIMGUI_API void igMemFree(void* ptr); +CIMGUI_API ImGuiPlatformIO* igGetPlatformIO(void); +CIMGUI_API ImGuiViewport* igGetMainViewport(void); +CIMGUI_API void igUpdatePlatformWindows(void); +CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_arg,void* renderer_arg); +CIMGUI_API void igDestroyPlatformWindows(void); +CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id); +CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle); +CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void); +CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self); +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c); +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str); +CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self); +CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void); +CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self); +CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); +CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self); +CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); +CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); +CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); +CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void); +CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self); +CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); +CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); +CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); +CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); +CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); +CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void); +CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self); +CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter); +CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self); +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); +CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); +CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); +CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange(void); +CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self); +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRangeStr(const char* _b,const char* _e); +CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self); +CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out); +CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void); +CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self); +CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); +CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); +CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); +CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); +CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end); +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairInt(ImGuiID _key,int _val_i); +CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairFloat(ImGuiID _key,float _val_f); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairPtr(ImGuiID _key,void* _val_p); +CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); +CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); +CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height); +CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self); +CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); +CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); +CIMGUI_API ImColor* ImColor_ImColor(void); +CIMGUI_API void ImColor_destroy(ImColor* self); +CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a); +CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba); +CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a); +CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col); +CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); +CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); +CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void); +CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self); +CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void); +CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self); +CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self); +CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self); +CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count); +CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list); +CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx); +CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data); +CIMGUI_API void ImDrawList_destroy(ImDrawList* self); +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); +CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); +CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); +CIMGUI_API ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self); +CIMGUI_API ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self); +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners,float thickness); +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners); +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col); +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col); +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); +CIMGUI_API void ImDrawList_AddText(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); +CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,bool closed,float thickness); +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col); +CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments); +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col); +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col); +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners); +CIMGUI_API void ImDrawList_PathClear(ImDrawList* self); +CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); +CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); +CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); +CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness); +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12); +CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments); +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawCornerFlags rounding_corners); +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); +CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); +CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count); +CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n); +CIMGUI_API void ImDrawList_Clear(ImDrawList* self); +CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self); +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); +CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); +CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); +CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); +CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); +CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); +CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void); +CIMGUI_API void ImDrawData_destroy(ImDrawData* self); +CIMGUI_API void ImDrawData_Clear(ImDrawData* self); +CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale); +CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void); +CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self); +CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); +CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self); +CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self); +CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,int n); +CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,int n); +CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c); +CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end); +CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges); +CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void); +CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self); +CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self); +CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void); +CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self); +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); +CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); +CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self); +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); +CIMGUI_API const ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); +CIMGUI_API ImFont* ImFont_ImFont(void); +CIMGUI_API void ImFont_destroy(ImFont* self); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); +CIMGUI_API bool ImFont_IsLoaded(ImFont* self); +CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); +CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); +CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c); +CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); +CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); +CIMGUI_API void ImFont_ClearOutputData(ImFont* self); +CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); +CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); +CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); +CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); +CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void); +CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self); +CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void); +CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self); +CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void); +CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self); +CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2(void); +CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetWindowSize_nonUDT2(void); +CIMGUI_API void igGetContentRegionMax_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetContentRegionMax_nonUDT2(void); +CIMGUI_API void igGetContentRegionAvail_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetContentRegionAvail_nonUDT2(void); +CIMGUI_API void igGetWindowContentRegionMin_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetWindowContentRegionMin_nonUDT2(void); +CIMGUI_API void igGetWindowContentRegionMax_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetWindowContentRegionMax_nonUDT2(void); +CIMGUI_API void igGetFontTexUvWhitePixel_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetFontTexUvWhitePixel_nonUDT2(void); +CIMGUI_API void igGetCursorPos_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetCursorPos_nonUDT2(void); +CIMGUI_API void igGetCursorStartPos_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetCursorStartPos_nonUDT2(void); +CIMGUI_API void igGetCursorScreenPos_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetCursorScreenPos_nonUDT2(void); +CIMGUI_API void igGetItemRectMin_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetItemRectMin_nonUDT2(void); +CIMGUI_API void igGetItemRectMax_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetItemRectMax_nonUDT2(void); +CIMGUI_API void igGetItemRectSize_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetItemRectSize_nonUDT2(void); +CIMGUI_API void igCalcTextSize_nonUDT(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); +CIMGUI_API ImVec2_Simple igCalcTextSize_nonUDT2(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); +CIMGUI_API void igColorConvertU32ToFloat4_nonUDT(ImVec4 *pOut,ImU32 in); +CIMGUI_API ImVec4_Simple igColorConvertU32ToFloat4_nonUDT2(ImU32 in); +CIMGUI_API void igGetMousePos_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetMousePos_nonUDT2(void); +CIMGUI_API void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut); +CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void); +CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold); +CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold); +CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a); +CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a); +CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self); +CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self); +CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self); +CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self); +CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); +CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); + + +/////////////////////////hand written functions +//no LogTextV +CIMGUI_API void igLogText(CONST char *fmt, ...); +//no appendfV +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); +//for getting FLT_MAX in bindings +CIMGUI_API float igGET_FLT_MAX(); +//not const args from & to * +CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); +CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); + +CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(); +CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); +CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); +CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); +CIMGUI_API void ImVector_ImGuiPlatformMonitor_Resize(ImVector_ImGuiPlatformMonitor* p, int new_size); +#endif //CIMGUI_INCLUDED + + + + diff --git a/cimgui/imgui b/cimgui/imgui new file mode 160000 +Subproject 7b77cb3bb8712dff11c3420fc980abe2191dd39 |
