summaryrefslogtreecommitdiffstats
path: root/src/main.zig
blob: 08f5bea8c2e3068c95bca79ea1a12ab8edfd7941 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
const c = @import("c.zig");
const std = @import("std");
const panic = std.debug.panic;
const glfw_impl = @import("glfw_impl.zig");

extern fn errorCallback(err: c_int, description: [*c]const u8) void {
  panic("Error: {}\n", description);
}

var window: *c.GLFWwindow = undefined;

pub fn main() void {
  _ = c.glfwSetErrorCallback(errorCallback);

  if (c.glfwInit() == c.GL_FALSE) {
    panic("GLFW init failure\n");
  }
  defer c.glfwTerminate();

  c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MAJOR, 3);
  c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MINOR, 2);
  c.glfwWindowHint(c.GLFW_OPENGL_FORWARD_COMPAT, c.GL_TRUE);
  c.glfwWindowHint(c.GLFW_OPENGL_PROFILE, c.GLFW_OPENGL_CORE_PROFILE);

  // c.glfwWindowHint(c.GLFW_OPENGL_DEBUG_CONTEXT, debug_gl.is_on);
  // c.glfwWindowHint(c.GLFW_DEPTH_BITS, 0);
  // c.glfwWindowHint(c.GLFW_STENCIL_BITS, 8);
  c.glfwWindowHint(c.GLFW_RESIZABLE, c.GL_TRUE);

  const window_width = 640;
  const window_height = 480;
  window = c.glfwCreateWindow(window_width, window_height, c"ImGUI Test", null, null) orelse {
    panic("unable to create window\n");
  };
  defer c.glfwDestroyWindow(window);

  c.glfwMakeContextCurrent(window);
  c.glfwSwapInterval(1);

  const context = c.igCreateContext(null);
  defer c.igDestroyContext(context);

  const io = c.igGetIO();
  io.*.ConfigFlags |= @enumToInt(c.ImGuiConfigFlags_NavEnableKeyboard);
  io.*.ConfigFlags |= @enumToInt(c.ImGuiConfigFlags_DockingEnable);
  io.*.ConfigFlags |= @enumToInt(c.ImGuiConfigFlags_ViewportsEnable);

  const style = c.igGetStyle();
  c.igStyleColorsDark(style);

  if (io.*.ConfigFlags & @enumToInt(c.ImGuiConfigFlags_ViewportsEnable) != 0) {
    style.*.WindowRounding = 0.0;
    style.*.Colors[@enumToInt(c.ImGuiCol_WindowBg)].w = 1.0;
  }

  glfw_impl.Init(window, true, glfw_impl.ClientApi.OpenGL);
  defer glfw_impl.Shutdown();

  // ImGui_ImplOpenGL3_Init(glsl_version);

  const start_time = c.glfwGetTime();
  var prev_time = start_time;

  while (c.glfwWindowShouldClose(window) == c.GL_FALSE) {
    c.glfwPollEvents();

    glfw_impl.NewFrame();
    // gl3_impl.NewFrame();
    c.igNewFrame();

    // main part
    c.igShowDemoWindow(null);

    c.igRender();
    var w: c_int = undefined;
    var h: c_int = undefined;
    c.glfwGetFramebufferSize(window, &w, &h);
    c.glViewport(0, 0, w, h);
    c.glClearColor(0.0, 0.0, 0.0, 0.0);
    c.glClear(c.GL_COLOR_BUFFER_BIT);
    // gl3_impl.RenderDrawData(c.igGetDrawData());

    // const now_time = c.glfwGetTime();
    // const elapsed = now_time - prev_time;
    // prev_time = now_time;
    // nextFrame(t, elapsed);
    // draw(t, @This());
    
    c.glfwSwapBuffers(window);
  }
}