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authorassiduous <assiduous@diligentgraphics.com>2020-01-29 06:59:57 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-01-29 06:59:57 +0000
commit47ebe9b545d2efa9b60a735ee261d78eaa54aa57 (patch)
tree87c7a295204d514ab214c33ab8306d1e4d414f55 /Graphics/GraphicsEngineD3D11
parentReworked C interface to optimize inheritance handling (diff)
downloadDiligentCore-47ebe9b545d2efa9b60a735ee261d78eaa54aa57.tar.gz
DiligentCore-47ebe9b545d2efa9b60a735ee261d78eaa54aa57.zip
Fixed a number of minor issues
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
-rw-r--r--Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp b/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp
index 28ffb248..51d5f15d 100644
--- a/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp
+++ b/Graphics/GraphicsEngineD3D11/src/EngineFactoryD3D11.cpp
@@ -316,9 +316,12 @@ void EngineFactoryD3D11Impl::CreateSwapChainD3D11(IRenderDevice* pDev
#ifdef DOXYGEN
/// Loads Direct3D11-based engine implementation and exports factory functions
-/// \param [out] GetFactoryFunc - Pointer to the function that returns factory for D3D11 engine implementation
-/// See EngineFactoryD3D11Impl.
+///
+/// \return - Pointer to the function that returns factory for D3D11 engine implementation
+/// See Diligent::EngineFactoryD3D11Impl.
+///
/// \remarks Depending on the configuration and platform, the function loads different dll:
+///
/// Platform\\Configuration | Debug | Release
/// --------------------------|-------------------------------|----------------------------
/// x86 | GraphicsEngineD3D11_32d.dll | GraphicsEngineD3D11_32r.dll