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authorassiduous <assiduous@diligentgraphics.com>2020-09-18 20:57:37 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-09-18 20:57:37 +0000
commit9599613c63f7b415c102a03fc406b4152c4858ef (patch)
treed6b9b7e1fb8d651c568a52aa1f3363a9d7e8ff02 /Graphics/GraphicsEngineD3D11
parentFixed gcc/clang error (diff)
downloadDiligentCore-9599613c63f7b415c102a03fc406b4152c4858ef.tar.gz
DiligentCore-9599613c63f7b415c102a03fc406b4152c4858ef.zip
Updated ShaderResourceBindingBase: using PSO implementation type for the pointers
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
-rw-r--r--Graphics/GraphicsEngineD3D11/include/ShaderResourceBindingD3D11Impl.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Graphics/GraphicsEngineD3D11/include/ShaderResourceBindingD3D11Impl.hpp b/Graphics/GraphicsEngineD3D11/include/ShaderResourceBindingD3D11Impl.hpp
index 219386fc..de92785b 100644
--- a/Graphics/GraphicsEngineD3D11/include/ShaderResourceBindingD3D11Impl.hpp
+++ b/Graphics/GraphicsEngineD3D11/include/ShaderResourceBindingD3D11Impl.hpp
@@ -42,17 +42,17 @@
namespace Diligent
{
-class FixedBlockMemoryAllocator;
+class PipelineStateD3D11Impl;
/// Implementation of shader resource binding object in Direct3D11 backend.
-class ShaderResourceBindingD3D11Impl final : public ShaderResourceBindingBase<IShaderResourceBindingD3D11>
+class ShaderResourceBindingD3D11Impl final : public ShaderResourceBindingBase<IShaderResourceBindingD3D11, PipelineStateD3D11Impl>
{
public:
- using TBase = ShaderResourceBindingBase<IShaderResourceBindingD3D11>;
+ using TBase = ShaderResourceBindingBase<IShaderResourceBindingD3D11, PipelineStateD3D11Impl>;
- ShaderResourceBindingD3D11Impl(IReferenceCounters* pRefCounters,
- class PipelineStateD3D11Impl* pPSO,
- bool IsInternal);
+ ShaderResourceBindingD3D11Impl(IReferenceCounters* pRefCounters,
+ PipelineStateD3D11Impl* pPSO,
+ bool IsInternal);
~ShaderResourceBindingD3D11Impl();
virtual void DILIGENT_CALL_TYPE QueryInterface(const INTERFACE_ID& IID, IObject** ppInterface) override final;