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| author | assiduous <assiduous@diligentgraphics.com> | 2020-08-03 20:46:43 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-08-03 20:46:43 +0000 |
| commit | 706b34a2e4dbd372dc4255a9b6f021b9c7ee34ac (patch) | |
| tree | 28d50afb9b2380630141382bdf11731c8adbb9d0 /Graphics/GraphicsEngineD3D12 | |
| parent | Few more updated to render pass desc validation (diff) | |
| download | DiligentCore-706b34a2e4dbd372dc4255a9b6f021b9c7ee34ac.tar.gz DiligentCore-706b34a2e4dbd372dc4255a9b6f021b9c7ee34ac.zip | |
Few fixes to render passes
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/src/D3D12TypeConversions.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/D3D12TypeConversions.cpp b/Graphics/GraphicsEngineD3D12/src/D3D12TypeConversions.cpp index 124201ff..6043cac5 100644 --- a/Graphics/GraphicsEngineD3D12/src/D3D12TypeConversions.cpp +++ b/Graphics/GraphicsEngineD3D12/src/D3D12TypeConversions.cpp @@ -329,7 +329,7 @@ D3D12_STATIC_BORDER_COLOR BorderColorToD3D12StaticBorderColor(const Float32 Bord static D3D12_RESOURCE_STATES ResourceStateFlagToD3D12ResourceState(RESOURCE_STATE StateFlag) { - static_assert(RESOURCE_STATE_MAX_BIT == 0x8000, "This function must be updated to handle new resource state flag"); + static_assert(RESOURCE_STATE_MAX_BIT == 0x10000, "This function must be updated to handle new resource state flag"); VERIFY((StateFlag & (StateFlag - 1)) == 0, "Only single bit must be set"); switch (StateFlag) { @@ -349,6 +349,7 @@ static D3D12_RESOURCE_STATES ResourceStateFlagToD3D12ResourceState(RESOURCE_STAT case RESOURCE_STATE_COPY_SOURCE: return D3D12_RESOURCE_STATE_COPY_SOURCE; case RESOURCE_STATE_RESOLVE_DEST: return D3D12_RESOURCE_STATE_RESOLVE_DEST; case RESOURCE_STATE_RESOLVE_SOURCE: return D3D12_RESOURCE_STATE_RESOLVE_SOURCE; + case RESOURCE_STATE_INPUT_ATTACHMENT: UNSUPPORTED("Input attachments are not currently supported in D3D12"); return D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE; case RESOURCE_STATE_PRESENT: return D3D12_RESOURCE_STATE_PRESENT; // clang-format on default: @@ -376,7 +377,7 @@ public: } private: - static constexpr Uint32 MaxFlagBitPos = 15; + static constexpr Uint32 MaxFlagBitPos = 16; std::array<D3D12_RESOURCE_STATES, MaxFlagBitPos + 1> FlagBitPosToResStateMap; }; @@ -398,7 +399,7 @@ D3D12_RESOURCE_STATES ResourceStateFlagsToD3D12ResourceStates(RESOURCE_STATE Sta static RESOURCE_STATE D3D12ResourceStateToResourceStateFlags(D3D12_RESOURCE_STATES state) { - static_assert(RESOURCE_STATE_MAX_BIT == 0x8000, "This function must be updated to handle new resource state flag"); + static_assert(RESOURCE_STATE_MAX_BIT == 0x10000, "This function must be updated to handle new resource state flag"); VERIFY((state & (state - 1)) == 0, "Only single state must be set"); switch (state) { |
