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authorEgor Yusov <egor.yusov@gmail.com>2019-09-09 01:04:58 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-09-09 01:04:58 +0000
commita85347704ba95234da16298f28ba2b431c4f569c (patch)
treee1ca567d87bd81106731c4b97fa511b55db770af /Graphics/GraphicsEngineD3D12
parentAdded IDeviceContext::WaitForIdle() method (updated API version to 240028) (diff)
downloadDiligentCore-a85347704ba95234da16298f28ba2b431c4f569c.tar.gz
DiligentCore-a85347704ba95234da16298f28ba2b431c4f569c.zip
Added IRenderDevice::IdleGPU() method (updated API version to 240029)
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
-rw-r--r--Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h
index 2e4ce4ab..49e4e78d 100644
--- a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h
+++ b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h
@@ -79,7 +79,7 @@ public:
DescriptorHeapAllocation AllocateDescriptor( D3D12_DESCRIPTOR_HEAP_TYPE Type, UINT Count = 1 );
DescriptorHeapAllocation AllocateGPUDescriptors( D3D12_DESCRIPTOR_HEAP_TYPE Type, UINT Count = 1 );
- void IdleGPU();
+ virtual void IdleGPU()override final;
using PooledCommandContext = std::unique_ptr<CommandContext, STDDeleterRawMem<CommandContext> >;
PooledCommandContext AllocateCommandContext(const Char* ID = "");