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*
Some more code improvemnts in D3D11 backend
assiduous
2021-03-19
1
-0
/
+23
*
Renamed Align to AlignUp
assiduous
2021-03-19
2
-4
/
+4
*
Added resource signature creation failure test; fxied validation of resource ...
assiduous
2021-03-19
1
-1
/
+3
*
Graphics accessories: added GetPipelineResourceFlagsString function
assiduous
2021-01-30
1
-0
/
+1
*
Reworked resource validation when binding resources
assiduous
2021-01-29
1
-9
/
+15
*
Vk backend: added validation of parameters that can't be validated when resou...
assiduous
2021-01-28
1
-0
/
+14
*
GraphicsAccessories: added PipelineTypeFromShaderStages function
assiduous
2021-01-25
1
-3
/
+4
*
Updated copyright notice
assiduous
2021-01-01
9
-9
/
+9
*
Implemented initialization of staging textures in D3D12 and Vulkan backends
assiduous
2021-01-01
1
-0
/
+18
*
Merge branch 'azhirnov-ray_tracing_2'
assiduous
2020-12-15
1
-20
/
+32
|
\
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*
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-18
1
-1
/
+34
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*
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Added ray tracing types
azhirnov
2020-10-04
1
-20
/
+32
*
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Few updated to BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-10
1
-6
/
+1
*
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DynamicAtlasManager: some cosmetic improvements
assiduous
2020-12-08
1
-6
/
+5
*
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Reworked DynamicAtlasManager to use tree of regions
assiduous
2020-12-08
1
-40
/
+60
*
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DynamicAtlasManager: added more tests + few minor updates
assiduous
2020-12-04
1
-1
/
+1
*
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DynamicAtlasManager: fixed issue with regions not being merged when splitting...
assiduous
2020-12-04
1
-1
/
+1
*
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Few minor updates to VariableSizeAllocationsManager
assiduous
2020-12-01
1
-2
/
+3
*
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DynamicAtlasManager: fixed gcc error + added standard ctors
assiduous
2020-11-29
1
-0
/
+7
*
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Added DynamicAtlasManager class
assiduous
2020-11-28
1
-0
/
+201
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*
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Moved GetBufferToTextureCopyInfo to GraphicsAccessories
assiduous
2020-11-17
1
-1
/
+34
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/
*
Unified staging buffer offset processing in Vulkan and GL
assiduous
2020-10-01
1
-5
/
+57
*
A number of updates to support Metal backend
assiduous
2020-10-01
1
-0
/
+5
*
Refactored internal shader resouce variable indexing
assiduous
2020-09-18
1
-0
/
+50
*
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
1
-0
/
+2
*
Few updates to testing environment
assiduous
2020-09-10
1
-0
/
+3
*
A bunch of random updates
assiduous
2020-09-09
1
-0
/
+2
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
1
-1
/
+1
*
VariableSizeAllocationsManager: fixed bug in a debug assertion
assiduous
2020-07-02
1
-1
/
+2
*
VariableSizeAllocationsManager: added Extend method
assiduous
2020-07-02
1
-0
/
+40
*
Added surface pretransform parameter to swap chain desc (API 240057)
assiduous
2020-04-24
1
-0
/
+2
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
2
-8
/
+8
*
Renamed platform headers .h -> .hpp
assiduous
2020-01-27
4
-5
/
+5
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-3
/
+2
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
4
-6
/
+6
*
Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...
assiduous
2020-01-26
7
-2
/
+2
*
Added query interface; implemented queries in D3D11 and D3D12
assiduous
2020-01-03
1
-0
/
+2
*
Updated coyright notice
assiduous
2020-01-01
8
-56
/
+88
*
Added GraphicsTypesOutputInserters
Egor Yusov
2019-12-11
1
-0
/
+66
*
Added depth-stencil state test
Egor Yusov
2019-12-07
1
-0
/
+19
*
Fixed debug build error
Egor Yusov
2019-12-07
1
-1
/
+1
*
Fixed release build
Egor Yusov
2019-12-07
1
-3
/
+1
*
Added DiligentCoreAPITest
Egor Yusov
2019-12-07
1
-0
/
+44
*
Fixed few vector initialization issues
Egor Yusov
2019-11-28
2
-3
/
+3
*
clang-formatted GraphicsAccessories
Egor Yusov
2019-11-23
7
-626
/
+684
*
Updated Copyright notice
Egor Yusov
2019-09-17
7
-7
/
+7
*
Fixed issue with logical vs storage texture size for block-compressed formats
Egor Yusov
2019-08-07
1
-2
/
+4
*
Added ColorConversion.h/cpp
Egor Yusov
2019-04-20
1
-0
/
+57
*
Fixed issues with multi-mip level staging resource in Vk and D3D12 back-ends
Egor Yusov
2019-04-19
1
-0
/
+13
*
Improved handling of read-only storage buffers (aka buffer SRVs) in Vulkan ba...
Egor Yusov
2019-04-14
1
-0
/
+3
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