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Graphics
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GraphicsEngine
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APIInfo.h
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*
Fixed rebase issues; updated API to version 240083
assiduous
2021-03-19
1
-1
/
+1
*
Reworked ExecuteCommandList(s) to take multiple command lists instead of one
assiduous
2021-02-07
1
-1
/
+1
*
Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (...
assiduous
2021-01-10
1
-1
/
+1
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Updated API to 240080 + fixed SBTBase
assiduous
2020-12-18
1
-1
/
+1
*
Merge branch 'azhirnov-ray_tracing_2'
assiduous
2020-12-15
1
-59
/
+61
|
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*
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-59
/
+61
*
|
Added IDeviceContext::GetFrameNumber() method (API )
assiduous
2020-12-03
1
-1
/
+1
|
/
*
Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...
assiduous
2020-10-21
1
-1
/
+1
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-1
/
+1
*
Renamed static sampler to immutable sampler (API240076)
assiduous
2020-10-19
1
-2
/
+2
*
A number of fixes for PSO creation refactoring (API240075)
assiduous
2020-10-18
1
-59
/
+60
*
Added device features to inidicate 8-bit types support (API240074)
assiduous
2020-10-04
1
-1
/
+1
*
Added device features to indicate support of 16-bit types
assiduous
2020-10-03
1
-1
/
+1
*
Added UnifiedMemoryCPUAccess member to GraphicsAdapterInfo struct (API Versio...
assiduous
2020-09-17
1
-1
/
+1
*
Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Mo...
assiduous
2020-09-17
1
-1
/
+1
*
Reworked texture format info reporting
assiduous
2020-09-16
1
-1
/
+1
*
Added option to enable/disable device features during initialization (API 240...
assiduous
2020-09-13
1
-1
/
+1
*
Few final updates to mesh shader implementation
assiduous
2020-09-10
1
-1
/
+1
*
Implemented duration queries in Vulkan
assiduous
2020-08-27
1
-1
/
+1
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
1
-1
/
+1
*
Added pRenderPass and SubpassIndex members to GraphicsPipelineDesc struct
assiduous
2020-08-02
1
-1
/
+1
*
Added CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS enum and IShaderSourceInputStre...
assiduous
2020-07-18
1
-1
/
+1
*
Fixed few alignment-related issues (API Version 240063)
assiduous
2020-06-10
1
-1
/
+1
*
Tweak EngineCreateInfo layout to fix c++11 vs c++17 member alignment issues (...
assiduous
2020-06-10
1
-1
/
+1
*
Improved latency handling in D3D11 and D3D12 (API 240061, fixed https://githu...
assiduous
2020-05-20
1
-1
/
+1
*
Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)
assiduous
2020-05-11
1
-1
/
+1
*
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
2020-05-11
1
-1
/
+1
*
Added option to specify bind target when creating texture from GL handle (API...
assiduous
2020-05-09
1
-1
/
+1
*
Added surface pretransform parameter to swap chain desc (API 240057)
assiduous
2020-04-24
1
-1
/
+1
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
1
-1
/
+1
*
Updated API version and release history (added PRIMITIVE_TOPOLOGY_LINE_STRIP)
assiduous
2020-02-05
1
-1
/
+1
*
Updated swap chain creation functions to use NativeWindow struct
assiduous
2020-02-02
1
-1
/
+1
*
Cleaned-up NativeWindow PR
assiduous
2020-02-02
1
-1
/
+1
*
Reworked C interfaces to share declaration with c++
assiduous
2020-01-27
1
-0
/
+1
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-62
/
+61
*
Implemented manual loading of d3d12.dll (closed https://github.com/DiligentGr...
assiduous
2020-01-08
1
-1
/
+1
*
Improved device feature reporting; added flags for query support
assiduous
2020-01-07
1
-1
/
+1
*
Added query interface; implemented queries in D3D11 and D3D12
assiduous
2020-01-03
1
-1
/
+1
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Added AdapterType member to DeviceCaps struct (API Version 240048)
assiduous
2019-12-28
1
-1
/
+1
*
Added IRenderDeviceGL::CreateDummyTexture method (API version 240047)
assiduous
2019-12-25
1
-1
/
+1
*
Disabled SetRenderTarget(0, nullptr, nullptr) usage (fixed https://github.com...
assiduous
2019-12-24
1
-1
/
+1
*
Renamed MAP_FLAG_DO_NOT_SYNCHRONIZE flag to MAP_FLAG_NO_OVERWRITE (API version )
assiduous
2019-12-23
1
-1
/
+1
*
Enabled draw command reference in Vulkan
assiduous
2019-12-17
1
-1
/
+1
*
Added ADAPTER_TYPE enum and AdapterType member to AdapterAttribs struct (API ...
Egor Yusov
2019-12-06
1
-2
/
+2
*
clang-formatted GraphicsEngine project
Egor Yusov
2019-11-23
1
-59
/
+59
*
Added HLSLSemantic member to LayoutElement struct (API Version 240042)
Egor Yusov
2019-11-13
1
-1
/
+1
*
Added 'ResolveTextureSubresource' device context command (API Version 240041)...
Egor Yusov
2019-11-10
1
-1
/
+1
*
Added APIVersion member to EngineCreateInfo struct (API Version 240040)
Egor Yusov
2019-11-09
1
-1
/
+1
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