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path: root/Graphics/GraphicsEngine/interface/APIInfo.h (follow)
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* Fixed rebase issues; updated API to version 240083assiduous2021-03-191-1/+1
* Reworked ExecuteCommandList(s) to take multiple command lists instead of oneassiduous2021-02-071-1/+1
* Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (...assiduous2021-01-101-1/+1
* Updated copyright noticeassiduous2021-01-011-1/+1
* Updated API to 240080 + fixed SBTBaseassiduous2020-12-181-1/+1
* Merge branch 'azhirnov-ray_tracing_2'assiduous2020-12-151-59/+61
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| * PSO refactoring for ray tracingazhirnov2020-10-251-59/+61
* | Added IDeviceContext::GetFrameNumber() method (API )assiduous2020-12-031-1/+1
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* Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...assiduous2020-10-211-1/+1
* Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous2020-10-191-1/+1
* Renamed static sampler to immutable sampler (API240076)assiduous2020-10-191-2/+2
* A number of fixes for PSO creation refactoring (API240075)assiduous2020-10-181-59/+60
* Added device features to inidicate 8-bit types support (API240074)assiduous2020-10-041-1/+1
* Added device features to indicate support of 16-bit typesassiduous2020-10-031-1/+1
* Added UnifiedMemoryCPUAccess member to GraphicsAdapterInfo struct (API Versio...assiduous2020-09-171-1/+1
* Removed AdapterAttribs struct that was a duplicate of GraphicsAdapterInfo. Mo...assiduous2020-09-171-1/+1
* Reworked texture format info reportingassiduous2020-09-161-1/+1
* Added option to enable/disable device features during initialization (API 240...assiduous2020-09-131-1/+1
* Few final updates to mesh shader implementationassiduous2020-09-101-1/+1
* Implemented duration queries in Vulkanassiduous2020-08-271-1/+1
* Added USAGE_UNIFIED usage type (API 240066)assiduous2020-08-231-1/+1
* Added pRenderPass and SubpassIndex members to GraphicsPipelineDesc structassiduous2020-08-021-1/+1
* Added CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS enum and IShaderSourceInputStre...assiduous2020-07-181-1/+1
* Fixed few alignment-related issues (API Version 240063)assiduous2020-06-101-1/+1
* Tweak EngineCreateInfo layout to fix c++11 vs c++17 member alignment issues (...assiduous2020-06-101-1/+1
* Improved latency handling in D3D11 and D3D12 (API 240061, fixed https://githu...assiduous2020-05-201-1/+1
* Added EngineGLCreateInfo::CreateDebugContext member (API Version 240060)assiduous2020-05-111-1/+1
* Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).assiduous2020-05-111-1/+1
* Added option to specify bind target when creating texture from GL handle (API...assiduous2020-05-091-1/+1
* Added surface pretransform parameter to swap chain desc (API 240057)assiduous2020-04-241-1/+1
* Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...assiduous2020-04-011-1/+1
* Updated API version and release history (added PRIMITIVE_TOPOLOGY_LINE_STRIP)assiduous2020-02-051-1/+1
* Updated swap chain creation functions to use NativeWindow structassiduous2020-02-021-1/+1
* Cleaned-up NativeWindow PRassiduous2020-02-021-1/+1
* Reworked C interfaces to share declaration with c++assiduous2020-01-271-0/+1
* Reworked main headers to be compatible with cassiduous2020-01-251-62/+61
* Implemented manual loading of d3d12.dll (closed https://github.com/DiligentGr...assiduous2020-01-081-1/+1
* Improved device feature reporting; added flags for query supportassiduous2020-01-071-1/+1
* Added query interface; implemented queries in D3D11 and D3D12assiduous2020-01-031-1/+1
* Updated coyright noticeassiduous2020-01-011-7/+11
* Added AdapterType member to DeviceCaps struct (API Version 240048)assiduous2019-12-281-1/+1
* Added IRenderDeviceGL::CreateDummyTexture method (API version 240047)assiduous2019-12-251-1/+1
* Disabled SetRenderTarget(0, nullptr, nullptr) usage (fixed https://github.com...assiduous2019-12-241-1/+1
* Renamed MAP_FLAG_DO_NOT_SYNCHRONIZE flag to MAP_FLAG_NO_OVERWRITE (API version )assiduous2019-12-231-1/+1
* Enabled draw command reference in Vulkanassiduous2019-12-171-1/+1
* Added ADAPTER_TYPE enum and AdapterType member to AdapterAttribs struct (API ...Egor Yusov2019-12-061-2/+2
* clang-formatted GraphicsEngine projectEgor Yusov2019-11-231-59/+59
* Added HLSLSemantic member to LayoutElement struct (API Version 240042)Egor Yusov2019-11-131-1/+1
* Added 'ResolveTextureSubresource' device context command (API Version 240041)...Egor Yusov2019-11-101-1/+1
* Added APIVersion member to EngineCreateInfo struct (API Version 240040)Egor Yusov2019-11-091-1/+1