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path: root/Graphics/GraphicsEngine/interface/DepthStencilState.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interfaces to share declaration with c++assiduous2020-01-271-2/+4
* Reworked main headers to be compatible with cassiduous2020-01-251-16/+20
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngine projectEgor Yusov2019-11-231-14/+16
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated constructor of DepthStencilStateDescEgor Yusov2019-02-091-7/+11
* Defined constructos to fix build errors on Apple's clangEgor Yusov2019-02-081-0/+35
* Cleared interface: removed superfluous default constructors; added default me...Egor Yusov2019-02-081-59/+22
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Rearranged some basic graphics types to reduce sizeof(PipelineStateDesc) from...Egor Yusov2018-04-041-1/+1
* Fixed interface headers to use relative paths in #includeEgor Yusov2018-02-231-1/+1
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-8/+13
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-49/+27
* Release v1.0.0Egor Yusov2015-10-211-0/+238